http://bugs.winehq.org/show_bug.cgi?id=5471
------- Additional Comments From the3dfxdude(a)gmail.com 2006-19-06 17:51 -------
Bug 5148 says the same thing on the world editor. ie dup of 2398.
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http://bugs.winehq.org/show_bug.cgi?id=5390
------- Additional Comments From the3dfxdude(a)gmail.com 2006-19-06 17:34 -------
Reporters, please get the name of your sound card, linux kernel sound modules,
kernel version or something so we can find if there is anything in common there.
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http://bugs.winehq.org/show_bug.cgi?id=5471
------- Additional Comments From tony.lambregts(a)gmail.com 2006-19-06 17:28 -------
I strongly suggest that this is a duplicate of bug 2398
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http://bugs.winehq.org/show_bug.cgi?id=5390
the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-multimedia |wine-directx-dsound
Summary|Diablo 2 Unhandled Exception|Blizzard Games give
| |unhandled exception with
| |ALSA driver
------- Additional Comments From the3dfxdude(a)gmail.com 2006-19-06 17:27 -------
Definately a sound issue. I would mark it duplicate of 1631 because of other
similar reports I have gotten on blizzard games (seen below). Although that bug
report is becoming a mess. Also, there may be two issues going on anyway. I'm
going to rename this bug "Blizzard Games give unhandled exception with ALSA driver"
>From War3 ROC AppDB:
"RE: Warcraft ROC crashes after ~1 hr. gameplay
by Gain Paolo Mureddu on Sunday June 18th 2006, 5:23
Well, it turns out to be a sound issue (as I suspected) For other appliction I
set the default sound driver to OSS instead of ALSA (I had both enabled,
actually), enabled ALSA and bam! crash within 1hr. of gameplay... Use OSS, and
no crashe. What I DID notice, though, were a LOT of buffer underruns. To be
precise messages like this:
err:dsound:DSOUND_MixOne underrun on sound buffer 0x7fe756f8
err:dsound:DSOUND_MixOne underrun on sound buffer 0x7fe756f8
err:dsound:DSOUND_MixOne underrun on sound buffer 0x7fe756f8
err:dsound:DSOUND_MixOne underrun on sound buffer 0x7fe756f8
err:dsound:DSOUND_MixOne underrun on sound buffer 0x7fe756f8
err:dsound:DSOUND_MixOne underrun on sound buffer 0x7fe756f8
err:dsound:DSOUND_MixOne underrun on sound buffer 0x7fe756f8
err:dsound:DSOUND_MixOne underrun on sound buffer 0x7fe756f8
Quite a bit of them (I'm not surprised, actually). Is there a way to make the
buffer bigger only for Wine?"
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http://bugs.winehq.org/show_bug.cgi?id=4227
------- Additional Comments From truiken(a)gmail.com 2006-19-06 17:15 -------
The problem is as follows:
The installer calls MsiDatabaseOpenView with the query "SELECT Condition FROM
Component WHERE Component='_scr56chs.exe'. The call succeeds, but when we try
to allocate a handle to return to the user, via alloc_msihandle, we fail because
we've reached our max number of open handles allowed, MSIMAXHANDLES, which is
240. Either this limit is too low, which a simple test case can clear up, or we
have a handle leak somewhere.
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http://bugs.winehq.org/show_bug.cgi?id=4904
------- Additional Comments From the3dfxdude(a)gmail.com 2006-19-06 16:56 -------
Is it the same exact message from the original reporter? The game is crashing
right? Still looks like a graphics driver compatability issue.
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http://bugs.winehq.org/show_bug.cgi?id=5409
------- Additional Comments From jonathan(a)ernstfamily.ch 2006-19-06 16:32 -------
Please retry with WineCVS, I've just installed IE6 without any native dll and it
worked fine.
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------- Additional Comments From dank(a)kegel.com 2006-19-06 16:13 -------
Adding keywords Visual Basic to make searching easier
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