http://bugs.winehq.org/show_bug.cgi?id=5488
------- Additional Comments From alex(a)thehandofagony.com 2006-23-08 09:55 -------
You used the wrong patch; use the one for Wine 0.9.18.
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http://bugs.winehq.org/show_bug.cgi?id=5944
------- Additional Comments From georges.sancosme(a)hbe-consulting.com 2006-23-08 07:30 -------
Created an attachment (id=3397)
--> (http://bugs.winehq.org/attachment.cgi?id=3397&action=view)
Trace with WINEDEBUG fixme-uniscribe
Trace of starting nlnotes with native oleacc.dll and oleaccrc.dll, and waiting.
Notes version is 7.01, and replicating over the network (Port TCP).
After a few seconds it crashes and displays the error windows attached in the
next attachement
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http://bugs.winehq.org/show_bug.cgi?id=6031
------- Additional Comments From dkeppling(a)gmail.com 2006-23-08 04:19 -------
i've tried it now without DLL overrides, but the result is the same.
sorry
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http://bugs.winehq.org/show_bug.cgi?id=6035
------- Additional Comments From mike(a)codeweavers.com 2006-23-08 03:01 -------
The point of wine-preloader is to map memory before glibc is initialized, so we
can't call anybody else's code before our own. If your gcc now requires %gs to
be initialized, then you use -fno-stack-protector to compile wine-preloader.
I'm using "gcc version 4.1.2 20060814 (prerelease) (Debian 4.1.1-11)" and it
works fine for me, so I guess Ubuntu must have broken things somehow.
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http://bugs.winehq.org/show_bug.cgi?id=5849
------- Additional Comments From tuharsky(a)misbb.sk 2006-23-08 02:51 -------
saulius, I do override oleaut32 only; it's visible in logs too.
I'm goint to look for the demo.
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http://bugs.winehq.org/show_bug.cgi?id=5813
------- Additional Comments From ale.bol(a)tiscali.it 2006-23-08 02:43 -------
I had the same problem with wine-0.9.19 using a nvidia 6600GT with:
nvidia-kernel 1.0.8762-r1 and nvidia-glx 1.0.8762. I solved the problem using
this patch
http://www.thehandofagony.com/alex/wine/patches/wow-patch-0.9.18.diff, and
following the how-to on this page:
http://appdb.winehq.org/appview.php?iVersionId=5109
But this create a new issue, when you are in a big city, o in a structure, the
game crashes with the following error:
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 143 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 605
Current serial number in output stream: 605
So, follow this link for the bug: http://bugs.winehq.org/show_bug.cgi?id=5488
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http://bugs.winehq.org/show_bug.cgi?id=5849
------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2006-23-08 02:37 -------
We see Louis saying that similar bug in demo doesn't depend on overriding
ole32,oleaut32,rpcrt4 to native. I feel some confusion trying understand this.
Peto, do you use override for all these 3 DLLs or only for single oleaut32?
If you are overriding 3 DLLs, then can you confirm that demo version behaves in
such different (worse) way?
If only 1 DLL is overriden, then can you try to override all 3 DLLs and say
shortly whether has something changed, please?
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