http://bugs.winehq.org/show_bug.cgi?id=7144
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|critical |normal
------- Additional Comments From vitaliy(a)kievinfo.com 2007-10-01 21:25 -------
Not critical.
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http://bugs.winehq.org/show_bug.cgi?id=7144
Summary: richedit assert when doing an undo or redo
Product: Wine
Version: 0.9.29.
Platform: Other
OS/Version: other
Status: NEW
Severity: critical
Priority: P2
Component: wine-richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cjstimpson(a)utwire.net
This is reproducable in wordpad that comes with wine.
type "sometext\n" using an actual return instead of '\n'.
select all the text by putting the cursor before 's' and move the mouse down one
line. hit ctrl-c. put the cursor on the line below "sometext". hit ctrl-v.
then hit ctrl-z to undo, and an assert will be hit.
para.c:208: ME_JoinParagraphs: Assertion `tp->member.para.next_para->type ==
diParagraph' failed.
here's another way to hit an assert:
type "some text\n\nsome text" (again, real returns instead of '\n')
select "text" from the first line, and ctrl-c, to put it on the clipboard.
put the cursor on the empyt second line. hit ctrl-v to paste. hit ctrl-z to
undo it (notice how the undo was incorrect). hit ctrl-z again, and nothing
happens. hit ctrl-y to redo, and we hit an assert.
undo.c:180: ME_PlayUndoItem: Assertion `0' failed.
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http://bugs.winehq.org/show_bug.cgi?id=7143
Summary: Simant music and sound does not play
Product: Wine
Version: 0.9.29.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jordanstudios2934(a)gmail.com
In in the game simant sound and music do not play. This happens every time I
run the game. The files for the music are middi. I don't see any error
messages in console other than "fixme:font:SetMapperFlags (0x20c, 0x00000000):
stub - harmles" which I have a feeling isn't related to the problem.
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http://bugs.winehq.org/show_bug.cgi?id=6956
------- Additional Comments From pgf(a)foxharp.boston.ma.us 2007-10-01 20:01 -------
i've checked the CD, and there's no .exe by that name.
i also don't find a copy on my XP partition. (a partition that's never
been booted, if that makes a difference.)
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------- Additional Comments From truiken(a)gmail.com 2007-10-01 19:43 -------
Well, you've got a message box telling you that it doesn't like the windows
version you're running with. That would probably be a good place to start
looking around.
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http://bugs.winehq.org/show_bug.cgi?id=6818
------- Additional Comments From mike(a)codeweavers.com 2007-10-01 18:51 -------
I'm a bit busy at the moment, but I hope to look into it after finishing off the
Begin/EndResourceUpdate patches.
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http://bugs.winehq.org/show_bug.cgi?id=7140
------- Additional Comments From mook.moz+sites.org.winehq.bugs(a)gmail.com 2007-10-01 18:40 -------
Hmm, yeah, that's it... Before make, stack size (`ulimit -Ss`) was 8192, but
while in make it's unlimited. Setting it to 8192 (... which I thought would
have been smaller?) made it run.
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------- Additional Comments From email200202(a)yahoo.com 2007-10-01 18:40 -------
Tested version wine-0.9.29. It is working ok. Thank you very much.
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http://bugs.winehq.org/show_bug.cgi?id=7142
------- Additional Comments From lindevel(a)gmx.net 2007-10-01 17:56 -------
Thanks for the info!
In the patch the problem with calling getProcAddress very often is mentioned:
Is it not possible to run an init function to set the global static function
pointers when the dll is loaded?
Or turn those function pointers into local ones and do an if(!pointer) first
to setup the pointer if needed.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wnpersonwantiwn(a)hotmail.com
------- Additional Comments From vitaliy(a)kievinfo.com 2007-10-01 17:38 -------
*** Bug 7141 has been marked as a duplicate of this bug. ***
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