http://bugs.winehq.org/show_bug.cgi?id=7141
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2007-10-01 17:38 -------
Duplicate
*** This bug has been marked as a duplicate of 1631 ***
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http://bugs.winehq.org/show_bug.cgi?id=6150
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From vitaliy(a)kievinfo.com 2007-10-01 17:34 -------
Closing
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http://bugs.winehq.org/show_bug.cgi?id=7127
------- Additional Comments From mail(a)science.su 2007-10-01 17:26 -------
For me Unreal Tournament work perfectly with Wine for years. But this doesn't
mean actually that this bug what you have is because of misconfiguration. Maybe
your version of Unreal Tournament is different. If so then it is possible that
it works perfectly for me and not very well for you.
Also make sure that you have dinput disabled (you can disable it in the Options
menu in game) and havn't dll overrides (UT should work perfectly with built-in
dlls).
> Another bug
Only one bug per bug-report is allowed.
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http://bugs.winehq.org/show_bug.cgi?id=6818
------- Additional Comments From juraj5(a)gmail.com 2007-10-01 16:54 -------
Can this bug please can be fixed? It is really annoying and holding me back on
0.9.24.
Please?
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http://bugs.winehq.org/show_bug.cgi?id=7142
Summary: Wanted: OpenAL support
Product: Wine
Version: 0.9.29.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lindevel(a)gmx.net
Hello!
I'd like to have OpenAL support in Wine. An implementation relaying to the
system libopenal.so and providing a stub OpenAL32.dll would be really cool.
(Please tell me if this exists allready. In that case it probably wasn't
installed correctly on my machine.)
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------- Additional Comments From warrenhead(a)gmail.com 2007-10-01 16:32 -------
I just bought the double pack of warhammer and its upgrade; winter assault.
Warhammer does not install from the two cd's. (winter assault has its own two
cd's and needs warhammer already installed)
(with wine 9.29)
The short error message that is thrown by AutoPlay.exe:
wim@ubuntu:~$ wine /media/cdrom-1/AutoPlay.exe
wim@ubuntu:~$ fixme:advapi:LookupAccountNameW (null) L"wim" (nil) 0x34f808 (nil)
0x34f804 0x34f810 - stub
fixme:advapi:LookupAccountNameW (null) L"wim" 0x173f90 0x34f808 0x173fa8
0x34f804 0x34f810 - stub
err:msi:ITERATE_Actions Execution halted, action L"LaunchConditions" returned 1627
At first, a graphical Dawn of War menu is shown on which I can click the Install
button.
The two fixme's appear on the console. A small neat Windows dialog appears as
well, claiming to find a windows version that is not suitable to install Dawn of
War on. When I press the Ok button on that dialog window, the final error line
is shown and another neat Windows dialog box informs me that the installation
failed.
How can I help you help me get this game running?
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http://bugs.winehq.org/show_bug.cgi?id=6971
------- Additional Comments From gamegod(a)sympatico.ca 2007-10-01 16:29 -------
Rainbow Six: Raven Shield is almost playable now in WINE, and this is one of the
few bugs left that affects it.
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http://bugs.winehq.org/show_bug.cgi?id=7141
------- Additional Comments From wnpersonwantiwn(a)hotmail.com 2007-10-01 16:02 -------
Created an attachment (id=4573)
--> (http://bugs.winehq.org/attachment.cgi?id=4573&action=view)
moo2 console errors, in depth
after running it again, (and completely skipping the intro, I went to the main
screen, and got the usual double cursor. the moo2 cursor followed my cursor
with a lag that matched the bumpy progression of the credits that appear on the
main screen (or at least appeared to). I pressed the exit game button and a
gnome-themed window with a black background showed up saying thanks for
playing. I had these in-depth (and potentially useful) errors on the console
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