http://bugs.winehq.org/show_bug.cgi?id=6504
--- Comment #6 from Alex Haan <armeagle(a)hetnet.nl> 2007-10-10 07:07:42 ---
Fedora 7, Wine 0.9.45, patched with 3 patches (as mentioned in
http://appdb.winehq.org/commentview.php?iAppId=4891&iVersionId=8986&iThread…).
I noticed that I couldn't use my extra 2 mouse buttons in "Lord Of The Rings
Online: Shadows of Angmar" either.
They work just fine in Firefox as going back/forward in history.
I don't have any special mouse settings in xorg.conf (I actually don't even a
mouse device in there, only a keyboard device).
xmodmap -pp shows "There are 9 pointer buttons defined." with simple direct
mappings.
So, I added an attachment from running with WINEDEBUG=+dinput (grepping out
some very often printed line) (#3).
At the start I see that it detected the keyboard and mouse and matches stuff.
The mouse seems to have 11 objects, though I'm not sure how it gets to that,
since I only have the 5 buttons and scrollwheel.
Since the log didn't show much (button states were always without activated
buttons, only the x/y coordinates changed), I decided to give another look at
"xev". Now there something special is indeed happening. The scrollwheel gives
button 4 and 5 events, just like the basic 3 buttons.
The 2 extra buttons behave differently though, as can be seen in the xev log
attached to Comment #5.
As far as I remember I don't do any mapping of mouse buttons myself. But I
could have forgotten where I did so.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6504
--- Comment #5 from Alex Haan <armeagle(a)hetnet.nl> 2007-10-10 07:00:17 ---
Created an attachment (id=8494)
--> (http://bugs.winehq.org/attachment.cgi?id=8494)
xev output of extra mouse button events
The remarkable thing is that on the press on a button, events for press AND
release of button 4/5 are triggered. And only at the release of the button the
release event for the 'right' button number is triggered.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6504
Alex Haan <armeagle(a)hetnet.nl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |armeagle(a)hetnet.nl
--- Comment #4 from Alex Haan <armeagle(a)hetnet.nl> 2007-10-10 06:39:15 ---
(In reply to comment #2)
> Created an attachment (id=8492)
--> (http://bugs.winehq.org/attachment.cgi?id=8492) [details]
> trace of the error output with WINEDEBUG=+dinput
>
> Cut off to limit file size. The mouse events don't seem to say that much
> anyway.
>
Sorry, didn't mean for this one to come trough, the title needed some more
information.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9962
Summary: wine ntfs-3g segfaults
Product: Wine
Version: 0.9.46.
Platform: Other
URL: http://linux.wordpress.com/2007/02/07/wine-gaming-steam-
half-life-half-life-2-counter-strike-source-and-16/
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam(a)thenerdshow.com
Created an attachment (id=8473)
--> (http://bugs.winehq.org/attachment.cgi?id=8473)
+relay,+tid: winzip32 crashes when run from ntfs but runs fine from ext3
Wine segfaults on running dependencies or DLLs from an ntfs filesystem mounted
using ntfs-3g
CPU: AMD Athlon(tm) 64 Processor 2800+
Graphics Card: GeForce 6800/AGP/SSE2
GLX driver: 2.1.1 NVIDIA 100.14.19
Kernel: 2.6.23-0.222.rc9.git4.fc8 x86_64
Expected behavior: Wine should be able to execute any program from ntfs
partition.
Workaround: Copying the program's folder from ntfs to ext3 allows you to run it
under wine.
Exception: Small programs, e.g. programs I compile myself or programs with no
dependencies, can and do run from mounted ntfs partition.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9976
Summary: Silkroad Online Client Crashes to a ????? error and
stays a zombie app
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mp3elv(a)gmail.com
im using latest wine 0.9.46 with the latest client of silkroad online 1.128 the
client launcher starts and pass the patching stage and the gameguard stage and
starts the client which crashes into a box (in korean?) with ????? error and
listing the name of the OS the memory 2048 used of 2047.9 and then stays as a
zombie app in the system monitor
Im using ubuntu feisty fawn 7.04 32bits
Also must be noticed that the app starts to eat memory before crashing and then
starts eating swap memory (i have 1gb of RAM and previous to the game i have
like 700 mb free the game eats the 700mb and starts eating swap).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8558
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mp3elv(a)gmail.com
--- Comment #5 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2007-10-09 23:47:42 ---
*** Bug 9976 has been marked as a duplicate of this bug. ***
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.