http://bugs.winehq.org/show_bug.cgi?id=10258
Summary: Missing region invalidation in listbox
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.pulsen.se
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)cendio.se
This bug is similiar to bug 10240. The Magna Cura application uses the Ultimate
Grid Control (http://www.theultimatetoolbox.com/products/ultimategrid/) in it's
Calendar. A drop down listbox is opened when "down" buttons are pressed. This
listbox is not painted properly, see screenshot at
http://www.cendio.com/~astrand/wine/48-ultimate-grid/nopaint.png. Here, xclock
has been dragged over the listbox, which is then repainted correctly.
Magna Cura is not available for testing, as described in bug 10240. There's a
demo application of the Ultimate Grid available from
http://www.theultimatetoolbox.com/try/, but for some reason I cannot reproduce
the problem with this demo.
By executing Wine slowly, I've realized that the listbox is actually drawn
correctly at first, then incorrectly repainted blue.
I'm not 100% certain that the problem is with the listbox implementation, but
in any case, the problem goes away with this patch:
--- listbox.c (revision 13259)
+++ listbox.c (arbetskopia)
@@ -3064,6 +3064,7 @@
if (descr->focus_item != -1)
LISTBOX_RepaintItem( descr, descr->focus_item, ODA_FOCUS );
SEND_NOTIFICATION( descr, LBN_SETFOCUS );
+ InvalidateRect(descr->self, NULL, TRUE);
return 0;
case WM_KILLFOCUS:
descr->in_focus = FALSE;
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http://bugs.winehq.org/show_bug.cgi?id=10240
Summary: Missing region invalidation in edit control
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.pulsen.se
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)cendio.se
Original mail to wine-devel:
It seems like there's a missing region invalidation in the edit control
somewhere; the background is not correctly updated, unless the window is
moved or exposed to X11 exposes. See screenshot at
http://www.cendio.com/~astrand/wine/46-textedit-color/nopaint.png. In this
case, xclock has been dragged over the edit control area, which is then
correctly painted white.
The application is Magna Cura.
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http://bugs.winehq.org/show_bug.cgi?id=10224
Summary: Property Sheet Buttons are not repositioned when sheet
is resized
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.pulsen.se/
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)cendio.se
This bug was initially reported on the wine-devel mailing list, using subject
"Misplaced Property Sheet buttons". When using the "Magna Cura" application,
but buttons on property sheets are not properly placed. The screenshot
http://www.cendio.com/~astrand/wine/62-tab-size/unpatched.png demonstrates
the problem: The buttons are only partially visible. It turns out that the
parent window for the Buttons changes size several times. The height is:
228
95
466
436
450
The PROPSHEET_AdjustButtons function, however, is only called in
WM_INITDIALOG, so the buttons are positioned based on the height 466, and
never repositioned.
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http://bugs.winehq.org/show_bug.cgi?id=10057
Summary: gamma handling, application access to screen gamma,
disabling gamma control
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tuomo.kohvakka(a)iki.fi
My main problem is that
a) I need somewhat calibrated display. Not properly profiled, but I like that
black is black and white is about white [2]. This can be accomplished with
proper gamma ramps, eg, using application like xgamma or nvidia-settings [1].
No problem here actually.
[1]
http://www.rancholinux.com.ar/wp-content/uploads/2007/05/nvidia-settings.png
[2] http://www.aim-dtp.net/aim/evaluation/gamma_space/index.htm
b) Whenever I use any D3D application under wine, gamma ramps get set into
"default" messing screen colors. This affects the game in question and whole
desktop after exiting application (and wine).
It would be nice if there would be a solution. However, I don't know what it
should be.
At least wine probably should restore gamma ramps when exiting, but I'm not
totally certain even about this. It would obviously forbid using any win32
gamma setting (screen calibration) software.
It wouldn't help with messed up colors in application either. I'm wondering if
it could be possible to calculate a "calibrated" gamma ramp from user (x11) and
application (win32) supplied and use that, resulting in no change if
application just wants something flat default. This would of course have same
problem as above.
I've found that not any of the games that I play actually uses gamma setting in
any meaningful way. As such I propose following patch which allows disabling
gamma functionality by setting up a registry key.
I can supply some screen shots (camera pointing at screen showing gamma
effects) if required.
There is similar bug with gnome-screensaver, see
http://bugzilla.gnome.org/show_bug.cgi?id=342850
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http://bugs.winehq.org/show_bug.cgi?id=9964
Summary: Jade Empire hangs while playing movies
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jroehl(a)freenet.de
Created an attachment (id=8475)
--> (http://bugs.winehq.org/attachment.cgi?id=8475)
Output of starting and trying to play logo movie
When JE tries to play movie sequences, the screen gets totally white and game
hangs. A workaround is to disable movies in jadeempire.ini. Edit the lines to:
NoLogos=1
NoMovies=1
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http://bugs.winehq.org/show_bug.cgi?id=9926
Summary: gdi32.dll should not have exported function pointers
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
Blocks: 219
These two pointers are not present on the native systems:
@ extern pfnRealizePalette
@ extern pfnSelectPalette
This causes some code in SafeDisk 3.x to crash dereferencing these pointers.
They should be replaced with function calls to get/set them instead.
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http://bugs.winehq.org/show_bug.cgi?id=9565
Summary: wined3d regression with rogue spear
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frick(a)sc-networks.de
CC: stefandoesinger(a)gmx.at
Rogue Spear worked OK before this patch using FBO. There where some visual
artefacts with the mouse cursor. Now starting a mission takes ages in the
tactical menu and the visual problems are the same with and without FBO like
before _without_ FBO. Please advice what infos are needed.
commit 3b822b80feba396ec017c9ef0d96d59a1733a2d8
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Aug 21 23:24:16 2007 +0200
wined3d: Reject opengl accelerated blits with system memory surfaces.
:040000 040000 8ef4e54af50c3dbd862ff89bc80e1d1b00791f31
dcf76dd03a3451b4eed44796f39ccb1faee4ae6f M dlls
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http://bugs.winehq.org/show_bug.cgi?id=9332
Summary: Lego start wars crashes
Product: Wine
Version: CVS
Platform: Other
URL: http://download2.gamershell.com/cgi-
bin/fhx.pl?auth=dJnag3QjQreKI&id=14908&ts=1187113187&cat
=demo&filename=LEGO_Star_Wars_2_DEMO.zip
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, regression
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, this game crashes (as another too that i forgot) in fglrx.dri.so. Allthough
that might point to buggy driver, the bug was introduced between wine-0.9.26
and wine-0.9.28. So the game used to work (albeit with graphical glithches, but
hey what would you expect from an A(ll).T(extures).I(nvisible) card....)
If i have time i'll do a regression test
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http://bugs.winehq.org/show_bug.cgi?id=9554
Summary: Sound / Music in UFO:ET doesn't work at all
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sm(a)kleinreich.de
Created an attachment (id=7925)
--> (http://bugs.winehq.org/attachment.cgi?id=7925)
Debugchannel +dmloader while starting UFO:ET
Sound and Music is broken in UFO Extraterrestrials.
Estimated cause:
warn:dmloader:IDirectMusicLoaderFileStream_Attach : failed
err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader_SetObject : could not
attach stream to file
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http://bugs.winehq.org/show_bug.cgi?id=10165
Summary: Bug in display characters in Ragnarok Online
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gerdal(a)poczta.fm
Bug in display characters in Ragnarok Online.
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