http://bugs.winehq.org/show_bug.cgi?id=9538
Summary: java: Component#getLocationOnScreen returning incorrect
coords
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smckay(a)google.com
CC: dank(a)kegel.com
Here's a short java program that behaves correctly on linux and windows, but
not under wine. The program exercises a small part of the java awt toolkit.
1. Create a file with the following contents:
import java.awt.Component;
import java.awt.Container;
import java.awt.Frame;
import java.awt.Point;
public class Bug {
public static void main(String[] args) {
Frame f = new Frame();
Container cont = new Container();
Component comp = new Component(){};
f.add(cont);
cont.add(comp);
f.setSize(100, 100);
f.setVisible(true);
cont.setBounds(10, 10, 80, 80);
comp.setBounds(10, 10, 60, 60);
Point frameLoc = f.getLocationOnScreen();
Point compLoc = comp.getLocationOnScreen();
// The component now should have
// (frameLoc.x + 20 + i.left, frameLoc.y + 20 + i.top).
System.out.printf("a.x=%d, a.y=%d / b.x=%d, b.y=%d\n",
compLoc.x, compLoc.y, frameLoc.x, frameLoc.y);
f.dispose();
}
}
2. Compile it:
javac Bug.java
3. Download a JDK from java.sun.com and install it in Wine
4. Use it to run Bug.class, e.g.
cd '.wine/drive_c/Program Files/Java/jre1.6.0_01'
cp ~/Bug.class .
wine bin/java.exe Bug
5. Returns inconsistent results under wine. Under linux and windows it
consistently returns "a.x=20, a.y=20 / b.x=0, b.y=0". Occasionally wine returns
correct results, but repeated invocations of the application should produce
inconsistent results (e.g. "a.x=16, a.y=-3 / b.x=-4, b.y=-23").
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http://bugs.winehq.org/show_bug.cgi?id=9386
Summary: WoW 2.2 fails to initialise audio
Product: Wine
Version: CVS
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq-bugzilla(a)six-by-nine.com.au
As requested by Vitamin, I've now built Wine from GIT and set audio to
OSS/Emulated. WoW 2.2 continues to appear to hang on startup. If one waits long
enough one receives a crash that looks mightily similar to random crashes seen
under Vista.
I've attached a WINEDEBUG=+dsound trace, along with the crash report eventually
generated by WoW itself.
I set VERSION here to CVS, as I presume that's suitable for git - no one in
#winehq could confirm whether I should do this or not.
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http://bugs.winehq.org/show_bug.cgi?id=9290
Summary: SimCity 3000 Unlimited crashes whe cursor points to menu
item
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zms90(a)comcast.net
Created an attachment (id=7557)
--> (http://bugs.winehq.org/attachment.cgi?id=7557)
Wine console output running SC3U
When I run SimCity 3000 Unlimited, It gets to the main menu, and then I point
to an icon and wine gives me a c0000005 (Access Violation) in GZResourceD.dll.
I trimmed the excessive fixme:d3d:IWineD3DDeviceImpl_CreateSurface Trying to
create a render target that isn't in the default pool FIXME's to save space,
but otherwise it's the full output
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http://bugs.winehq.org/show_bug.cgi?id=10116
Summary: A warning should be shown if a sound subsystem cannot be
open
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
There are some sound/music applications which do not have any exception
handling for a situation when a sound cannot be routed/output.
So, if your sound system is busy (some cheap AC97/HDA ALSA audio and no
hardware mixing) and you try to run such an application it can die with some
strange error when trying to play any sound, e.g.:
Backtrace:
=>1 0x00000000 (0x0033ff08)
2 0x7ee4f9ab in kernel32 (+0x4f9ab) (0x0033ffe8)
3 0xb7e94707 wine_switch_to_stack+0x17() in libwine.so.1 (0x00000000)
0x00000000: addb %al,0x0(%eax)
To give a user a hint, it will be sufficient to MsgBox("Sound system is busy.
Expect an application failure.");
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http://bugs.winehq.org/show_bug.cgi?id=10137
Summary: WinSock ServerSocket
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P5
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: software(a)rel-tek.com
Hi,
I am trying to modify my windows program to run on Linux. After much trial and
error, I got it to run for the most part, but one thing. My program
communicates over TCP/IP (LAN) through Winsock. I've written Client and Server
communication for my program that also handles socket errors. Part of that
includes reconnection based on the socket error or exception handling. Anytime
the sockets disconnect unexpectedly, for instance, by host or server program
crashing or disconnecting, my program is supposed to trigger on the exception
and try to reconnect. It works exactly the way I described it on the Window,
but on Linux under Wine my program doesn't reconnect by handling the exception.
Under wine my program acts like it never saw the socket error exception but
when the program is started from scratch it works. But once the host is
disconnected while client is connected, it doesn't handle the exception.
My program must handle these exceptions or it will not work right. Am I doing
anything wrong or do I need to update wine?
Any suggestions?
Thanks in advance.
Thaya,
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http://bugs.winehq.org/show_bug.cgi?id=10124
Summary: Some apps (for excample: game "Turok") don't see D3D
Compatible Adapter.
Product: Wine
Version: 0.9.47.
Platform: PC
URL: http://files.abandonia.com/ramdisk/6b93afc1db82f7870fe5b
210aa9bd95402e5b26158aa591bc2464060262/Turok%20-
%20Dinosaur%20Hunter.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Huk256(a)wp.pl
Created an attachment (id=8692)
--> (http://bugs.winehq.org/attachment.cgi?id=8692)
Console output.
Some apps (game "Turok - for example) refuse too run because they don't see any
D3D device - "Turok" give me the message: "No 3D accelerated hardware cards or
drivers found". In the attachment you will find everything from the console.
This bug does not occurs in Cedega (game see the D3D Device) so this is wine's
problem. I've tested it with wines from 0.9.15 to 0.9.47 - and this error is
always present.
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http://bugs.winehq.org/show_bug.cgi?id=10036
Summary: The General PL: Problem with RichLine, it makes game
unplayable
Product: Wine
Version: 0.9.47.
Platform: PC
URL: http://rapidshare.com/files/25570219/General_PL_dla_peb.
pl.rar
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: wine-richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: romano92(a)gmail.com
Created an attachment (id=8579)
--> (http://bugs.winehq.org/attachment.cgi?id=8579)
Log
Application show error applet "RichLine inserting error" and doesn't write
lines that should be colored (as I remember).
Password to the .rar is "peb.pl".
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http://bugs.winehq.org/show_bug.cgi?id=10005
Summary: Ever 17 - out of infinity
Product: Wine
Version: unspecified
Platform: Other
URL: http://ftp1.gmsnet.com/hirameki/ever17PC_trial.exe
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-files
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: javabean_elpaso(a)yahoo.com
Created an attachment (id=8527)
--> (http://bugs.winehq.org/attachment.cgi?id=8527)
open the program via winefile then set default options then crashes
installer runs but the program itself crashes when u attempt to run through
winefile winefile itself stays open and if u attempt to open through nautilus
it crashes without taking nautilus with it
ubunto 7.04
{Gnome 2.18.1 (Ubuntu 2007-04-10)
kernel 2.6.20-16-generic (#2 SMP Sun Sep 23 19:50:39 UTC 2007)
gcc 4.1.2 (i486-linux-gnu)
xorg 7.2.0 (04 April 2007)} sysinfo==system
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http://bugs.winehq.org/show_bug.cgi?id=9350
Summary: Cannot change country in iTunes 6.0 due to
unimpletmented 'TrackPopupMenuEx' function
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r.swanwick(a)gmail.com
When using iTunes 6.0 the country for the online store cannot be changed
because of an unimplemented function
clicking the change country icon displays a menu containing countrys but
selecting one goes straight back to US site with fixme
cmdline:
fixme:menu:TrackPopupMenuEx not fully implemented
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=9975
Summary: unhandled exception - Conquer Online 2 - patch 4354+
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dj(a)lucasit.com
Conquer Online 2.0 unable to play latest version. Older versions work back to
patch 4353, at least to the usability level specified in the AppDB for it.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=4055
Latest download can be obtained here:
http://www.download.com/Conquer-Online/3000-7541_4-10733998.html?tag=lst-0-1
Application exits with the following errors (trimmed for brevity):
[dj@NAME25 Conquer 2.0]# wine Conquer.exe blacknull
fixme:midi:OSS_MidiInit Synthesizer supports MIDI in. Not yet supported.
wine: Unhandled page fault on read access to 0x30203020 at address 0x4383e0
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x30203020 in 32-bit code
(0x004383e0).
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