http://bugs.winehq.org/show_bug.cgi?id=9745
Summary: Family Archive Viewer 6, Family Tree Maker 8 start off
with main window too small
Product: Wine
Version: 0.9.45.
Platform: Other
URL: http://familytreemaker.genealogy.com/abtffiv.html
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Both FAV 6 and FTM 8 start out with the
app's main window only showing an inch of title
bar and nothing more. You have to resize the
window to see the app. It usually stays resized
on next startup, but sometimes reverts to the tiny size.
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http://bugs.winehq.org/show_bug.cgi?id=9529
Summary: ETQWBeta2 installer fails to execute vcredist_x86.exe
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karnute(a)gmail.com
CC: spencercw(a)googlemail.com
Created an attachment (id=7897)
--> (http://bugs.winehq.org/attachment.cgi?id=7897)
Terminal output with WINEDEBUG=warn+all
After the fix to create the directory "c:\windows\winsxs\manifests" included in
wine 0.9.44, the problems remaining in bug #9192 were related only just to the
failure to execute the file vcredist_x86.exe during the installation of Enemy
Territory Quake Wars Beta 2.
The installation popups an error window about "cannot execute
C:\\windows\temp\vcredist_x86.exe". That file exists but it was extracted into
the subfolder C:\\windows\temp\WZSE0.TMP\" instead of "C:\\windows\temp\" just
during the winzip self-extract. When the setup program tries to execute the
file vcredist_x86.exe, cannot find it in the correct path.
A workaround is to create a blind symbolic link in Linux BEFORE running the
installation program of Enemy Territory Quake Wars (ETQuakeWarsBeta2Setup.exe)
and after configuring wine to emulate XP:
cd ~/.wine/drive_c/windows/temp ; ln -s WZSE0.TMP/vcredist_x86.exe
This way vcredist_x86.exe is executed without errors during ETQWbeta2
installation, so that manual download and execution is not required anymore.
We need to find the difference with the Windows installation were, I suppose,
this error in the paths does not occur. Maybe, I guess, the current directory
(WZSE0.TMP) during the execution of setup.exe is assumed to be included in the
execution path.
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http://bugs.winehq.org/show_bug.cgi?id=9481
Summary: LOTRO crash with Alsa at Full Hardware Acceleration
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jenden0(a)gmail.com
Created an attachment (id=7824)
--> (http://bugs.winehq.org/attachment.cgi?id=7824)
Errors from using Alsa with hardware acceleration set to full
When starting Lord Of the Rings Online with Alsa and Hardware Acceleration set
to full the game crashes with the attached messages. When starting it with
Hardware Acceleration set to Emulated the game runs, but the in-game sound is
not present. Opening video sound is present.
When starting the game with OSS and Hardware Acceleration set to Full it
launches without incident and the in-game sounds are present, however the
opening video sound as well as cut scene video sound and voice chat sound is
not present.
System is Gentoo Linux with kernel 2.6.22-ck1 with in-kernel Alsa drivers
version 1.0.14, the sound driver used for my card is snd_au8830 and I am
experiencing no other sound problems on my system.
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http://bugs.winehq.org/show_bug.cgi?id=9754
Summary: Possible XSS exploit possibility
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?bIsQueue=false
&bIsRejected=false&sClass=application&iId=1369&sAction=s
howMoveChildren&sTitle=Could%20this%20be%20exploited?
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marco(a)harddisk.is-a-geek.org
While surfing the AppDB entry for GTA Vice City
(http://appdb.winehq.org/objectManager.php?sClass=application&iId=1369), I
found a link at the bottom of the page stating "Move child objects".
I clicked on it and found out that the URL contains a parameter sTitle, which
apparently sets the page title and can be set to any text I think of.
Good news is that obvious Javascript does not work, but I think it'd be easy
for a pro to develop a working XSS exploit.
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http://bugs.winehq.org/show_bug.cgi?id=9596
Summary: There is no way to delete tests of versions that don't
exist
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: docbill+bugzilla(a)freeshell.org
It seems people regularly type in version numbers wrong. For example there are
test reports for Joost 0.10.4 and 0.10.4 and 0.12. This is interesting, since
the latest version is 0.10.2.
Obviously the one for 0.12 was intended for 0.10.2. I am not sure what version
was intended as 0.10.4. It seems there is no way to correct the version
numbers in these reports.
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http://bugs.winehq.org/show_bug.cgi?id=10216
Summary: Starcraft changes screen size
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jfarroyo82(a)hotmail.com
Created an attachment (id=8834)
--> (http://bugs.winehq.org/attachment.cgi?id=8834)
StarCraft running in fulscreen (Theoretically)
i was playing it correctly but one day when i started Starcraft i found the
attached screen
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http://bugs.winehq.org/show_bug.cgi?id=9482
Summary: Wulfram II - Random Mouse Movement
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jrwr00(a)gmail.com
Wulfram using a odd way of moving your tank (the main thing) when you are
moving the mouse, no matter how fast or what distance, it will only move when
the mouse is moving (like a hacked Joystick) It wants to move the tank around
randomly when ever i do really small movements it goes all over the place, also
it will some times not even move when im moving it all over the place, there is
no output in the console, please comment on any Debugging flags i should set,
also i have tried using native dinput and dinput8
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http://bugs.winehq.org/show_bug.cgi?id=10129
Summary: Guitar Rig 3 crashes with 0.9.47, worked fine in 0.9.46
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefan+wine(a)lanpartei.de
Created an attachment (id=8706)
--> (http://bugs.winehq.org/attachment.cgi?id=8706)
backtrace on crash
Guitar Rig 3 worked pretty well until I updated to wine 0.9.47
which cashes GR3 on the use of some components (but happens pretty often).
Sound and gui works, as do some presets. Others repeatedly crash.
If I should do more things to debug, please ask.
Cheers,
Stefan
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http://bugs.winehq.org/show_bug.cgi?id=9715
Summary: winecfg should allow display resolution beyond 200dpi
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjk3(a)msstate.edu
My screen is 133dpi, but winecfg only allows me to set it up to 120dpi. This
should be changed.
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http://bugs.winehq.org/show_bug.cgi?id=9714
Summary: MapViewOfFile with write permissions should not succeed
on a read-only file mapping
Product: Wine
Version: 0.9.38.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: silverblade_uk(a)hotmail.com
I had duplicated some code in one of my programs and accidentally forgot to
change the "desired access" for the MapViewOfFile call, despite having changed
this in the OpenFileMapping call.
The code below *incorrectly* succeeds on WINE but fails on Windows XP.
=== EXAMPLE ===
HANDLE h;
void* m;
h = OpenFileMapping(FILE_MAP_READ, FALSE, "Global\Foo");
m = MapViewOfFile(h, FILE_MAP_WRITE, 0, 0, 0);
=== END EXAMPLE ===
Basically I was opening the mapped file READ-ONLY, but was then trying to
create a writable mapping to it.
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