http://bugs.winehq.org/show_bug.cgi?id=3729
--- Comment #14 from Mihai Moldovan <ionic(a)ionic.de> 2007-11-08 12:11:02 ---
Sorry, I do not want to tease anyone, but is no one alive who could have a look
at this? Or is it just that less important compared with really "important"
problems like the DirectX implementation? ;)
-Ionic
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http://bugs.winehq.org/show_bug.cgi?id=3173
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |Abandoned?
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http://bugs.winehq.org/show_bug.cgi?id=8869
Josef Reidinger <queen.killer(a)seznam.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #5 from Josef Reidinger <queen.killer(a)seznam.cz> 2007-11-08 12:02:43 ---
(In reply to comment #4)
Sorry for mitofication, MVP now with wine 0.9.48 works (only with enabled debug
it produce quite lot of text and really slowed)
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http://bugs.winehq.org/show_bug.cgi?id=3176
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |Abandoned?
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http://bugs.winehq.org/show_bug.cgi?id=3149
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |Abandoned?
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http://bugs.winehq.org/show_bug.cgi?id=8291
Lei Zhang <thestig(a)google.com> changed:
What |Removed |Added
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Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
--- Comment #8 from Lei Zhang <thestig(a)google.com> 2007-11-08 10:15:01 ---
confirmed by comment 7
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Josef Reidinger <queen.killer(a)seznam.cz> changed:
What |Removed |Added
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Attachment #7014 is|0 |1
obsolete| |
--- Comment #4 from Josef Reidinger <queen.killer(a)seznam.cz> 2007-11-08 09:55:17 ---
Created an attachment (id=9033)
--> (http://bugs.winehq.org/attachment.cgi?id=9033)
output with WINEDEBUG=+seh,+relay,+tid,+kernel32,+ntdll
Little improve in actual wine release (0.9.48) loading screen is display and
then game deathlock and need quit.
for me problematic part is that game after ntdll.RtlAllocateHeap test if
pointer is good and then release heap a and allocate new and then generate
error and and clean it and then generete in cycle. Does anyone any hint for
what can I look for improve working this game?
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Brian Vuyk <brian(a)brianvuyk.com> changed:
What |Removed |Added
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CC| |brian(a)brianvuyk.com
--- Comment #7 from Brian Vuyk <brian(a)brianvuyk.com> 2007-11-08 08:26:53 ---
I would just like to confirm that this behaviour is evident to me on 0.9.46
As far as I know, this is the only major outstanding bug in this game.
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