http://bugs.winehq.org/show_bug.cgi?id=6975
rapsys(a)free.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rapsys(a)free.fr
------- Additional Comments From rapsys(a)free.fr 2007-14-04 08:12 -------
*** Bug 8044 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=8044
rapsys(a)free.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From rapsys(a)free.fr 2007-14-04 08:12 -------
Bug is a duplicate of an other one
*** This bug has been marked as a duplicate of 6975 ***
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http://bugs.winehq.org/show_bug.cgi?id=8044
Summary: Regression in baldur gate 2 (panel blink and is not
refreshed anymore)
Product: Wine
Version: 0.9.35.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rapsys(a)free.fr
Hi,
I noticed a regression in baldur gate 2.
Since 0.9.28 to 0.9.34 it is completely broken and unusable.
In fact i noticed with a regression test that the following patch make this
regression :
[715d0e84097cb2dc07369c4e1cec8cf8a41e9035] winex11.drv: Correctly position and
clip opengl child windows.
Before, the panel in game (left, bottom, right) part is refreshed correctly
and mouse go over it, allowing to select the item, have over button
contextual, etc.
But after that patch that section is not refreshed (click in this section have
effect, but panel keep the same)
And it blink, making the game completely unusable.
plz take a look if you can.
ps : the X11/kde pointer is displayed on top of baldur gate pointer, but that
not realy a big bug as only cosmetic
ps2 : when the mouse cross blinking panel side the baldur pointer partialy
disappear (in the panel section)
ps3 : i didn't tested 0.3.35, but i don't think bug is fixed in it, but i will
when i have time to build
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http://bugs.winehq.org/show_bug.cgi?id=7892
------- Additional Comments From rastilin(a)gmail.com 2007-14-04 08:04 -------
I'm pretty sure it IS a bug, since I have the exact same problem and so do the
other people who've reviewed iTunes. With the exact same error message too.
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http://bugs.winehq.org/show_bug.cgi?id=8043
Summary: Dreamfall: speech gets skipped in dialogues
Product: Wine
Version: 0.9.35.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Wouter_Cox(a)yahoo.co.uk
With wine 0.9.35, whenever there is dialogue (speech), there is no sound even
though the music works okay. It seems like the speech gets "skipped", this also
shortens the time between subtitles, making the game go too fast. In fact it
almost looks like a modest fast-forward.
How to reproduce: install Dreamfall from its disks, install the necessary files
for Dreamfall (see AppDB entry), run dreamfall.exe (no-cd patch) with wine
0.9.35, just play the game and watch any dialogue. The intro is very suitable
for this I think.
This problem was introduced in 0.9.35. I know I made a mistake with the other
bug, but I am sure that this problem was not there in 0.9.34. I try to test
Dreamfall with every official release of Wine.
I'm trying to see if I can do a regression test, but I have some problems
understanding exactly what to do after compiling.
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http://bugs.winehq.org/show_bug.cgi?id=8039
------- Additional Comments From dank(a)kegel.com 2007-14-04 07:40 -------
Urs, we can't quite tell what's wrong from your
description and screen shot.
Oddly, the product doesn't seem to have a home page.
It is offered for 10 euros from
http://www.pearl.de/p/PK2685-Grosser-Falk-Reiseplaner-2005-auf-DVD.html
Can you reproduce this problem in an application that
is freely downloadable? That would make it easier
for us to see and fix.
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