http://bugs.winehq.org/show_bug.cgi?id=8201
truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From truiken(a)gmail.com 2007-28-04 23:35 -------
fixme's are not bugs.
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http://bugs.winehq.org/show_bug.cgi?id=8201
------- Additional Comments From d.c.ddcc(a)gmail.com 2007-28-04 23:31 -------
According to MSDN, this is designed to prevent access to StickyKeys during
gameplay. Since Ubuntu has no "StickKeys" feature (as far as I'm aware), I'm
wondering whether this issue can be solved by simply ignoring this flag as it is
of no use on Ubuntu.
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http://bugs.winehq.org/show_bug.cgi?id=8201
Summary: Silkroad Online: Unimplemented action SPI_SETSTICKYKEYS
Product: Wine
Version: 0.9.36.
Platform: Other
URL: http://www.silkroadonline.net
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.c.ddcc(a)gmail.com
When running Silkroad Online and hitting the "Start" button, it loads the
GameGuard protection module. After that, it loads the main splash screen where
it initializes everything. It is here that WINE shows this error
"fixme:systen:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS).
Note: Unsure of component type.
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http://bugs.winehq.org/show_bug.cgi?id=3952
------- Additional Comments From d.c.ddcc(a)gmail.com 2007-28-04 23:23 -------
Isn't there anyway to simply emulate GameGuard? When it asks for a log of
running processes just report the normal running ones + the current game? Then
when it decides to scan memory and whatnot just point it to a nonexistent process?
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http://bugs.winehq.org/show_bug.cgi?id=6500
------- Additional Comments From d.c.ddcc(a)gmail.com 2007-28-04 23:18 -------
Set to 98 and ensuring that you have the latest version of WINE fixes this bug.
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http://bugs.winehq.org/show_bug.cgi?id=8193
truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From truiken(a)gmail.com 2007-28-04 23:05 -------
Scratch all that, I've figured out the bug. Our media changing code only
prompts for the next media when the next file to install is compressed. I'll
write up a patch to fix this.
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http://bugs.winehq.org/show_bug.cgi?id=8193
------- Additional Comments From truiken(a)gmail.com 2007-28-04 22:53 -------
And change
printf("file->File: %d\n", debugstr_w(file->File));
to be
printf("file->File: %s\n", debugstr_w(file->File));
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http://bugs.winehq.org/show_bug.cgi?id=8193
------- Additional Comments From truiken(a)gmail.com 2007-28-04 22:52 -------
Can you edit wine/dlls/msi/files.c ~line 744 to look like this:
LIST_FOR_EACH_ENTRY( file, &package->files, MSIFILE, entry )
{
if (file->state != msifs_missing && !mi->is_continuous && file->state !=
msifs_overwrite)
continue;
printf("file->File: %d\n", debugstr_w(file->File));
printf("file->Sequence: %d\n", file->Sequence);
printf("mi->last_sequence: %d\n", mi->last_sequence);
printf("mi->is_continuous: %d\n", mi->is_continuous);
printf("file->IsCompressed: %d\n", file->IsCompressed);
printf("mi->is_extracted: %d\n", mi->is_extracted);
if (file->Sequence > mi->last_sequence || mi->is_continuous ||
(file->IsCompressed && !mi->is_extracted))
{
Compile, install, and attach the output here.
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