http://bugs.winehq.org/show_bug.cgi?id=8175
juan_lang(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |WORKSFORME
------- Additional Comments From juan_lang(a)yahoo.com 2007-27-04 15:43 -------
That's not a bug in Wine, because as the console says, ICMP requires root in
Linux. We can't fix that ourselves. We don't recommend you run as root, however!
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------- Additional Comments From karllinuxtest.relton(a)ntlworld.com 2007-27-04 15:09 -------
I've turned on +msg, and captured log output at the moment I mouse-left-click
to move a selected object.
Here is a fragment from 'good behaviour' just before the offending patch is applied:
trace:msg:GetMessageW (10f7) mask=0000007f, bits=00000000, changed=00000000, waiting
trace:msg:peek_message got type 7 msg 201 (WM_LBUTTONDOWN) hwnd 0x1002a wp 1 lp 0
trace:msg:WINPROC_CallProc32WTo32A func 0x409a93
(hwnd=0x1002a,msg=WM_PARENTNOTIFY,wp=00000201,lp=0179012b)
trace:msg:WINPROC_CallProc32WTo32A func 0x5f401b81
(hwnd=0x10034,msg=WM_MOUSEACTIVATE,wp=0001002a,lp=02010001)
trace:msg:WINPROC_CallProc32WTo32A func 0x409a93
(hwnd=0x1002a,msg=WM_MOUSEACTIVATE,wp=0001002a,lp=02010001)
trace:msg:WINPROC_CallProc32WTo32A func 0x5f401b81
(hwnd=0x10034,msg=WM_SETCURSOR,wp=00010034,lp=02010001)
trace:msg:peek_message got type 7 msg 200 (WM_MOUSEMOVE) hwnd 0x1002a wp 1 lp 0
and here is output just after the patch is applied:
trace:msg:GetMessageW (10f7) mask=0000007f, bits=00000000, changed=00000000, waiting
trace:msg:peek_message got type 7 msg 201 (WM_LBUTTONDOWN) hwnd 0x1002a wp 1 lp 0
trace:msg:WINPROC_CallProc32WTo32A func 0x409a93
(hwnd=0x1002a,msg=WM_PARENTNOTIFY,wp=00000201,lp=0178012a)
trace:msg:WINPROC_CallProc32WTo32A func 0x5f401b81
(hwnd=0x10034,msg=WM_MOUSEACTIVATE,wp=0001002a,lp=02010001)
trace:msg:WINPROC_CallProc32WTo32A func 0x409a93
(hwnd=0x1002a,msg=WM_MOUSEACTIVATE,wp=0001002a,lp=02010001)
trace:msg:WINPROC_CallProc32WTo32A func 0x5f401b81
(hwnd=0x10034,msg=WM_SETCURSOR,wp=00010034,lp=02010001)
Not really any different, except the lp value in the WM_PARENTNOTIFY msg
is different. I'm not clear on what the lp value is, so I can't comment.
Looking at the offending patch, I can't see anything jumping out - we seem to
get the same basic messages before and after.
Any experiments you would like me to try and I'll happily give them a go.
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------- Additional Comments From l_bratch(a)yahoo.co.uk 2007-27-04 14:59 -------
Thanks for the tips.
I tried again, this time replacing HL2DM with CSD, CS, CSTRIKE and CSLOGO (the
names of all the .ttf files in the counter-strike source resource folder).
Sadly this didn't make any difference (a crash in the second round twice), so I
didn't seem to get the extended play that you did.
By the way - I added those four by just repeating the entire bit of code that
Phil posted four times - is this correct?
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http://bugs.winehq.org/show_bug.cgi?id=5828
------- Additional Comments From alex(a)thehandofagony.com 2007-27-04 14:45 -------
A few of the hunks fail to apply against Wine 0.9.36, which result in missing
members for cursor_t. Could you make a rediff? Your patches are really
making me and a lot of other people happy!
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------- Additional Comments From titan.costa(a)wanadoo.fr 2007-27-04 14:02 -------
BTW Jos, are you using a recent version of WINE ?
I see in your log :
err:midi:MIDI_AlsaToWindowsDeviceType Cannot determine the type (alsa type is
100000) of this midi device. Assuming FM Synth
which is something that has been fixed 1 or 2 months ago.
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hans(a)it.vu.nl changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From hans(a)it.vu.nl 2007-27-04 13:50 -------
Fixed in 0.9.36.
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------- Additional Comments From jrliggett(a)cox.net 2007-27-04 13:19 -------
Luke: I tried the fix last night, and it did seem to have a very noticeable
effect on HL2DM, but not on CS:S. I was able to play for a good half-hour (no
crashes, I just stopped playing.) I think these problems are slightly different,
but closely related. If you look in your steam folder, you'll find the fonts in
question in conunter-strike: source/cstrike/resource and for HL2DM half-life 2
deathmatch/hl2mp/resource. CS uses a whole set of different fonts for its
decals, such as cs.ttf, csd.ttf, and cslogo.ttf, to name a few. I tried adding
these font families (they're the same as the filename without the .ttf) to the
if statement in the patch, and while it seemed to last longer (I could get a
solid 10 rounds out of de_dust2) it didn't totally fix the issue.
On a related note, I did notice that when CS crashes, it complains about the
fonts I mentioned above before the debugger tries to start (it never does, don't
know what's up with that.) I'll reproduce and see if I can post these errors and
maybe even a trace to help us nail this one.
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