http://bugs.winehq.org/show_bug.cgi?id=1432
Bug 1432 depends on bug 2300, which changed state.
Bug 2300 Summary: Galactic Civilizations demo dies with unhandled exception
http://bugs.winehq.org/show_bug.cgi?id=2300
What |Old Value |New Value
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
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http://bugs.winehq.org/show_bug.cgi?id=2300
xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2007-24-05 14:13 -------
>game seems to work with today's wine-git.
Resolving fixed then. Please reopen if anyone still run into this bug
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http://bugs.winehq.org/show_bug.cgi?id=4654
xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-kernel |wine-msvcrt
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2007-24-05 14:09 -------
Starts fine with native msvcrt, so changing component.
>When I looked a few months ago, the problem seemed to be $I10_OUTPUT() in msvcrt.
ahziem1: did you find anything interesting that could solve this bug?
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http://bugs.winehq.org/show_bug.cgi?id=8466
------- Additional Comments From truiken(a)gmail.com 2007-24-05 14:00 -------
The problem is that the installer calls CloseServiceHandle on a handle, and then
expects to be able to use that handle for further service calls. According to
msdn, CloseServiceHandle does not destroy the service control object referred to
by the handle. Our implementation deletes this object. My guess is that these
obects should be released on PROCESS_DETACH instead of in CloseServiceHandle.
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http://bugs.winehq.org/show_bug.cgi?id=8490
------- Additional Comments From juan_lang(a)yahoo.com 2007-24-05 13:53 -------
Please attach here, not on external sites. (It was too slow for me here.)
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http://bugs.winehq.org/show_bug.cgi?id=7561
------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2007-24-05 13:42 -------
Daniel, noviktor, can you please retest with latest Wine?
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http://bugs.winehq.org/show_bug.cgi?id=8490
Summary: SHBrowseForFolder BROWSEINFO lpszTitle gets cropped
(encoding?) in uTorrent
Product: Wine
Version: 0.9.37.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: citizenr(a)gmail.com
Example in uTorrent 1.7
http://img217.imageshack.us/my.php?image=clipboard01hd6.png
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http://bugs.winehq.org/show_bug.cgi?id=8489
------- Additional Comments From stefandoesinger(a)gmx.at 2007-24-05 12:54 -------
Part of the locking validation for ddrawsurface::blt was done by lockrect,
which is now gone from wined3d.
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http://bugs.winehq.org/show_bug.cgi?id=8489
Summary: Baldur's Gate crashes with an assertion error when
trying to load/start a game
Product: Wine
Version: CVS
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
CC: hverbeet(a)gmail.com
The game crashes with an Assertion error after getting about 15% of the way
through loading ingame. This is a regression from around .36 (wasn't in .35, was
in .37).
Completed regression testing shows:
7b48db196f2fbf83a61a3856da65a55552c14382 is first bad commit
commit 7b48db196f2fbf83a61a3856da65a55552c14382
Author: H. Verbeet <hverbeet(a)gmail.com>
Date: Thu May 3 20:58:48 2007 +0200
d3d: Fix the surface locking rectangle validation.
:040000 040000 4cb3d75575e64d3d51d41f9b5ea1bcfba585ddf6
10404bcee5f991052ccf76b8cecdfa8a5499ddb9 M dlls
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