http://bugs.winehq.org/show_bug.cgi?id=2939
------- Additional Comments From julliard(a)winehq.com 2007-24-05 09:52 -------
If it finds the headers but not the lib at compile time it will fallback to
trying to load the plain .so at runtime, because that's more useful than
failing. What you could do is add a warning about that case in configure --verbose.
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http://bugs.winehq.org/show_bug.cgi?id=4635
dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From dank(a)kegel.com 2007-24-05 09:29 -------
Yes, I think so.
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http://bugs.winehq.org/show_bug.cgi?id=7870
------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2007-24-05 09:12 -------
Then maybe +all,-tid trace will reveal
more useful details about this issue?
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http://bugs.winehq.org/show_bug.cgi?id=8488
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|critical |normal
Summary|Read access fault in msvcrt |Game Eudemons crashes in
| |msvcrt.fread
------- Additional Comments From vitaliy(a)kievinfo.com 2007-24-05 08:46 -------
Not critical
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------- Additional Comments From ben(a)atomnet.co.uk 2007-24-05 08:44 -------
Seems to be a bug in Wine relating to libs. Wine doesn't complain that xrandr is
missing on my machine, but it can't use it at runtime.
[enverex@Xenith ../Games/Baldur's Gate]$ sudo find / | grep -i libXrandr.so
/home/enverex/source/vmware-distrib/lib/lib/libXrandr.so.2
/home/enverex/source/vmware-distrib/lib/lib/libXrandr.so.2/libXrandr.so.2
/usr/lib32/libXrandr.so.2.1.0
/usr/lib32/libXrandr.so.2
/usr/lib/libXrandr.so
/usr/lib/libXrandr.so.2.1.0
/usr/lib/libXrandr.so.2
Making a symlink from /usr/lib32/libXrandr.so.2 to /usr/lib32/libXrandr.so fixed
Wine. Surely if it finds it at compile time it should find it at runtime?
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http://bugs.winehq.org/show_bug.cgi?id=8488
Summary: Read access fault in msvcrt
Product: Wine
Version: 0.9.37.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nemonbox(a)hotmail.com
There is a read access problem between msvcrt and the game Eudemons
Looked around a bit but only found bug reports from years back, haven't had time
to backtrace it to see if it's a new problem or one that never left
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2007-24-05 08:35 -------
Some time (probably 1 month) ago I have
been installing ArmA on my PC. The game
installed OK. Of course it didn't run
on my nVidia GF2 card.
So that bug could be a regression or it
is already fixed. Ben, can you retry?
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http://bugs.winehq.org/show_bug.cgi?id=7063
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From vitaliy(a)kievinfo.com 2007-24-05 08:13 -------
The patch is committed. This problem is fixed. However game shows a message box
"Unable to start ActiveMark graphics engine due to unproper system
configuration.\n Make sure you have Internet Explorer 4 or higher installed on
your machine."
But this is another bug.
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