http://bugs.winehq.org/show_bug.cgi?id=9349
Summary: wine 0.9.43 crash on etherlords 2
Product: Wine
Version: 0.9.43.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-msxml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: riklaunim(a)gmail.com
Created an attachment (id=7634)
--> (http://bugs.winehq.org/attachment.cgi?id=7634)
error/crash log
wine crash when trying to start th Etherlords 2 game
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http://bugs.winehq.org/show_bug.cgi?id=9434
Summary: Keyboard does not work well with Hulk demo
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=7762)
--> (http://bugs.winehq.org/attachment.cgi?id=7762)
console output with winedebug=-all, +dinput,+x11drv,+keyboard
The key Return does not work well in the Hulk demo. It is very bad, since the
menu asks to confirm the choose by pressing the key return.
But the key Escape seems to work.
I attached the console output.
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=9363
Summary: In opengl mode, Ankh 2 is almost black
Product: Wine
Version: 0.9.43.
Platform: PC
URL: http://download2.microapp.com/ankh2/Ankh2-DEMO-Setup-
FR.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
In the demo of Ankh 2, with the opengl mode, everything is almost black.
I attached screenshot to compare d3d mode and opengl mode in wine.
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=9529
Summary: ETQWBeta2 installer fails to execute vcredist_x86.exe
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karnute(a)gmail.com
CC: spencercw(a)googlemail.com
Created an attachment (id=7897)
--> (http://bugs.winehq.org/attachment.cgi?id=7897)
Terminal output with WINEDEBUG=warn+all
After the fix to create the directory "c:\windows\winsxs\manifests" included in
wine 0.9.44, the problems remaining in bug #9192 were related only just to the
failure to execute the file vcredist_x86.exe during the installation of Enemy
Territory Quake Wars Beta 2.
The installation popups an error window about "cannot execute
C:\\windows\temp\vcredist_x86.exe". That file exists but it was extracted into
the subfolder C:\\windows\temp\WZSE0.TMP\" instead of "C:\\windows\temp\" just
during the winzip self-extract. When the setup program tries to execute the
file vcredist_x86.exe, cannot find it in the correct path.
A workaround is to create a blind symbolic link in Linux BEFORE running the
installation program of Enemy Territory Quake Wars (ETQuakeWarsBeta2Setup.exe)
and after configuring wine to emulate XP:
cd ~/.wine/drive_c/windows/temp ; ln -s WZSE0.TMP/vcredist_x86.exe
This way vcredist_x86.exe is executed without errors during ETQWbeta2
installation, so that manual download and execution is not required anymore.
We need to find the difference with the Windows installation were, I suppose,
this error in the paths does not occur. Maybe, I guess, the current directory
(WZSE0.TMP) during the execution of setup.exe is assumed to be included in the
execution path.
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http://bugs.winehq.org/show_bug.cgi?id=9481
Summary: LOTRO crash with Alsa at Full Hardware Acceleration
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jenden0(a)gmail.com
Created an attachment (id=7824)
--> (http://bugs.winehq.org/attachment.cgi?id=7824)
Errors from using Alsa with hardware acceleration set to full
When starting Lord Of the Rings Online with Alsa and Hardware Acceleration set
to full the game crashes with the attached messages. When starting it with
Hardware Acceleration set to Emulated the game runs, but the in-game sound is
not present. Opening video sound is present.
When starting the game with OSS and Hardware Acceleration set to Full it
launches without incident and the in-game sounds are present, however the
opening video sound as well as cut scene video sound and voice chat sound is
not present.
System is Gentoo Linux with kernel 2.6.22-ck1 with in-kernel Alsa drivers
version 1.0.14, the sound driver used for my card is snd_au8830 and I am
experiencing no other sound problems on my system.
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http://bugs.winehq.org/show_bug.cgi?id=9482
Summary: Wulfram II - Random Mouse Movement
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jrwr00(a)gmail.com
Wulfram using a odd way of moving your tank (the main thing) when you are
moving the mouse, no matter how fast or what distance, it will only move when
the mouse is moving (like a hacked Joystick) It wants to move the tank around
randomly when ever i do really small movements it goes all over the place, also
it will some times not even move when im moving it all over the place, there is
no output in the console, please comment on any Debugging flags i should set,
also i have tried using native dinput and dinput8
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http://bugs.winehq.org/show_bug.cgi?id=9460
Summary: Sid Meiers Pirates does not load after caps changes
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: the3dfxdude(a)gmail.com
CC: stefandoesinger(a)gmx.at
Created an attachment (id=7796)
--> (http://bugs.winehq.org/attachment.cgi?id=7796)
backtrace of loading problem
Sid Meiers Pirates does not load after caps changes. Backtrace attached. Using
DRI/r200.
Regression test:
01c6c982bb8f2f8c8d5ab786272419d9f6a04684 is first bad commit
commit 01c6c982bb8f2f8c8d5ab786272419d9f6a04684
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Aug 21 12:13:42 2007 +0200
d3d9: Some caps fixes.
:040000 040000 7d7e55a0e937f77e68bfe48575d2dd6a6b78520a
8186b172ea0112a91188393f871c96d003700a4b M dlls
:040000 040000 85652824116b1ef17f65148f20b0b4ee584d488a
86ea9d380eae65bbdf87eb47b931804034416c0a M include
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http://bugs.winehq.org/show_bug.cgi?id=9375
Summary: STALKER Patches goes
Product: Wine
Version: 0.9.43.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tlittle(a)mail.ru
I've normaly install and play S.T.A.L.K.E.R., but at once tried to setting up
official version patch. Unfortuntly no one hasn't work. Last I've tried -
stk-sfk-r-patch-any-1.0003.exe - has an error "Access violation" after run it.
And this error pop up with any patches.
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http://bugs.winehq.org/show_bug.cgi?id=9505
Summary: err:ntdll:RtlpWaitForCriticalSection section 0x7b923c40
"syslevel.c: Win16Mutex"
Product: Wine
Version: 0.9.43.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luigi_bodino(a)yahoo.com.ar
Created an attachment (id=7861)
--> (http://bugs.winehq.org/attachment.cgi?id=7861)
trace
trace in Error-16bits.txt
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http://bugs.winehq.org/show_bug.cgi?id=9499
Summary: More applications start after launching StarCraft.exe
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rzadzins(a)wit.edu.pl
I am not sure about other window managers, but the xfce4-based alt-tab shows
now 4 unknown applications, starcraft exe and staredit.exe (?) running while
i'm on battle.net - so far it was only StarCraft.exe (the unknown apps have a
"blank cube" icon).
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