http://bugs.winehq.org/show_bug.cgi?id=5077
Marty Amodeo <martyspamtrap(a)comcast.net> changed:
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--- Comment #23 from Marty Amodeo <martyspamtrap(a)comcast.net> 2007-09-24 23:19:51 ---
I've noticed several bugs with the full (+NODVD crack) version of the game.
Firstly, on launch, Wine stopped immediately saying that H5_Game.exe required
d3dx9_25.dll. I can either copy this DLL over from my Windows installation or
copy d3dx8.dll.so to d3dx9_25.dll.so. Both solutions will get me by with no
apparent problems.
After disabling the logo movies, the main menu will pop up with the "priest
fighting the devil" animation. If I go to the video options and select my
TwinView resolution of 2560x1024 (my normal X resolution), it will momentarily
activate both of my monitors, but then resort to just my left monitor with the
text being 2x fatter than it should be. After mousing over the text, it
redraws in the correct aspect ratio.
If I start a fresh, brand new game, it will start loading up the map and then
ask me to "Press any key". Whether I press any key or every key it, just sits
there, asking me to press the key again. The keyboard functions fine when
entering the player name from the main menu however, so it's not a systematic
problem.
I get past this by launching the game on a Windows machine, saving the game,
and copying the saved data over to my Linux machine.
At this point, I can try to load up my saved game in Wine. I noticed that if I
have my distributed.net client running at the lowest (actual, highest
numerical) priority, loading the game can take over 1 hour on my K8. When I
shut down dnetc, it loads up in seconds. So there is some thread priority
problem there.
So now I'm finally in the game. There are a few drawing/texture glitches that
seem to occur randomly. But one that is fairly consistent is going to one of
the Elf castles, where the water texture either looks really really nice, or
like randomly shaking garbage. Interestingly enough, you can usually clear
this condition by trying to recruit some creatures from the castle.
I'm also having a lot of trouble with game controls. All of the pop-up help
tips, telling you which shortcut keys you can hit to do certain actions, all
say "Mouse_Axis_X" is the "key" to activate any given command. My Windows
machine shows what the correct shortcuts are in the popups. When I hit the
appropriate keys, nothing happens in Wine. Yet I can type in the name of my
saved games just fine, so again, it's not a systematic problem. Also I cannot
rotate or pan around the map with the middle and right mouse buttons. I think
this is related to the controls issue. There's probably some configuration
file to define these actions which is not being read at all or at least not
correctly.
All of the above, I report with Wine 0.9.44. When I updated to Wine 0.9.45, I
saw the app start to lock up consistently. Everything appears fine and normal
starting up and loading up a saved game, but once you start panning around the
map a bit and pulling up your hero's stats, my system starts to "hiccup"
violently. Lots of disk access and choppy animation. Then when you return to
the map and pan around a bit, some of the status windows are no longer drawn or
refreshed properly. A few seconds after seeing this happen, the app will lock
up.
So it looks like there was a regression for this game in 0.9.45.
I hope these comments are well-received, and I'm extremely grateful that I can
run the game at all in Linux!
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Richard Korman <winter.blood(a)gmail.com> changed:
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--- Comment #3 from Richard Korman <winter.blood(a)gmail.com> 2007-09-24 16:46:46 ---
Just tested 0.9.43, 0.9.44 and 0.9.45, reproduceable in all of them.
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http://bugs.winehq.org/show_bug.cgi?id=7065
Anastasius Focht <focht(a)gmx.net> changed:
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--- Comment #22 from Anastasius Focht <focht(a)gmx.net> 2007-09-24 16:34:27 ---
Hello,
well i looked into the matter. Some hours of nasty debugging (windows of
course) ...
First: don't try to fool around by patching IsDebuggerPresent() or
CheckRemoteDebuggerPresent().
The protector "probe" writes directly to PEB->teb() area to verify with API
returns to detect inconsistencies (hooks or fake value returns).
The showstopper why Securom 6.x, 7.x doesn't currently work under wine is due
to mismatching process heap structure layouts.
The protector accesses process heap structure members which do not exist in
wine or have other meanings.
The current layout is the choice made by wine developers losely based on
infamous Pietrek books.
To fix this issue not only the process heap structure layout need to be
adjusted but some parts of the process heap creation/init code need to be
rewritten too.
Regards
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--- Comment #7 from hasi <whynot(a)nurfuerspam.de> 2007-09-24 16:16:10 ---
OK, I'll look into that.
Since I haven't done that before, and most of my experience is on Windows
machines, it may take me a while. Thanks for the suggestion.
Best,
--hasi.
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hasi <whynot(a)nurfuerspam.de> changed:
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--- Comment #5 from hasi <whynot(a)nurfuerspam.de> 2007-09-24 15:11:02 ---
I am the poster reporting about problems with newer wine version (original
posting August 28th in Office 2003 main thread).
I don't know much about regression; however, I do know that I DID start with a
clean .wine and a few subsequent steps, as documented in my detailed
submission. There was no way getting around the "not registered for the current
user" problem, unless I downgraded from 0.9.44 to 0.9.37. (Believe me, I tried
this at least 5 if not 10 times.) On 0.9.37, it worked immediately, I had a
running Word 2003 (I haven't tested the other office apps much).
Then, I tried upgrading wine after having all the installation and successful
registration to version 0.9.44. Word did not work any more (sorry, I forgot the
details, but I'd be happy to test this again if this is useful). Simply
downgrading wine to 0.9.37 (without touching the home/.wine directory at all!)
made the application work again.
Now, does that not look like a regression?
I did the same thing with 0.9.45, it has again problems, although I believe
other ones. What I have not tried yet is a completely new installation from
scratch using 0.9.45.
I hope this is helpful.
--hase.
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Francesc <noldorin.h4x0r(a)gmail.com> changed:
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--- Comment #11 from Francesc <noldorin.h4x0r(a)gmail.com> 2007-09-24 14:22:34 ---
Yes, this bug still exists with the lastest git.
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Hans Leidekker <hans(a)it.vu.nl> changed:
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--- Comment #18 from Hans Leidekker <hans(a)it.vu.nl> 2007-09-24 13:23:02 ---
msvcrt._wspawnvp() is implemented now.
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Juan Antonio Romero <nsdragon(a)gmail.com> changed:
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--- Comment #1 from Juan Antonio Romero <nsdragon(a)gmail.com> 2007-09-24 11:55:58 ---
I'm having a similar problem, except it's the = key (the one to the left of
backspace). The key itself does work, and I'm able to type it into input and
chat boxes and windows and such within WoW, but not when trying to activate an
action bound to it, or bind another action to it.
I aso commonly switch between US Intl. and Latin American keyboard layouts in
GNOME. Under LA, the = key becomes ¿¡, but it still doesn't work under WoW.
(In other words, the issue seems not to be character-dependent but
key-dependent, as I can't use that physical key as a keybinding no matter what
character it would output).
Running Ubuntu 7.04 with GNOME 2.18 and Wine 0.9.45. This is on a Dell Inspiron
5160. As far as I can tell, there's no other program that has = or ¿ bound to
any action in particular, so I'm almost certain it's not external interference.
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