http://bugs.winehq.org/show_bug.cgi?id=10628
Summary: Pixel-Shader must be disabled and re-enabled to launch
portal
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bennokorn(a)compuserve.de
Created an attachment (id=9435)
--> (http://bugs.winehq.org/attachment.cgi?id=9435)
Error that appears when Portal is launched the first time
When I launch Portal 1.0 the first time I get the error that is
in the attachement.
Then I open winecfg and disable
PixelShader.
When I launch portal now it
quits with the graphical error
message that says:
"This game has a minimum requirement of DirectX 8.0 to run properly."
Now I open winecfg again and
re-enable PixelShader.
Now Portal runs fine.
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http://bugs.winehq.org/show_bug.cgi?id=9961
Summary: SEH stack overflow exception in Kuma Games Installer
Product: Wine
Version: 0.9.46.
Platform: PC
URL: http://company.kumagames.com/clients/KumaGames_Install.e
xe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=8471)
--> (http://bugs.winehq.org/attachment.cgi?id=8471)
Wine output for Launch.exe
After installation, which completed with no errors, I tried launching the
Launch.exe executable that the installer placed from the Terminal, which
resulted in a "not enough memory" error while attempting to load
KumaClientNet.exe. Trying to launch that executable manually results in a stack
overflow error in Terminal. As a side note, attempting to launch the executable
Kuma.exe results in an error that seems to have been previously reported in Bug
#9200.
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http://bugs.winehq.org/show_bug.cgi?id=9838
Summary: Input Method's output overruns the buffer of wine
keyboard input
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fygar256(a)ybb.ne.jp
Typing and entering over 8 letters in Japanese with input method, wine outputs
an error which says 'buffer overflow need n*3!' (n is the number of Japanese
letters here) , when input ignored and/or occationally the application will be
down.
There may be a patch for it somewhere on the Net but the patch's version is
very old and the patch I found may differ to what I want. So patching it is
awful for me.
Is there good information?
I hope the next or the near version of wine will be fixed that bug.
My best regards.
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http://bugs.winehq.org/show_bug.cgi?id=9659
Summary: Guild Wars: Rendering of 3D models broken
Product: Wine
Version: 0.9.45.
Platform: PC
URL: http://www.guildwars.com/downloads/gwsetup.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nemonbox(a)hotmail.com
When updating from 0.9.44 to 0.9.45 all 3D models (characters and
items/boxes/vegitation ect.) in Guild Wars become invisible, nothing there at
all, everything else renders as it should altho text renders at first, after a
few seconds/minutes depening on activity (more = faster) test disappears
aswell.
Client can be downloaded altho you can't get far in without an account you can
see the text problem just opening options menu at start and klicking back and
forward between the general, grafic and sound tab without making any changes.
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http://bugs.winehq.org/show_bug.cgi?id=10535
Summary: Error installation of Wine at AMD Athlon 64 processor
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: salmanskm(a)gmail.com
Anyone who can help me
I am trying to install Wine release 0.9.49 on ubuntu 7.10 using hardware AMD
Athlon™ 64 X2 Dual-Core Processors.
On installation of “Wine 0.9.49 i386” following error encounter
“Dependency is not satisfiable: binfmt-Support”
And if i try “Wine 0.9.49 amd64” deb it generates error
“Wrong Architecture AMD64”
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http://bugs.winehq.org/show_bug.cgi?id=9979
Summary: Hearts of Iron II: Doomsday hangs after few seconds of
playing
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
Created an attachment (id=8497)
--> (http://bugs.winehq.org/attachment.cgi?id=8497)
Wine log
Hearts of Iron II: Doomsday hangs after few seconds of playing
It worked ok before (0.9.33 for sure).
Log attached. No important warnings/errors before the crash.
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http://bugs.winehq.org/show_bug.cgi?id=11129
Summary: Wine can not to start irfanview setup program
Product: Wine
Version: 0.9.52.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alfeno(a)gmail.com
I tryed to install irfanview 4.10. But when i run wine to start the setup
program, it do not do nothing and return to my shell
my system is:Linux kubuntu 2.6.22-14-generic #1 SMP Tue Dec 18 08:02:57 UTC
2007 i686 GNU/Linux
link to download irfanview 4.10: http://baixaki.ig.com.br/site/detail1222.htm
Obs: "Baixar" is the same "download" in english.
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http://bugs.winehq.org/show_bug.cgi?id=9258
Summary: free space is based on dosdevice free space, rather than
partition free space
Product: Wine
Version: 0.9.34.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.s.gilbert(a)gmail.com
wine will return the incorrect amount of free space to applications under
certain common scenarios. it appears that the free space is determined by the
dosdevice that has the directory that the application is running from. it
should be expected that the free space returned would be based on the partition
that has the directory that the application is running from instead.
let me provide an example to clarify. i've installed steam to
/home/user/games, which falls under the z:/ dosdevice, which is a symlink to /.
/ and /home are on different partions:
$ df -h
Filesystem Size Used Avail Use% Mounted on
/dev/hda3 9.2G 7.9G 914M 90% /
/dev/hda6 63G 30G 30G 50% /home
i am trying to install half-life2 via steam, which should be fine because i
have 30 GiB of free space in /home. however, the steam application says this
is not possible because there is only 914 MiB of free space, and the game needs
3.8 GiB total to install. wine is providing the free space for / instead of
/home to the application.
note that if i install the game to /home/user/.wine/drive_c/steam, then wine
correctly returns 30 GiB free space to steam and i can install the application.
i believe this is because the drive_c directory appears to be under the c:/
dosdevice, rather than the z:/ dosdevice. this is a solution, but it is far
from optimal to be forced into arranging my files in a way that i don't want
to.
so i think the problem is that wine returns the size of the partition of the
dosdevice that apparently has the working directory, rather than the size of
the partition that actually has the working directory.
i still don't think i've clearly explained this, so if you have questions,
please ask.
thanks for all the hard work on wine.
mike
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http://bugs.winehq.org/show_bug.cgi?id=9539
Summary: Photoshop Elements 4 goes into infinite recursion
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
With the patch
http://www.winehq.org/pipermail/wine-patches/2007-August/043447.html and the
next one it's possible to install Photoshop Elements 4. However the app will go
into infinite recursion - QDialog::move will call QWidget::event and this will
call QDialog::move. The only call the the APIs is
SystemParametersInfo(SPI_GETWORKAREA, ...) that returns a value which isn't
senseless.
It uses Qt 3.3.1.1 and there is no source code for this version generally
available - the open source version of Qt for Windows is only available for Qt
4.x. Maybe I should ask them if I can get a 30-day evaluation version.
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http://bugs.winehq.org/show_bug.cgi?id=11356
Summary: Conflict denied ops demo fails to install.
Product: Wine
Version: 0.9.54.
Platform: PC
URL: http://www.jeuxvideo.fr/demo-conflict-denied-ops-8406-0-
0.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
The demo fails to install with the following short console output
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"SetODBCFolders"
fixme:msi:msi_unimplemented_action_stub MigrateFeatureStates -> 1 ignored
L"Upgrade" table values
fixme:msi:msi_unimplemented_action_stub RemoveExistingProducts -> 1 ignored
L"Upgrade" table values
fixme:mscoree:GetCORVersion (0x33f730, 600, 0x33f71c): semi-stub!
fixme:mscoree:LoadLibraryShim (0xab2c98 L"fusion.dll", (nil), (nil), 0x33ee28):
semi-stub
fixme:msi:msi_unimplemented_action_stub MsiUnpublishAssemblies -> 2 ignored
L"MsiAssembly" table values
fixme:msi:msi_unimplemented_action_stub RemoveShortcuts -> 12 ignored
L"Shortcut" table values
fixme:msi:msi_unimplemented_action_stub RemoveFolders -> 4 ignored
L"CreateFolder" table values
err:msi:load_media_info Failed to extract cabinet stream
err:msi:ready_media Unable to load media info
err:msi:ACTION_InstallFiles Failed to ready media
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned
1627
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1627
Joaopa
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