http://bugs.winehq.org/show_bug.cgi?id=12947
Summary: UOAM (ultima online auto map) - crash atfer start
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: snail.grafika(a)gmail.com
Created an attachment (id=12686)
--> (http://bugs.winehq.org/attachment.cgi?id=12686)
log from console
UOAM (ultima online auto map) crash atfer start.
Enclosed you will find log from console.
Everything was OK in wine version 0.9.48 - with this version I have no crash
and UOAM runs correctly.
Newer versions than 0.9.48 causes crash too.
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http://bugs.winehq.org/show_bug.cgi?id=8885
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2008-11-03 16:38:18 ---
Closing abandoned.
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http://bugs.winehq.org/show_bug.cgi?id=9818
Summary: Programs that use WMI objects don't work
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehqbugs(a)bugmenot.com
In Windows, programs can use wmi object to gain information to certain statics
about the processor, and so on. Information from "/proc/cpuinfo" (in Linux) and
so on need to be used to mimic wmi object output that Windows uses. At the very
least, wine should give an output of 0's when wmi objects are retrieved, so
that the program doesn't crash.
Using Wine 0.9.43
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http://bugs.winehq.org/show_bug.cgi?id=8889
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2008-11-03 16:38:17 ---
Closing abandoned.
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http://bugs.winehq.org/show_bug.cgi?id=12946
Summary: Civilization III
Product: Wine
Version: 0.9.61.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=609
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kahrytan(a)hawaiiantel.net
Created an attachment (id=12685)
--> (http://bugs.winehq.org/attachment.cgi?id=12685)
WINE terminal log of Civ3
This game has been broken for several WINE versions. And I have tested for each
one.
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http://bugs.winehq.org/show_bug.cgi?id=12883
Summary: Act of War: High Treason Fails to start
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xarnze(a)googlemail.com
Created an attachment (id=12593)
--> (http://bugs.winehq.org/attachment.cgi?id=12593)
Console output and Backtrace
When the game is launched it occasionally gets to the loading screen and starts
compiling Direct X 9 shaders the game then crashes with an unhanded exception,
the console output and backtrace is attached bellow.
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http://bugs.winehq.org/show_bug.cgi?id=8873
James Hawkins <truiken(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from James Hawkins <truiken(a)gmail.com> 2008-11-03 16:22:59 ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=9238
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2008-11-03 16:22:50 ---
Abandoned.
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http://bugs.winehq.org/show_bug.cgi?id=9154
--- Comment #13 from Austin English <austinenglish(a)gmail.com> 2008-11-03 16:22:34 ---
Is this still an issue in current (1.1.7 or newer) wine?
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