http://bugs.winehq.org/show_bug.cgi?id=11610
Summary: Microsoft Virtual Earth 3D beta fails to install
Product: Wine
Version: 0.9.55.
Platform: PC
URL: http://www.microsoft.com/Downloads/details.aspx?FamilyID
=e9298080-50c4-4f2e-9fc4-4009074996ba&displaylang=en
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=10817)
--> (http://bugs.winehq.org/attachment.cgi?id=10817)
Backtrace in current git
Microsoft Virtual Earth 3D beta fails to install, because of missing gdiplus
functions:
gdiplus.dll.GdipDrawImageRectI
gdiplus.dll.GdipDrawImageRectRectI
gdiplus.dll.GdipDrawLinesI
winetricks gdiplus works around this, then the installer hangs...Backtrace
attached.
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http://bugs.winehq.org/show_bug.cgi?id=11517
Summary: Microsoft Virtual Earth 3D beta fails to install
Product: Wine
Version: 0.9.54.
Platform: PC
URL: http://www.microsoft.com/Downloads/details.aspx?FamilyID
=e9298080-50c4-4f2e-9fc4-4009074996ba&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Microsoft Virtual Earth 3D beta fails to install, there is an OLE error and an
X11 bitmap error in the console
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http://bugs.winehq.org/show_bug.cgi?id=10249
Summary: Battlefield2/SafeDisc 4.x and Punkbuster services cause
lockup: child processes debugging misconception
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Created an attachment (id=8876)
--> (http://bugs.winehq.org/attachment.cgi?id=8876)
WINEDEBUG=-all,+server,+tid,+loaddll,+seh wine ./BF2.exe +fullscreen 0 +szx 800
+szy 600 &>/tmp/debug_pipe
Hello,
while testing some PunkBuster stuff on popular games, I came across Battlefield
2 which employs SafeDisc 4.x
It seems there is a problem with debuggers in chained child processes.
Consider following scenario:
--- snip process list ---
pid threads parent executable (all id:s are in hex)
0000001b 1 00000008 'PnkBstrA.exe'
0000000c 2 00000008 'explorer.exe'
0000000a 2 00000008 '~e5.0001'
00000008 4 00000000 'BF2.exe'
--- snip process list ---
--- snip thread list ---
process tid prio (all id:s are in hex)
0000001b
0000001c 0
0000000c
00000010 0
0000000d 0
0000000a
00000012 0
0000000b 0
00000008
0000001a 1
00000014 15
00000013 0
00000009 0
--- snip thread list ---
"BF2.exe" = parent (game)
"~e5.0001" = 1st child = SafeDisc 4.x process = "debugger"
"PnkBstrA.exe" = 2nd child = PunkBuster Update Service
The 1st child acts as debugger for the parent "BF2.exe" and receives all debug
events (process, thread creation, dll load/unload...)
There are lots of breakpoint events triggered from parent.
This is part of SafeDisc 4.x and used for on-the-fly decryption of code
sections (child decrypts code of father).
When PunkBuster is initialized (loading of pbcl = client, pbag = agent), the
following services should get started: PnkBstrA.exe, PnkBstrB.exe and finally
the kmode driver PnkBstrK.exe
The service process "PnkBstrA.exe" is started from main process "BF2.exe"
(which is a debuggee itself).
No debug flags (DEBUG_PROCESS | DEBUG_ONLY_THIS_PROCESS) are specified in
process creation flags.
The debugger (child of parent, receives the process creation event) does not
make debugger_attach() to the newly created child process.
The child process seems to inherit the state of being a "debuggee": wine server
-> new_process -> set_process_debugger( process, parent->debugger );
The parent got its process->debugger from debugger_attach().
This leads to a problem in child process startup code:
"dlls/kernel32/process.c:start_process()" checks the PEB->BeingDebugged field
and if set, a system breakpoint is encountered before the entry code is called.
This breakpoint results in debug event - seen by debugger.
Unfortunately this event is _not_ expected by debugger because it didn't expect
another debuggee (child) to be created.
Ok, long story short solution: If you debug a process by attaching to an
already created process, you _must_ treat default debugging flags as if the
process has been created with DEBUG_ONLY_THIS_PROCESS, meaning that all childs
created by debuggee will NOT automagically become debuggees.
Short and (hopefully) acceptable patch snippet:
--- snip ---
diff --git a/server/debugger.c b/server/debugger.c
index a64a17a..c59f3a0 100644
--- a/server/debugger.c
+++ b/server/debugger.c
@@ -444,6 +444,7 @@ static int debugger_attach( struct process *process, struct
thread *debugger )
resume_process( process );
return 0;
}
+ process->create_flags |= DEBUG_ONLY_THIS_PROCESS;
return 1;
error:
--- snip ---
And yes, the patch (snippet) works as intended (tm) ;-)
Attached for sake of completeness is relevant server trace.
Search for "001c:trace:seh:raise_exception code=80000003 flags=0
addr=0x7b870ed8 " to the point where the entry system breakpoint is triggered.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=11219
Summary: SketchUp crashes and cripples whole linux system
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hotmejladress(a)hotmail.com
When trying to save in sketchup, the program crashes. After it crashes, wine
contionues to write very big .dmp files in the wine c:\windows\temp directory.
Theese files are in the order of 1-2 GB! It still autosaves so one can still
try to use sketchup, with occational crashes. But these big files add up,
suddenly u run out of harddrive, wine continues to write in the background
until the computer comes to a standstill. After resetting the computer with the
powerbutton, I had trouble even getting linux to start again, cause the disk
was so full. On the AppDB there is some guy who prevented theese crashes by
commenting out something in the kernel.
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http://bugs.winehq.org/show_bug.cgi?id=9366
Summary: QuickTimePlayer 7.2.0.240 aborts on unimplemented
function gdiplus.dll.GdipCreateRegion
Product: Wine
Version: CVS
Platform: Other
URL: http://www.apple.com/quicktime/download/
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Quicktime player 7.2.0.240 requires Windows XP or higher,
so you have to run winecfg to set windows version before trying to install.
The app installs, but trying to start it fails with
wine: Call from 0x7ee1cf20 to unimplemented function
gdiplus.dll.GdipCreateRegion, aborting
Installing native gdiplus gets the app to start
and mostly run; I was able to watch a lunar lander
movie clip. (I wasn't able to quit the app, though! :-)
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http://bugs.winehq.org/show_bug.cgi?id=9860
Summary: GDIPlus Function
Product: Wine
Version: 0.9.46.
Platform: All
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gicgioc(a)tiscali.it
MSN 8.1 doesn't start because gdiplus:GdipImageSelectActiveFrame not
implemented
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http://bugs.winehq.org/show_bug.cgi?id=9869
Summary: Tornado 2.2.1: Unhandled exception code 80000003
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick.couchman(a)seakr.com
Whenever I try to run Wind River Tornado 2.2.1 on Wine I get the following
messages:
fixme:dbghelp_msc:pe_load_debug_directory This guy has FPO information
err:syslevel:_EnterSysLevel (0x7ee220e0, level 2): Holding 0x7ed0eda0, level 3.
Expect deadlock!
err:syslevel:_EnterSysLevel (0x7ee220e0, level 2): Holding 0x7ed0eda0, level 3.
Expect deadlock!
err:syslevel:_CheckNotSysLevel Holding lock 0x7ed0eda0 level 3
err:seh:raise_exception Unhandled exception code 80000003 flags 0 addr
0x7b8888c0
and the application completely crashes. I've attached a (gzipped) trace log
using "WINEDEBUG=+relay wine..." to run the application. I've also attached
the output from winedbg at the point where the program crashes. I will be
happy to provide more info if needed.
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http://bugs.winehq.org/show_bug.cgi?id=10136
Summary: WinMerge does not work with wine
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Windows 2000
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: noragen(a)gmx.net
Created an attachment (id=8713)
--> (http://bugs.winehq.org/attachment.cgi?id=8713)
wine-winmerge-Error.log
attached a error log.
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http://bugs.winehq.org/show_bug.cgi?id=9370
Summary: coreftp crashes at startup
Product: Wine
Version: CVS
Platform: PC
URL: http://www.coreftp.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Created an attachment (id=7666)
--> (http://bugs.winehq.org/attachment.cgi?id=7666)
backtrace
I tried out Coreftp LE 2.0. It installs fine, but crashes on startup after
showing a splash screen.
On the initial run, it asks whether to set coreftp as the default ftp client,
and whether to use notepad to view ascii files. I answered no to both.
I don't have a copy of Windows handy to make sure it works there.
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http://bugs.winehq.org/show_bug.cgi?id=11081
Summary: Windows Genuine Advantage Tool crashes on launch
Product: Wine
Version: 0.9.52.
Platform: Other
URL: http://www.microsoft.com/genuine/downloads/Validate.aspx
?displaylang=en&sGuid=68d69b53-5057-4179-b72b-
dfb1e12854f2
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=10101)
--> (http://bugs.winehq.org/attachment.cgi?id=10101)
Terminal output in wine 0.9.52
Windows Genuine Advantage Tool crashes on launch. While obviously not a very
important program to us, it should still run (and fail validation). Backtrace
attached.
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