http://bugs.winehq.org/show_bug.cgi?id=8366
--- Comment #10 from Luke Bratch <l_bratch(a)yahoo.co.uk> 2008-02-25 09:34:27 ---
As of the latest Git (I haven't done much testing with this game between
wine-0.9.52 and now), this game gets a lot further.
We now get past the first splash screen (using native d3dx9_36.dll and
xinput1_3.dll), and can see the menu with the background rendering.
It now crashes about half way through the loading bar when starting a game.
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http://bugs.winehq.org/show_bug.cgi?id=8542
--- Comment #13 from Oliver Dietsch <odietsch(a)t-online.de> 2008-02-25 07:45:10 ---
Only the 2 intro videos did work for me without native dxdiagn.dll. I had to
add dxd3d9_27.dll- and dxd3d9_36.dll-overrides, since the stubs as of wine
0.9.56 which I was using didn't work :) After adding the dxdiagn-override as
mentioned above via the commandline it's working like a charm.
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http://bugs.winehq.org/show_bug.cgi?id=6745
--- Comment #15 from Tobias Jakobi <liquid.acid(a)gmx.net> 2008-02-25 07:40:39 ---
Thanks Roderick!
Can you tell me the commit id?
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http://bugs.winehq.org/show_bug.cgi?id=7404
Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|A regression: Lunarcal.exe |ShowWindow(SW_MINIMIZE)
|did work perfectly well with|should not generate a
|wine 0.9.3 but does not |WM_PAINT message
|launch anymore with wine |
|0.9.29. |
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http://bugs.winehq.org/show_bug.cgi?id=11703
Summary: Unhandled page fault while running RivChat
Product: Wine
Version: 0.9.56.
Platform: PC-x86-64
URL: http://akolacz.googlepages.com/RivChat2-setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: desowin(a)gmail.com
Created an attachment (id=10925)
--> (http://bugs.winehq.org/attachment.cgi?id=10925)
Console output
Unhandled page fault on read access to 0x00340000 at address 0x4032f0 happens
right after starting RivChat
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |desowin(a)gmail.com
--- Comment #18 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-02-25 06:22:39 ---
*** Bug 11703 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=7801
Myk Taylor <myk002(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
--- Comment #2 from Myk Taylor <myk002(a)yahoo.com> 2008-02-25 03:05:25 ---
*** This bug has been confirmed by popular vote. ***
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http://bugs.winehq.org/show_bug.cgi?id=7538
--- Comment #3 from Gilboa Davara <gilboad(a)gmail.com> 2008-02-25 01:59:58 ---
(In reply to comment #2)
> Created an attachment (id=10962)
--> (http://bugs.winehq.org/attachment.cgi?id=10962) [details]
> FIFA 2004 demo crash log
>
[snip]
fixme:d3d_texture:IWineD3DBaseTextureImpl_ApplyStateChanges >>>>>>>>>>>>>>>>>
GL_INVALID_VALUE (0x501) from glTexParameteri GL_TEXTURE_MAX_ANISOTROPY_EXT ...
@ basetexture.c / 487
fixme:d3d_texture:IWineD3DBaseTextureImpl_ApplyStateChanges >>>>>>>>>>>>>>>>>
GL_INVALID_VALUE (0x501) from glTexParameteri GL_TEXTURE_MAX_ANISOTROPY_EXT ...
@ basetexture.c / 487
X Error of failed request: GLXBadDrawable
Major opcode of failed request: 143 (GLX)
Minor opcode of failed request: 11 (X_GLXSwapBuffers)
Serial number of failed request: 779
Current serial number in output stream: 779
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