http://bugs.winehq.org/show_bug.cgi?id=6681
--- Comment #2 from Timo-Heikki Mäkelä <imaxfun(a)gmail.com> 2008-02-24 13:56:40 ---
There's still no link to wine-patches(a)winehq.org (and the appropriate
instructions) visible in Bugzilla. And adding such a link in the menu is
certainly a trivial task. I'm still confident such a link would encourage
casual developers to sending their patches much more than now.
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http://bugs.winehq.org/show_bug.cgi?id=10798
Summary: Armageddon crashes on startup
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gosam(a)menara.ma
CC: stefan(a)codeweavers.com
Created an attachment (id=9661)
--> (http://bugs.winehq.org/attachment.cgi?id=9661)
wine's log for the crash
This is a regression bug, I've performed tests and here's bisect's info on the
faulty commit :
fb0dde7b274fb3a4b2f0f911c9114ce8a832b98e is first bad commit
commit fb0dde7b274fb3a4b2f0f911c9114ce8a832b98e
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Wed Nov 7 19:57:49 2007 +0100
wined3d: Relative addressing offsets are limited to [-64; 63] in arb.
:040000 040000 be00dac22cbbc77533c05b736c4cb18ea62a2233
e58ac3323b9e3be664118c975252229973307384 M dlls
:040000 040000 6831231b75d891aa1e69b85d08af18a60e0fa5bc
d9f7c5138e104661dbd0cd0bacf0a89e1862b92f M include
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http://bugs.winehq.org/show_bug.cgi?id=7995
Stuart Guest <sguest(a)blakstar.plus.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sguest(a)blakstar.plus.com
--- Comment #6 from Stuart Guest <sguest(a)blakstar.plus.com> 2008-02-24 12:56:37 ---
Just wanted to comment on this, since it seems relevant to this problem.
I've managed to install and play Star Wars: Galactic Battlegrounds (Full
Version) using Wine 0.9.56.
I've installed the game twice, once with the winecfg "Allow the window manager
to control the windows" setting set to disabled, and the other time with it
enabled.
On the disabled setting, the installer works right up to the end of
installation, and then appears to hang, but after resetting X (using
CTRL-ALT-Backspace), I was then able to play the game using the normal wine
commands.
On the enabled setting, the installer works as it should, but after starting
the game, the screen remained black and was therefore unplayable. Opening
winecfg and disabling the setting again allowed the game to be played.
If it helps at all, I've attached the console output from during the
installation (#10947).
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http://bugs.winehq.org/show_bug.cgi?id=8588
--- Comment #5 from Samuel Audet <guardia(a)sympatico.ca> 2008-02-24 11:44:10 ---
Oops, sorry I never replied to the last query. I'm running the one in Fedora 7
RPM package freetype-2.3.4-3.fc7
While a few components have been updated in Fedora 7 since then, I still have
that problem. The version of wine I'm using now is the one in the RPM package
wine-0.9.42-1.fc7.. Newer versions do not work at all with my software. :(
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http://bugs.winehq.org/show_bug.cgi?id=9549
Summary: Mouse recentres several times a second for Mystery of
the Mummy
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stuart(a)houseofanime.org
Game install smoothly and starts as expected. However, at the main menu, the
mouse displays unusual behaviour. The icon clearly reacts to mouse movement,
but it is re-centered several times a second and appears to move in the
opposite direction to the mouse's movement. Buttons still work correctly (can
exit if you can move the icon far enough to the 'exit' button and click it
before it's re-centered) - it seems only the motion is affected.
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http://bugs.winehq.org/show_bug.cgi?id=6495
--- Comment #7 from EA Durbin <ead1234(a)hotmail.com> 2008-02-24 09:43:45 ---
Created an attachment (id=10940)
--> (http://bugs.winehq.org/attachment.cgi?id=10940)
+relay
This is still an issue in wine-0.9.56. After you click past the invisible
splash screen wine starts the debugger and the game hangs. If you uncheck the
audio driver in winecfg and start the game it will run fine without sound.
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http://bugs.winehq.org/show_bug.cgi?id=9001
--- Comment #6 from Gregor Münch <greg87(a)online.de> 2008-02-24 08:55:30 ---
Created an attachment (id=10939)
--> (http://bugs.winehq.org/attachment.cgi?id=10939)
New crash output
Here is the crash from wine.56.
I used native dmusic dlls to get there. (or turn off sound in winecfg)
Retail version of the game!
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http://bugs.winehq.org/show_bug.cgi?id=7468
Gregor Münch <greg87(a)online.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |greg87(a)online.de
--- Comment #6 from Gregor Münch <greg87(a)online.de> 2008-02-24 08:49:30 ---
Please reopen this bug.
It seems that the retail version of this game has problems witch the demo
version doesnt seem to have.
The here reported dmusic crash still occurs. Ofcourse you can use native dm*
dlls which leads to the crash reported in bug 9001.
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