http://bugs.winehq.org/show_bug.cgi?id=10299
Summary: TF2 Directx 8 Required
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Snub_Fighter(a)snubfighter.com
After getting to the load screen it crashes with an error "This game requires
directx 8 to run properly" I've gone into CS:S and it showed it starting with
dx6 but I force it to 8.1 and everything was fine. However even trying to force
TF2 to 8.1 did not work. Switching to a previous version of wine just causes
TF2 to crash.
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http://bugs.winehq.org/show_bug.cgi?id=10191
Summary: SL crashes on startup
Product: Wine
Version: 0.9.47.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jfarroyo82(a)hotmail.com
SecondLife v1.18.3.5 crashes on startup. No log pops up.It installs but does
not start.
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http://bugs.winehq.org/show_bug.cgi?id=8741
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Dan Kegel <dank(a)kegel.com> 2008-02-12 00:06:47 ---
All bugs in state FIXED should be closed each time we do a release
to mark the fact that the fix is now released.
If the bug is somehow not really fixed, the individual bug should be reopened.
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http://bugs.winehq.org/show_bug.cgi?id=8689
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Dan Kegel <dank(a)kegel.com> 2008-02-12 00:06:47 ---
All bugs in state FIXED should be closed each time we do a release
to mark the fact that the fix is now released.
If the bug is somehow not really fixed, the individual bug should be reopened.
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http://bugs.winehq.org/show_bug.cgi?id=8599
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #4 from Dan Kegel <dank(a)kegel.com> 2008-02-12 00:06:46 ---
All bugs in state FIXED should be closed each time we do a release
to mark the fact that the fix is now released.
If the bug is somehow not really fixed, the individual bug should be reopened.
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http://bugs.winehq.org/show_bug.cgi?id=8527
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #3 from Dan Kegel <dank(a)kegel.com> 2008-02-12 00:06:45 ---
All bugs in state FIXED should be closed each time we do a release
to mark the fact that the fix is now released.
If the bug is somehow not really fixed, the individual bug should be reopened.
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http://bugs.winehq.org/show_bug.cgi?id=8415
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #16 from Dan Kegel <dank(a)kegel.com> 2008-02-12 00:06:45 ---
All bugs in state FIXED should be closed each time we do a release
to mark the fact that the fix is now released.
If the bug is somehow not really fixed, the individual bug should be reopened.
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http://bugs.winehq.org/show_bug.cgi?id=8203
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Dan Kegel <dank(a)kegel.com> 2008-02-12 00:06:44 ---
All bugs in state FIXED should be closed each time we do a release
to mark the fact that the fix is now released.
If the bug is somehow not really fixed, the individual bug should be reopened.
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http://bugs.winehq.org/show_bug.cgi?id=8127
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #10 from Dan Kegel <dank(a)kegel.com> 2008-02-12 00:06:39 ---
All bugs in state FIXED should be closed each time we do a release
to mark the fact that the fix is now released.
If the bug is somehow not really fixed, the individual bug should be reopened.
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http://bugs.winehq.org/show_bug.cgi?id=8109
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #9 from Dan Kegel <dank(a)kegel.com> 2008-02-12 00:06:37 ---
All bugs in state FIXED should be closed each time we do a release
to mark the fact that the fix is now released.
If the bug is somehow not really fixed, the individual bug should be reopened.
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