http://bugs.winehq.org/show_bug.cgi?id=9863
Summary: Pro Evolution Soccer 2008 (PES 7) bugs
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trevi55(a)gmail.com
Created an attachment (id=8343)
--> (http://bugs.winehq.org/attachment.cgi?id=8343)
1) Running PES with fglrx drivers on r3xxx
Those are some reports after testing the free-downloadable demo of PES 2008
under wine.
The game installs well and runs if well configured as mentioned in Application
DB (briefly enabling "UseGLSL" and setting an audio engine), but it has some
problems in some hardware I think:
1) Running it with ATi fglrx drivers (free radeon ones aren't usable at all) on
my rv350 card (mobility radeon 9700) there are resolution errors (if I set it
to 640x480 the size is something like 400x450).
See attachment for a shot.
2) In some cards (nvidia from my tests) it freezes while loading some textures
(both in menus and/or in game) with these errors (tracked on low/medium/high
quality runs):
err:ntdll:RtlpWaitForCriticalSection section 0x7e8aee90 "d3d9_main.c: d3d9_cs"
wait timed out in thread 000e, blocked by 001a, retrying (60 sec)
wine: Critical section 7e8aee90 wait failed at address 0x7bc39050 (thread
000e), starting debugger...
Unhandled exception: wait failed on critical section 0x7e8aee90 d3d9_cs
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x7bc39050
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:win:RegisterDeviceNotificationA (hwnd=0x20024,
filter=0x34fd9c,flags=0x00000000),
returns a fake device notification handle!
err:seh:setup_exception stack overflow 84 bytes in thread 0015 eip 7d969b06 esp
7c8affac stack 0x7c8b0000-0x7c9c0000
err:ntdll:RtlpWaitForCriticalSection section 0x7e42b740 "x11drv_main.c:
X11DRV_CritSection" wait timed out in thread 0009, blocked by 0015, retrying
(60 sec)
wine: Critical section 7e42b740 wait failed at address 0x7bc39050 (thread
0009), starting debugger...
Unhandled exception: wait failed on critical section 0x7e42b740
thread_data_tls_index+0x40
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x7bc39050
err:seh:setup_exception stack overflow 12 bytes in thread 0015 eip 7e7cb5ae esp
7c8b2ff4 stack 0x7c8b3000-0x7c9c3000
err:ntdll:RtlpWaitForCriticalSection section 0x7e42e740 "x11drv_main.c:
X11DRV_CritSection" wait timed out in thread 0009, blocked by 0015, retrying
(60 sec)
wine: Critical section 7e42e740 wait failed at address 0x7bc39050 (thread
0009), starting debugger...
Unhandled exception: wait failed on critical section 0x7e42e740
thread_data_tls_index+0x40
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x7bc39050
Complete logs are attached.
A workaround to this problem is setting "OffscreenRenderingMode" Direct3D
setting to "fbo"
3) Using fbo OffscreenRenderingMode some scenes (Replays, Corners,
GoalKicks...) can't be seen using Medium or High quality (no problems using low
quality, instead). Durning these moments, in fact, I can see only a light-blue
screen with a small square in, showing a part of the game.
Some relevant (I think) logs are:
err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode
found(1280x800x32)! (XRandR)
err:d3d:state_colorwrite (WINED3DRS_COLORWRITEENABLE1/2/3,0,15,15) not yet
implemented. Missing of cap D3DPMISCCAPS_INDEPENDENTWRITEMASKS wasn't honored?
err:d3d_surface:IWineD3DSurfaceImpl_LoadTexture Reading back render target but
SFLAG_INDRAWABLE not set
fixme:d3d:IWineD3DQueryImpl_GetData >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glGetQueryObjectuivARB(GL_QUERY_RESULT)
@ query.c / 203
err:d3d_surface:IWineD3DSurfaceImpl_LoadTexture Reading back render target but
SFLAG_INDRAWABLE not set
fixme:d3d_surface:read_from_framebuffer >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glReadPixels @ surface.c / 526
You can see the attached shot for understanding in a better way.
4) Freezes on closing: when exiting from PES the screen becomes black, but the
application doesn't terminate (it seems an audio problem, since util I kill the
process my sound-card emets a vibrant sound).
Sorry but I can't take a log...
6) Gamepads can't be used inside the game... Also if wine finds my pads (and
they works with other games [i.e. FIFA 08]), I can't use them in menus.
I don't know if this is a wine or PES bug btw...
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http://bugs.winehq.org/show_bug.cgi?id=12254
Summary: Teamspeak client hangs on server connection
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.goteamspeak.com/?page=downloads
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kj.allcock(a)virgin.net
Created an attachment (id=11701)
--> (http://bugs.winehq.org/attachment.cgi?id=11701)
Teamspeak error trace
Teamspeak hangs when connecting to teamspeak test server.
Everything seems to work apart from actually testing to a server.
If the server connect string is incorrect I get the audio stating "server
error" so audio etc is working.
However, as soon as I connect to a valid server it locks up.
Looking at the trace, there are a number of problems but it manages to carry on
until many of these, at which point it halts:
fixme:richedit:RichEditWndProc_common EM_SETCHARFORMAT: word selection not
supported
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http://bugs.winehq.org/show_bug.cgi?id=12072
Summary: Cyberboard: popup menus are blank
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://cyberboard.brainiac.com/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdodd(a)acm.org
Clicking on any menu in the program (either CBPlay.exe or CBDesign.exe) brings
up a blank white box for the menu. Mousing over the menu will draw each menu
item as it is hilited and unhilited for having the mouse pass over it, so its
really only a cosmetic issue.
Tried with 0.9.57 and cvs build
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http://bugs.winehq.org/show_bug.cgi?id=11601
Summary: wine crash on DriveHQ app exit
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: justice8(a)wanadoo.fr
Created an attachment (id=10805)
--> (http://bugs.winehq.org/attachment.cgi?id=10805)
wine backtrace
Just when app quit, wine crash, I put last err messages just in case it help.
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http://bugs.winehq.org/show_bug.cgi?id=9669
Summary: In "Tag&Rename", splash screen invisible
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.softpointer.com/tr.htm
OS/Version: other
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The splash screen of the app doesn't work. All
I can see is a little bit of an outline. It's too
transparant, or something.
(I was originally trying to reproduce a bug reported here
http://groups.google.com/group/comp.emulators.ms-windows.wine/msg/e2a32181a…
but that seemed fine, so I'm just reporting the splash screen problem.)
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http://bugs.winehq.org/show_bug.cgi?id=10892
Summary: Unable to refocus after opening url link in Warcraft III
[The Frozen Throne]
Product: Wine
Version: 0.9.51.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=3126
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: wine-shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugzilla(a)gmail.com
Created an attachment (id=9796)
--> (http://bugs.winehq.org/attachment.cgi?id=9796)
The oblong next to the firefox icon is warcraft 3x selected
Unable to refocus after opening url link in warcraft III [The Frozen Throne].
Battle.net > login > profile > view web profile.
It opens click on the Warcraft 3x tab and you see [warcraft3x_focus_loss],
after 25 minutes or so we get [error_war3x].
You can never refocus the game, the only way to stop is killing it.
This bug is in version 0.9.41, 0.9.51 and probably in the versions between.
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http://bugs.winehq.org/show_bug.cgi?id=10179
Summary: Heap corruption in tiny example program
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The call to GlobalHandle in the following program causes the warning
warn:heap:HEAP_ValidateInUseArena Heap 0x110000: invalid in-use arena magic for
0x110810
To reproduce, copy the following program to dlls/kernel32/tests/bug.c
and compile with
../../../tools/winegcc/winegcc -B../../../tools/winebuild -mconsole
-I../../../include bug.c ../../../libs/port/libwine_port.a -ladvapi32
-lkernel32
then run with
WINEDEBUG=warn+heap ./a.out
#include <stdarg.h>
#include <windef.h>
#include <winbase.h>
#include <winerror.h>
#include <assert.h>
int main(int argc, char **argv)
{
HGLOBAL hmem,hmem2;
UCHAR *pmem;
SetLastError(NO_ERROR);
hmem=GlobalAlloc(0, 1);
assert(hmem != NULL);
hmem=GlobalReAlloc(hmem,0,GMEM_MODIFY | GMEM_MOVEABLE);
pmem=GlobalLock(hmem);
hmem2=GlobalHandle(pmem); // Here's the line that causes the warning
assert(hmem2==hmem);
assert(pmem!=NULL && !GlobalUnlock(hmem) && GetLastError()==NO_ERROR);
assert(!GlobalFree(hmem));
assert(HeapValidate(GetProcessHeap(), 0, 0));
return 0;
}
This was boiled down from alloc.c (which has a similar warning).
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http://bugs.winehq.org/show_bug.cgi?id=10034
Summary: SPSS 15: missing disk ID for authorization
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jiu-d97c(a)myamail.com
Created an attachment (id=8572)
--> (http://bugs.winehq.org/attachment.cgi?id=8572)
Log of the session
In SPSS 15, you must activate your license using a licence authorization wizard
(from help menu). When I select "I obtained a license from SPSS" and click
"Next", there is an error message with code 30200 (from SPSS) saying that disk
ID is missing.
Nothing seems to happen in the Log (included below).
Using Wine 0.9.46 in Ubuntu 7.04 and the French version of SPSS 15.
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http://bugs.winehq.org/show_bug.cgi?id=10512
Summary: Project Visitor: Installs OK but crashes when run
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://projectvisitor.com/site/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wilcox.kyle(a)gmail.com
Created an attachment (id=9258)
--> (http://bugs.winehq.org/attachment.cgi?id=9258)
Command line error log from running ProjectVisitor
Project Visitor crashes when trying to run the program through Wine.
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http://bugs.winehq.org/show_bug.cgi?id=12197
Summary: Final Liberation fails with "numDisplayModes Failed"
message
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: henrikki.almusa(a)iki.fi
Created an attachment (id=11603)
--> (http://bugs.winehq.org/attachment.cgi?id=11603)
Debug messages with 'fixme-all,warn+cursor,+relay'
I tried to start a game called Final Liberation. However it failed to start and
got a dialog box with "EnumDisplayModes Failed" and ok button.
Got OpenSUSE 10.3. I can run with 'warn+all', but it creates 13meg file. So
decided to use less debug messages for smaller log file.
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