http://bugs.winehq.org/show_bug.cgi?id=11190
Summary: Colodob game crashes
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vandut(a)o2.pl
Created an attachment (id=10248)
--> (http://bugs.winehq.org/attachment.cgi?id=10248)
Wine log.
Colobot game [1] does not launch, it crashes using Wine. Normally, the screen
resolution would change and movie would be played, but nothing happens.
I attach log file with output. If you need more information, post me a command
I should use.
I'm using Gentoo Linux AMD64.
Links:
[1] - http://appdb.winehq.org/objectManager.php?sClass=version&iId=8344
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10578
Summary: OldBlivion crash at start.
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: supervisor.81(a)gmail.com
Created an attachment (id=9368)
--> (http://bugs.winehq.org/attachment.cgi?id=9368)
console output
OldBlivion http://www.oldblivion.com crash at start with messages:
wine: Call from 0x7ee55230 to unimplemented function
KERNEL32.dll.SetConsoleOS2OemFormat, aborting
wine: Unimplemented function KERNEL32.dll.SetConsoleOS2OemFormat called at
address 0x7ee55230 (thread 000c), starting debugger...
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10448
Summary: Broken Cross Disk Manager install: crash after entering
Key
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://dm.brokenx.com/enu/downloads
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pablo.bueti(a)gmail.com
Created an attachment (id=9152)
--> (http://bugs.winehq.org/attachment.cgi?id=9152)
Console output when running the application
After entering Name and Key and pressing ok nothing happens.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10322
Summary: Eve-online video memory misaddressed
Product: Wine
Version: 0.9.4.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott.d.gray(a)gmail.com
I have only come across this problem running EVE-online. The mouse cursor is
not completely filled with black, it contains some stray colors. Many textures
are displayed intermixed with other bitmap data, I have even had small portions
of video from another app playing where there should be text or smoke texture.
I haven't seen any other posts regarding this, and I can't rule out my own
hardware. I have experienced this running multiple versions of Ubuntu,
currently running Gutsy 64bit and wine 0.9.46, with Nvidia (have tried
regressing drivers).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9689
Summary: Thief: Deadly Shadows mouse gets stuck after
encountering barriers
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
Thief: Deadly Shadows locks the mouse (intentionally) when you encounter a
barrier such as a wall. Unfortunately, when this lock is performed under Wine
it does not get released after you move away from the barrier. The lock stays
there until you open a menu; however, this can be worked around by assigning
keystrokes to rotate the player left and right.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10549
Summary: GetKeyNameText returns different text from Windows
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djq(a)kerridge.com
In our app we generate accelerator text using the virtual key code of the
accelerator key and a couple of shift flags. e.g. a menu item's text would say
something like 'Do Stuff CTRL+D'
Under Wine for certain keys which appear both on the left and right of the
keyboard, in this case Alt, Shift and Ctrl. The text returned is specific to
the left/right scan code. This differs from Windows.
So our menu item will read something like 'Do Stuff Control_L+D' which is a
little ugly and implies you have to use the left Ctrl key.
Code snippet:
TCHAR szText[64];
LONG lParam;
// MapVirtualKey returns the scan code for the left control key.
// Left shift for the call to GetKeyNameText
lParam = MapVirtualKey(VK_CONTROL, 0) << 16;
// The string returned by GetKeyNameText on Windows does not differentiate
// between right and left and is 'CTRL' or 'Ctrl' depending on the Windows
Version
// Under Wine it returns 'Control_L'
GetKeyNameText(lParam, szText, sizeof(szText)/sizeof(szText[0]));
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9545
Summary: Extrude function crashes solidworks 2007
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
Create a new file,
draw a sketch ( a rectangle, for example )
select extrude function.
the application crashes, the windows remains displayed and inactive.
same behavior with surfacic extrusion.
This is the only 3D function with this behavior. revolve, loft, fillet,
chamfer, symmetry... are working correctly.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9288
Summary: Gecko fails to load page
Product: Wine
Version: 0.9.43.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)javadeveloper.eu
Created an attachment (id=7555)
--> (http://bugs.winehq.org/attachment.cgi?id=7555)
Trace from failed page load
when starting ArmedAssault for the first time the gecko engine displays "Please
wait while the page is loading..." and fails to load a valid page.
I've tried using ies4linux but that seems to have trouble connecting over an
ssl connection unless win98 mode is used. Using win98 mode is not an option as
the game requires win2k or higher.
Trace is attached.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=12139
Summary: Diablo 2 game window shrinks when application focus is
lost
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scratched86(a)gmail.com
Created an attachment (id=11535)
--> (http://bugs.winehq.org/attachment.cgi?id=11535)
Screenshot of the error, window circled in red.
When using Diablo 2 in Windowed mode (run the game with the option -w),
clicking anything outside of the window that would cause the application to
lose focus causes the window to shrink down to enough space to display the icon
on the left side of the window's top bar.
Because the window can not be re-sized, the application must be killed and
restarted to continue.
Environment:
Latest version of wine, 0.9.58
Ubuntu 7.10 with gnome desktop
Intel 915 integrated graphics card
Steps to repeat
- Install Diablo 2 and apply the latest patch for the game (not sure if the
patch matters)
- Run Diablo 2 in windowed mode (run with the -w option)
- Right click on the desktop to make a context menu appear
- The diablo 2 window will shrink. Since the window can not be re-sized it is
stuck in this state and the program must be killed
A similar bug to this appears when running in fullscreen mode, however it is
harder to repeat since more effort is required to make the program lose focus.
It does happen quite often however.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11923
Summary: Severe memory leak when loading file into Ikea Kitchen
planner
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neteler(a)gmail.com
Created an attachment (id=11221)
--> (http://bugs.winehq.org/attachment.cgi?id=11221)
demo IKEA drawing to test the memory leak
I successfully installed the Ikea Kitchen planner
(http://www.ikea.com/ms/sv_SE/rooms_ideas/kitchen/IHP_kitchen_fy08_2008v5.exe),
it also starts successfully. However, when opening a design file (.fpf), it
quickly runs into swapping and rather freezes my machine (750MB RAM).
demo IKEA drawing to test the memory leak attached.
Using Mandriva 2007.0, 32bit CPU.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.