http://bugs.winehq.org/show_bug.cgi?id=7332
--- Comment #5 from Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> 2008-03-18 05:06:08 ---
Is this still an issue?
If so can you please provide any log.
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http://bugs.winehq.org/show_bug.cgi?id=7229
--- Comment #50 from Daniel Garcia Romero <realheadcrusher(a)hotmail.com> 2008-03-18 01:41:56 ---
It's working ok here too, more than 6 hours and no crash. Arenas, bgs,
leveling, no lockups at all.
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http://bugs.winehq.org/show_bug.cgi?id=7763
Lei Zhang <thestig(a)google.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|download |Abandoned?
--- Comment #3 from Lei Zhang <thestig(a)google.com> 2008-03-18 01:40:19 ---
It's been almost a year. Care to test this anytime soon?
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http://bugs.winehq.org/show_bug.cgi?id=9246
--- Comment #6 from Dan Kegel <dank(a)kegel.com> 2008-03-18 01:13:13 ---
http://winehq.org/pipermail/wine-patches/2008-March/051710.html
fixes it quite convincingly, yay!
For the record: if you bother installing the game
to hard drive, the gas station part of the game
will fail because DATA/Y06.btf isn't copied.
(The game accidentally creates a zero-length
version of that file when trying to open it;
same thing happens on XP.)
Either run it from CD or copy that file by hand.
Performance is ok; it's playable, but it slows down
kind of like a tired music-box sometimes on my
1.3GHz Athlon 64 under Wine, whereas it's crisp and
fast under XP.
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http://bugs.winehq.org/show_bug.cgi?id=7678
Lei Zhang <thestig(a)google.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|WinRar's "Select toolbar |WinRar's "Select toolbar
|buttons" dialog |buttons" listview dialog
|malfunctioning |malfunctioning
--- Comment #5 from Lei Zhang <thestig(a)google.com> 2008-03-18 00:49:08 ---
Bug still exists with today's git (between wine 0.9.57 and 0.9.58) This looks
like a listview issue.
I guess Tom's been busy. ;-)
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http://bugs.winehq.org/show_bug.cgi?id=3297
P. Quist <pq(a)quistnet.nl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |pq(a)quistnet.nl
--- Comment #5 from P. Quist <pq(a)quistnet.nl> 2008-03-17 22:59:12 ---
Just wanted to add: I checked what the behaviour was in Win32, a WM_PAINT msg
was send to the application, so that checks out. The UpdateWindow() api @ msdn
indicates one should see direct result, which is reflected in the default Wine
behavior on these same-thread commands. And since I didn't want to change too
much in other functions, I decided to add it to update_now() since that's
already singled out for solely serving UpdateWindow(). I do however think it
might be best for the sake of keeping things together and sane, the
USER_Driver->pMsgWait... line should be inside the (flags & RDW_UPDATENOW) IF
statement at the end of RedrawWindow().
Anyway, I leave it up to you guys to decide.
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http://bugs.winehq.org/show_bug.cgi?id=3297
--- Comment #4 from P. Quist <pq(a)quistnet.nl> 2008-03-17 22:16:52 ---
Created an attachment (id=11465)
--> (http://bugs.winehq.org/attachment.cgi?id=11465)
Simple fix
I'm pretty new to the code, so it was a bit of a struggle, but I seemed to be
able to fix this particular application by appending a line that seems to cause
the driver to exhale.
I added the line at the end of update_now(), so it pretty much only applies to
applications using the UpdateWindow() function. I got the idea from the
RedrawWindow() function, which calls the same driver function just before it
starts sending WM_PAINTS. (which seemed a bit odd to me, but I'm sure it's
there for a reason)
Thus I didn't see any difference in a few other applications that have painting
issues. But for this test application it does the trick.
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http://bugs.winehq.org/show_bug.cgi?id=1411
Chad Sikorra <chad.sikorra(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |chad.sikorra(a)gmail.com
--- Comment #9 from Chad Sikorra <chad.sikorra(a)gmail.com> 2008-03-17 20:12:28 ---
I'm using wine 0.9.57 and the game installs fine. It complained about my video
settings when attempting to launch the game and would bomb out so I just set it
up to run in a virtual desktop and it then started up fine.
However, I've only ever been able to get the game to actually play once. The
cursor positioning seems to be messed up with this game (maybe since I'm
running it in a virtual desktop?). When it did play it was working fine.
It usually crashes though when clicking either the campaign or multiplayer
buttons but I cannot get it to show me anything useful in the crash...I just
get the first fix me repeatedly then the page fault :
fixme:d3d_draw:drawPrimitive Using software emulation because manual fog
coordinates are provided
wine: Unhandled page fault on read access to 0xf88b182c at address 0x55bfe0
(thread 0011), starting debugger...
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Hin-Tak Leung <htl10(a)users.sourceforge.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |htl10(a)users.sourceforge.net
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Lei Zhang <thestig(a)google.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|0.9.57. |0.9.12.
--- Comment #5 from Lei Zhang <thestig(a)google.com> 2008-03-17 19:13:49 ---
please don't change the original reported version.
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