http://bugs.winehq.org/show_bug.cgi?id=11717
Summary: Regression: No more 3d in Far Cry after update from
0.9.54 to 0.9.55
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: schorsch(a)schorsch.de
See Screenshots. Correct rendering with 0.9.54 see
http://schorsch.de/farcry_soll.png
The same scene comletely broken under 0.9.55 http://schorsch.de/farcry_ist.png
Happens under all circumstances. New games, saved games, different resolutions,
options...
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http://bugs.winehq.org/show_bug.cgi?id=8945
--- Comment #55 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-03-02 04:35:03 ---
Please do not attach/provide not compressed with 'bzip2 -9' logs.
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http://bugs.winehq.org/show_bug.cgi?id=8945
--- Comment #54 from Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> 2008-03-02 03:32:18 ---
Created an attachment (id=11075)
--> (http://bugs.winehq.org/attachment.cgi?id=11075)
+relay,+seh,+tis,+snoop
Flash CS3 runs into the same crash as Photoshop CS3 (after first running into
bug 7380) Looks like this bug is affecting all Adobe CS3 apps. I enabled
+snoop, and it looks like it's doing a lot of gdiplus stuff just before the
crash. Maybe that helps to see what the cause of the bug is. Note, i can't set
gdiplus to builtin, as it will crash CS3 very early with unimplemented
functions.
If we could solve this bug, i have the feeling we could get a lot further.
Anyone an idea what's going on?
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http://bugs.winehq.org/show_bug.cgi?id=5978
--- Comment #19 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-03-02 01:57:41 ---
(In reply to comment #18)
> I'm not using fontforge. These fonts are the ones included with wine and have
> your name in the Copyright notice. I've been using a hex editor to examine
> coure.fon (which works) and vgasys.fon (which doesn't work). They are very
> similar in size & structure so it will be some minor little thing. Perhaps the
> programs are attempting to set a point size which is supported in one font but
> not the other.
vgasys.fon is supposed to contain bitmaps only for 1 point size, that's true
for Windows version as well. If you could figure out what makes the builtin
font unusable that would be great.
Just to clarify things, if you run 'wine notepad' and launch the choose font
dialog, does "System" font display there, also which point sizes are listed
for native and builtin vgasys.fon?
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--- Comment #18 from Rich Williamson <w7ki(a)yahoo.com> 2008-03-02 00:44:51 ---
(In reply to comment #17)
> If FreeType 2.3.5 doesn't make a difference that might be fontforge whom
> to blame. Have you tried other fontforge versions?
I'm not using fontforge. These fonts are the ones included with wine and have
your name in the Copyright notice. I've been using a hex editor to examine
coure.fon (which works) and vgasys.fon (which doesn't work). They are very
similar in size & structure so it will be some minor little thing. Perhaps the
programs are attempting to set a point size which is supported in one font but
not the other.
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http://bugs.winehq.org/show_bug.cgi?id=7229
--- Comment #38 from Daniel Garcia Romero <realheadcrusher(a)hotmail.com> 2008-03-01 23:48:41 ---
(In reply to comment #37)
> (In reply to comment #32)
> > I think I've found another way to avoid this bug. If you completly disable
> > sound by using "./Woe.exe -nosound" you don't get lockups. I currently think
> > that this bug is somewhere in the wines dsound.dll.
> > I ran the test program yesterday and it did not produce the error as expected
> > but ran out of resources...
> >
>
> Interesting, I have for some reason stopped getting crashes altogether in the
> last 3/4 weeks, and the only thing I can think of that has changed was me
> switching to a different music player (from Audacious to Rythmbox).
> Unfortunately I can't test this to be certain because Audacious refuses to run
> at the moment (which is what prompted me to switch). But if it's sound-related
> that may certainly explain something (or maybe not, I don't really know). I'll
> see if I can get Audacious to run again and see if the makes WoW crash.
>
(In reply to comment #36)
> Daniel, you can't override ntdll.
>
You are right, sorry :P
I will investigate the sound issue, but I dont have any sound player you have.
Im gonna uninstall all sound related software in my ubuntu.
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--- Comment #17 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-03-01 22:18:47 ---
(In reply to comment #16)
> I tried freetype-2.3.5 and have the same results.
> I looked at coure.fon and vgasys.fon and they both appear to be simple bitmap
> font files. It is strange that freetype can display coure.fon but not
> vgasys.fon.
If FreeType 2.3.5 doesn't make a difference that might be fontforge whom
to blame. Have you tried other fontforge versions?
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http://bugs.winehq.org/show_bug.cgi?id=10400
Summary: Horible performance with OffscreenRenderingMode=fbo in
Counter Strike source "Video stess test"
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=3731
OS/Version: Linux
Status: NEW
Severity: major
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
With OffscreenRenderingMode set to "fbo" I'm getting less then 1 fps in Counter
Strike Source Video stress test. Disabling monitors with "cl_drawmonitors 0"
makes it much faster (30+ FPS).
Major because it affects lots of other games. Also since development goes
towards making FBO a default instead of back buffer.
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http://bugs.winehq.org/show_bug.cgi?id=6033
Timo-Heikki Mäkelä <imaxfun(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |imaxfun(a)gmail.com,
| |stefandoesinger(a)gmx.at
--- Comment #34 from Timo-Heikki Mäkelä <imaxfun(a)gmail.com> 2008-03-01 19:53:05 ---
I add Stefan Dösinger to the CC, as according to Comment #25 it's his commit
breaking here. He'll certainly be able to fix this too.
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http://bugs.winehq.org/show_bug.cgi?id=11324
Summary: Half-Life 1 based games don't start with nvidia-drivers-
169.09
Product: Wine
Version: 0.9.53.
Platform: PC-x86-64
URL: http://www.steampowered.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
Created an attachment (id=10430)
--> (http://bugs.winehq.org/attachment.cgi?id=10430)
Console output with wine-0.9.53-289-g71f81bf
Guessing directx-d3d as the component.
Half-Life 1 and Counter-Strike 1.6 don't start with the 169.09 nvidia drivers,
but do with the 100.14.23 drivers. They get as far as drawing the window, with
the bottom two menu options, then close.
Attached is the console output with the latest Git. A lot of it is just the
output from Steam, but hl.exe's output is between line 188 and line 361.
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