http://bugs.winehq.org/show_bug.cgi?id=11222
Summary: When trying to embed a manifest file, mt.exe crashes in
kernel32
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n.tessore(a)gmail.com
This bug occurs when trying to cross-compile with the Microsoft Visual Studio
Express Edition using wine.
Compilation works flawlessly. However, when embedding the manifest file using
mt.exe -nologo -manifest "myprog.manifest" -outputresource:myprog.exe;1
wine crashes.
The output is:
wine: Unhandled page fault on read access to 0xcd98b404 at address 0x7b88037a
(thread 002f), starting debugger...
Unhandled exception: page fault on read access to 0xcd98b404 in 32-bit code
(0x7b88037a).
[...]
Backtrace:
=>1 0x7b88037a EndUpdateResourceW+0x3fa(hUpdate=0x1325da, fDiscard=0x0)
[/build/buildd/wine-0.9.46/dlls/kernel32/resource.c:1035] in kernel32
(0x0033f8e8)
2 0x01051db0 in mt (+0x51db0) (0x0033f8f8)
3 0x01052945 in mt (+0x52945) (0x0033f944)
4 0x0102ff68 in mt (+0x2ff68) (0x0033f994)
5 0x01028c48 in mt (+0x28c48) (0x0033fe7c)
6 0x01028f48 in mt (+0x28f48) (0x0033fe8c)
7 0x0103c2a8 in mt (+0x3c2a8) (0x0033ff08)
8 0x7b874c7e start_process+0xee(arg=0x0)
[/build/buildd/wine-0.9.46/dlls/kernel32/process.c:839] in kernel32
(0x0033ffe8)
9 0xb7ddd9d7 wine_switch_to_stack+0x17() in libwine.so.1 (0x00000000)
0x7b88037a EndUpdateResourceW+0x3fa
[/build/buildd/wine-0.9.46/dlls/kernel32/resource.c:1035] in kernel32: movl
0x4(%edx),%ecx
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http://bugs.winehq.org/show_bug.cgi?id=11156
Summary: Tray icons in vertical panel
Product: Wine
Version: 0.9.53.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
Created an attachment (id=10199)
--> (http://bugs.winehq.org/attachment.cgi?id=10199)
Screenshot
Wine draws tray icons assuming that the tray applet and panel is horizontal.
This does not look well if the panel is in fact vertical. See attached
screenshoot.
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http://bugs.winehq.org/show_bug.cgi?id=11007
Summary: Shadows of character selection boxes appearing in Guild
Wars
Product: Wine
Version: 0.9.52.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
Created an attachment (id=9985)
--> (http://bugs.winehq.org/attachment.cgi?id=9985)
Screenshot showing the bug
In Guild Wars in-game, if you look up the sky sometimes you will see some sort
of shadows of the character pictures from the character selection screen. They
seem to be objects in 3D positioned stationally relative to the camera, as they
interact with object in the game.
Card is Quadro NVS 130, also GeForce 8800GTX, driver 169.07
I've been seeing this bug for as long as I played GW with wine.
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http://bugs.winehq.org/show_bug.cgi?id=10533
Summary: splinter cell doesn't work any more
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quitte(a)gmail.com
SplinterCell 1.2b and the demo worked in 0.9.44 but now with 0.9.49 I
immediately get:
General protection fault!
History: UGameEngine::Init <- InitEngine
I wasn't able to build versions earlier than 0.9.49 on amd64 even after I found
a howto. So unfortunately I can't tell when this started.
here is the full output(pasted as it isn't much):
quitte@amd64:~$ wine .wine/drive_c/Programme/Ubi\ Soft/Splinter\ Cell\
Demo/system/SplinterCell.exe
ALSA lib ../../../src/seq/seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq
failed: Datei oder Verzeichnis nicht gefunden
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x34e398,0x34e394): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x34ca80,0x00000000), stub!
fixme:keyboard:RegisterHotKey (0x2002c,49252,0x00000001,27): stub
fixme:keyboard:RegisterHotKey (0x2002c,49253,0x00000001,9): stub
fixme:keyboard:RegisterHotKey (0x2002c,49254,0x00000002,27): stub
fixme:keyboard:RegisterHotKey (0x2002c,49255,0x00000002,9): stub
wine: Unhandled page fault on read access to 0x01000154 at address 0x3000d7ab
(thread 0010), starting debugger...
Wine failed with return code 1
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http://bugs.winehq.org/show_bug.cgi?id=10374
Summary: Sonic 3 & Knuckles Collection's in-game controls become
delayed
Product: Wine
Version: 0.9.48.
Platform: PC
URL: http://www.sega.com/support/support.php?item=support_gam
es#pc
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
When playing any of the games in Sonic 3 and Knuckles collection, the controls
can become delayed. The delay ranges in severity from half a second to several
seconds later. The game is running at a perfectly normal framerate, so this
shouldn't be happening.
Demo included in url.
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http://bugs.winehq.org/show_bug.cgi?id=9975
Summary: unhandled exception - Conquer Online 2 - patch 4354+
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dj(a)lucasit.com
Conquer Online 2.0 unable to play latest version. Older versions work back to
patch 4353, at least to the usability level specified in the AppDB for it.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=4055
Latest download can be obtained here:
http://www.download.com/Conquer-Online/3000-7541_4-10733998.html?tag=lst-0-1
Application exits with the following errors (trimmed for brevity):
[dj@NAME25 Conquer 2.0]# wine Conquer.exe blacknull
fixme:midi:OSS_MidiInit Synthesizer supports MIDI in. Not yet supported.
wine: Unhandled page fault on read access to 0x30203020 at address 0x4383e0
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x30203020 in 32-bit code
(0x004383e0).
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http://bugs.winehq.org/show_bug.cgi?id=11504
Summary: Selecting dropdown list in nwn2 dm toolkit crashes wine
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cngnome(a)gmail.com
Select Add - works OK, select atttiude dropdown from dialog and you get crash:
fixme:ole:Context_QueryInterface interface not implemented
{000001da-0000-0000-c000-000000000046}
fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime"): stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x000003ff,(nil),0x0001,0x00000000,0x7d389a58,(nil)):
stub
err:eventlog:ReportEventW L".NET Runtime version 2.0.50727.42 - Fatal Execution
Engine Error (7A05E2B3) (80131506)"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
fixme:advapi:CheckTokenMembership (0x1828 0x92fab00 0x7d3890ac) stub!
fixme:ntdll:NtQuerySystemInformation info_class
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http://bugs.winehq.org/show_bug.cgi?id=10183
Summary: running WoWus (world of warcraft addons management soft)
- FontFamily could not be found
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julien.carsique(a)noos.fr
Created an attachment (id=8783)
--> (http://bugs.winehq.org/attachment.cgi?id=8783)
logs running "wine wowus.exe"
Hi,
I don't know if this is one or more (or none) bugs. I'm on an Ubuntu Gutsy 64
bits, trying to run WoWus.exe (an application used to manage World of Warcraft
addons).
Here are my logs (in attachment).
Trying to install ms windows commons controls with wine-doors, I have a strange
issue : version 5 cannot be removed, so to install version 6; but wine-doors
seems to install v6 without errors.
Thanks for any help,
Julien
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http://bugs.winehq.org/show_bug.cgi?id=10740
Summary: Sega Smash Pack II resolution problems
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9583)
--> (http://bugs.winehq.org/attachment.cgi?id=9583)
Picture of the bug
Sega Smash pack II is having some resolution problems. This problem has been
around for a while.
Gameplay is meant to take up the whole screen at a somewhat low resolution.
While the game takes up a whole screen, (It's all black as if it was
fullscreen) the actual game, menus, and other things are only displayed in the
upper left-hand corner of the screen. It seems that the screen isn't resizing
resolution properly.
Effects such as fading in from white at the start logo affect the whole screen,
if that's of any use. Since there are only 2 fixme's it shouldn't hurt to post
'em.
fixme:win:EnumDisplayDevicesW ((null),0,0x34f97c,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
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http://bugs.winehq.org/show_bug.cgi?id=10894
Summary: QIP does not Show the " xxx is Reading your Status
Message" Window
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: core1993(a)web.de
Created an attachment (id=9798)
--> (http://bugs.winehq.org/attachment.cgi?id=9798)
The Normal window under MS-Windows XP Pro.
Hello.
QIP does not Show the Window at the Bottom on the Left if someone reads your
Statusmessage. The normal Window is as a attachment added.
I hope you will fix this bug asap ( as soon as possible )
Thanks!
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