http://bugs.winehq.org/show_bug.cgi?id=5351
scguy318 <nodisgod(a)yahoo.com> changed:
What |Removed |Added
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Blocks| |12477
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http://bugs.winehq.org/show_bug.cgi?id=5133
Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> changed:
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CC| |xerox_xerox2000(a)yahoo.co.uk
--- Comment #23 from Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> 2008-04-10 02:52:16 ---
The app comes with it's own msvcrtd.dll, so i sent a patch to wine-patches to
let wine use this one, and thus work around the bug.
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http://bugs.winehq.org/show_bug.cgi?id=7403
--- Comment #26 from Henrik Danielsson <h.danielsson(a)gmail.com> 2008-04-10 02:35:17 ---
(In reply to comment #24)
You didn't really upset me, so no need to appologize there. I really appreciate
you, and everyone else, actually taking time to do something about this, no
matter where the problem is. To not drag this even more off topic, I'll get to
the point:
I mentioned I have two screens before, some time ago I had disconnected one of
my screens and went back to a regular setup (single monitor at 1280x1024
instead of 3600x1200 stretched across two, using the nvidia gfx tool and
virtual resolutions). The thing is that when I had done this and bootet up,
µTorrent sat there nicely in the systray and minimize/maximize both to systray
and normal "programs list" worked fine! Behaviour was concistent after reboots
and ending/starting µT as well, until I hooked up another screen again and µT
got buggy again. This was with version 1.7.7 of µTorrent and 0.9.57 of wine I
think. (Don't remember exactly cause I was only using that setup for about a
week while back home at my parents' place.)
Yes these are the exact same .exe files and config files used under XP, Vista
and Ubuntu (folder symlinked), ranging from wine 1.7.4 to 1.7.7. Also tested
briefly with 1.8 alpha, which seemed to work better, but I had to remove it
fast or get banned from trackers. :(
I'm not definatley sure this is a regression in Wine, but I think it might be
unwise to close this discussion before it's been determined what the cause
really is.
Sorry for not being able to give more detailed info about this, or running a
regression test yet, but I simply don't have the time. :(
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http://bugs.winehq.org/show_bug.cgi?id=6871
--- Comment #25 from Alexander Dorofeyev <alexd4(a)inbox.lv> 2008-04-10 02:12:33 ---
(In reply to comment #22)
> Created an attachment (id=12028)
--> (http://bugs.winehq.org/attachment.cgi?id=12028) [details]
> gta3_4.png
>
> textures are better in a fresh install of 0.9.59 for me, but by no means fixed
>
Any chance to test with git wine? There was a fix after .59 for a PBO bug that
was affecting P8 textures in games like commandos 3. Perhaps it's also in
effect here, although I'm not sure.
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http://bugs.winehq.org/show_bug.cgi?id=6871
Alexander Dorofeyev <alexd4(a)inbox.lv> changed:
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CC| |alexd4(a)inbox.lv
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http://bugs.winehq.org/show_bug.cgi?id=8178
scguy318 <nodisgod(a)yahoo.com> changed:
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CC| |nodisgod(a)yahoo.com
--- Comment #5 from scguy318 <nodisgod(a)yahoo.com> 2008-04-10 01:24:49 ---
Should this bug be resolved? The current Microsoft Dynamics GP demo is at
version 10.0, and there are a different set of dependencies requested when
running the setup application.
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http://bugs.winehq.org/show_bug.cgi?id=12470
Summary: Windows Istaller 3.0 patch MSI30-KB884016 language
mismatch
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kitmaxter(a)gmail.com
Created an attachment (id=12022)
--> (http://bugs.winehq.org/attachment.cgi?id=12022)
Console output
During Microsoft Windows Istaller 3.0 patch MSI30-KB884016 installer halts with
message box appeared wich contains such message:
"Setup cannot update your Windows Installer 3.0 files because the
language
installed on your system is different from the update language"
log after installing Microsoft .NET Framework 2.0 with winetricks script in
attachment.
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http://bugs.winehq.org/show_bug.cgi?id=7545
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #12027|0 |1
is obsolete| |
--- Comment #16 from Austin English <austinenglish(a)gmail.com> 2008-04-09 23:34:13 ---
Created an attachment (id=12031)
--> (http://bugs.winehq.org/attachment.cgi?id=12031)
Backtrace in git
Yes, but accidentally ran the dpkg installed winedbg. Here it is running
winedbg from git.
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http://bugs.winehq.org/show_bug.cgi?id=6971
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
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CC| |winebugz(a)chipsugar.plus.com
--- Comment #92 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-04-09 23:22:39 ---
*** Bug 12472 has been marked as a duplicate of this bug. ***
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--- Comment #24 from Triffid Hunter <winehq_org(a)funkmunch.net> 2008-04-09 23:16:24 ---
(In reply to comment #20)
> Confirmed. graphics fixed in 0.9.59
> Although graphics got fixed, I've started having a new problem now. The
> character can only rotate about 170 degrees or so when moving the mouse.
> Character rotation works fine from keyboard (tested using numpad keys). It
> seems that the mouse only goes around the screen as far in-game as it would if
> the user was in a menu instead of inside the actual game. This limits rotation
> of the character from left to right and vice-versa to about 170 degrees (not
> the actual figure; might depend on screen/game resolution). I tried un-ticking
> the option to allow DX games from stopping the mouse leaving the screen, but
> that did not help.
> This game is almost working fine for me now. The only problems I am having are
> the above mentioned mouse problem and some graphics tearing (bearable, not very
> important).
Thats the result of the "solution" to bug 1410. See bug 12472.
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