http://bugs.winehq.org/show_bug.cgi?id=13171
Summary: Wine crashes when installing mdac2.8
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eddie(a)lania.nl
Created an attachment (id=12980)
--> (http://bugs.winehq.org/attachment.cgi?id=12980)
Crash output when installn MDAC 2.8
On fresh wine installation, installing MDAC 2.8 crashes wine. See attachment.
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http://bugs.winehq.org/show_bug.cgi?id=13161
Summary: Get "err:shdocvw:get_typeinfo LoadRegTypeLib failed:
8002801d" when starting Gospelink 2001
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: calebjones(a)gmail.com
Created an attachment (id=12973)
--> (http://bugs.winehq.org/attachment.cgi?id=12973)
Application start log (using WINEDEBUG=warn+all)
When running Gospelink 2001, I get the following error in the log:
============ ERROR ====================
err:shdocvw:get_typeinfo LoadRegTypeLib failed: 8002801d
=======================================
...see attachment for all 'WINEDEBUG=warn+all' output.
The application visually errors out with an error window with the following
content:
===== ERROR WINDOW ======
Run-time error '380':
Invalid property value
=========================
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http://bugs.winehq.org/show_bug.cgi?id=13115
Summary: .net 1.1 installer fails in ControlService()
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This worked in wine-0.9.59, but fails often in rc1.
The first run of dotnet11's installer usually fails, saying
"An error occurred while Windows Installer was initializing",
and exits quickly with status 24.
Retrying sometimes works. Seems to be shortly after
0023:Call advapi32.OpenServiceA(0013d4f8,00402740 "msiserver",00000024)
ret=0040b496
0023:Ret advapi32.OpenServiceA() retval=0013bde0 ret=0040b496
0023:Call advapi32.QueryServiceStatus(0013bde0,0033f114) ret=0040b50f
0023:Ret advapi32.QueryServiceStatus() retval=00000001 ret=0040b50f
0023:Call advapi32.ControlService(0013bde0,00000001,0033f158) ret=0040b58d
trace:service:ControlService 0x13bde0 1 0x33f158
trace:service:svcctl_ControlService (0x1173c8, 1, 0x7e97d830)
0023:Ret advapi32.ControlService() retval=00000000 ret=0040b58d
dotnetfx.log says:
[05/10/08,13:37:01] StopDarwinService() - Call to ControlService() failed!
[05/10/08,13:37:01] GetLastError() returned: <183>
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http://bugs.winehq.org/show_bug.cgi?id=13105
Summary: Cannot change resolution of games
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)temporaryforwarding.com
Created an attachment (id=12882)
--> (http://bugs.winehq.org/attachment.cgi?id=12882)
In Display Mode=Normal no other resolution can be chosen
I have the problem that I can only choose the maximum resolution in games on my
Dell Latitude D830 with NVIDIA NVS140M.
My OS is Ubuntu 8.04 i386.
The maximum resolution is 1280x800 but as I like to play in windowed mode I
want
to choose a resolution of 800x600.
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http://bugs.winehq.org/show_bug.cgi?id=13081
Summary: [Ubuntu 8.04] Segmentation fault
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)temporaryforwarding.com
I compiled wine-1.0-rc1 under Ubuntu 8.04. When starting any wine appliaction I
only get:
Segmentation fault
Nothing else.
I think this was not supposed to happen in rc version.
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http://bugs.winehq.org/show_bug.cgi?id=12990
Summary: Unreal Tournament: General Protection Fault
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)temporaryforwarding.com
Created an attachment (id=12740)
--> (http://bugs.winehq.org/attachment.cgi?id=12740)
Error message from Unreal Tournament
Hello,
I use Ubuntu Hardy Heron (8.04) and get an error message when launching
Unreal Tournament. (In Ubuntu Gutsy Gibbon [7.10] the game ran fine)
I use the NVIDIA beta drivers
(http://www.nvidia.com/object/linux_display_ia32_173.08.html) because the
drivers from repository
do not work on my Dell Latitude D830 with NVIDIA NVS 140M.
To avoid the preload warning message I execute "sudo sysctl -w
vm.mmap_min_addr=0" as it is said here
"http://wiki.winehq.org/PreloaderPageZeroProblem".
But this does not solve the problem. The error message stays the same.
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http://bugs.winehq.org/show_bug.cgi?id=12978
Summary: winecfg blocking
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qbox2xxx(a)gmail.com
qbox@qbox:~$ winecfg
ALSA lib ../../../src/pcm/pcm_dmix.c:874:(snd_pcm_dmix_open) unable to open
slave
And after this winecfg stop responding.
wine didnt work so far. After reboot It working. If I use another applications
like flash or something... same problem.
ubuntu 8.04 and amd64
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http://bugs.winehq.org/show_bug.cgi?id=12911
Summary: Garbled opengl graphics in emachineshop
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tpikonen(a)gmail.com
Emachineshop uses pure opengl to draw 2D and 3D graphics (loaddll trace shows
opengl32.dll, but not d3d* or ddraw*), but all the graphics is garbled. The
graphics areas in the application seem to show display memory contents from a
random address.
No error messages or crashes are triggered and the application works otherwise
perfectly, as far as one can tell. This seems to be a bug in an existing
implementation and not a lack of implementation.
I tested in Ubuntu Hardy with Intel 855GM graphics chip. Linux Opengl
applications work fine.
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http://bugs.winehq.org/show_bug.cgi?id=12868
Summary: Wine crashes after 25 minutes of work.
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fozzy(a)hackers.net.ua
Created an attachment (id=12573)
--> (http://bugs.winehq.org/attachment.cgi?id=12573)
Crash log
Wine crashes after 25 minutes of work.
Log in attachment.
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http://bugs.winehq.org/show_bug.cgi?id=12834
Summary: Regression: Fullscreen'ed WINE apps prevent ALT-TAB from
working
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: syylk(a)hotmail.com
CC: stefan(a)codeweavers.com
Description:
>From 0.9.57 onward, if you launch a fullscreen app, you're unable to alt-tab
out of it. The alt-tab'ed window briefly appears on top of the fullscreen app,
only to be covered again by the fullscreen'ed app.
Environment:
Tested with EVE Online Premium and World Of Warcraft 2.3.3 on a 2.6.25 kernel,
Gentoo ~x86, X.Org 1.4.0.90, Window Maker 0.92.0 and nVidia binary drivers
169.12.
Mailing list discussion:
http://forum.winehq.org/viewtopic.php?t=447
After this thread, I started the regressions.
Regression:
---
$ git bisect good
a9fb81b2edceadc58eb84ed9e920d19719a05330 is first bad commit
commit a9fb81b2edceadc58eb84ed9e920d19719a05330
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Mon Mar 10 22:15:22 2008 +0100
wined3d: Only adjust windows in fullscreen mode to the screen.
:040000 040000 271e50710eb7065a01eb3d8366ce0f1fc1ecef1c
bd933a062982ca6d5d6cb3f5a69690f4ae1cca48 M dlls
---
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