http://bugs.winehq.org/show_bug.cgi?id=11649
Summary: Native Linux applications write noise to disk when Wine
is running
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: e.rodola(a)gmail.com
When I run some application with Wine (it happens with ALL the applications I
launched, e.g. Goldwave, Photoshop, DXDiag, WinRAR, CDex, ...) and then launch
some Linux application (Gimp, OpenOffice, custom code, ...), all the disk
writing attempts result in noise being written to disk.
Wine does not print any warnings or errors, and neither do the affected
programs. The writing ends with success, but when I try to open the file, all I
get is random bytes. If I quit wine and then re-run the Linux apps, the
produced files look just OK.
I run Wine on Ubuntu 7.04 (Feisty), on a i386 system with 1GB RAM DDR2, the
filesystem is ext3. RAM is not broken (I did many memtests), filesystem is not
broken, I have plenty of hard disk space and plenty of free RAM when running
the applications.
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http://bugs.winehq.org/show_bug.cgi?id=12960
Summary: Meta Trader 4 doesn't work
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
Created an attachment (id=12704)
--> (http://bugs.winehq.org/attachment.cgi?id=12704)
wine outputs this after start the programm
Wine outputs some errors after start the programm and then terminates.
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http://bugs.winehq.org/show_bug.cgi?id=11238
Summary: Photoshop CS2 doesn't ask to activate, fails on 2nd run
Product: Wine
Version: 0.9.53.
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Sometime in the last month, Wine stopped being
able to run the Photoshop CS2 tryout properly.
It no longer tries to activate, and on the second
run, it says it cannot continue due to a hardware failure.
The error
err:ntdll:RtlpWaitForCriticalSection section 0x1502750 "?" wait timed out in
thread 004c, blocked by 0009, retrying (60 sec)
pops up on the console during the first run; I wonder if the
thread in charge of activation is deadlocking.
A workaround noted in the appdb is
$ cd ~/.wine/drive_c/windows/profiles/*/"Application
Data/Adobe/Photoshop/9.0/Adobe Photoshop CS2 Settings"
$ rm -rf Adobe\ Photoshop\ CS2\ Prefs.psp
This resets you to pre-first-run state so you can try again,
which could be handy for git bisect, but it's not so great
for end users.
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http://bugs.winehq.org/show_bug.cgi?id=13044
Summary: Need for Speed Underground doesn't start
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: loacoon(a)hotmail.com
As said in the title, I can't launch NFSU. Wine simply crashes. The console
output is short :
err:winedevice:ServiceMain driver L"Cdr4_2K" failed to load
err:winedevice:ServiceMain driver L"Cdralw2k" failed to load
ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: Aucun fichier
ou répertoire de ce type
err:rpc:I_RpcReceive we got fault packet with status 0x3e6
I know some people managed to run this game on earlier versions of wine. If
they have the same crash in Wine 0.9.61, it would be cool to make regression
test.
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http://bugs.winehq.org/show_bug.cgi?id=12884
Summary: " is not a valid integer value
Product: Wine
Version: 0.9.59.
Platform: PC
URL: http://www.cmsfx.com/en/trading-software/download-vt-
trader/
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ravster3(a)hotmail.com
Installing the application VT Trader works without any problems.
When I try to start the program, an "Application Error" dialog box appears with
the message
Exception EConvertError in module VTTrader.exe at 0000A98A. " is not a valid
integer value.
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http://bugs.winehq.org/show_bug.cgi?id=10259
Summary: starting Word 2003 after a successful installation with
an error message
Product: Wine
Version: 0.9.48.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fboudra(a)free.fr
following http://bugs.winehq.org/show_bug.cgi?id=10226 :
I have done a successfull installation using a default install.
By the way, It fails to run Word 2003 with the error message:
There is not enough memory or disk space to run Word.
The message seems wrong on my laptop (around 10G free disk space and 600Mb free
memory)
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http://bugs.winehq.org/show_bug.cgi?id=12944
Summary: AvP1 Demo (Alien): vertical line and flicker artifacts
Product: Wine
Version: 0.9.61.
Platform: PC
URL: http://www.fileplanet.com/10556/10000/fileinfo/Aliens-
vs.-Predator-(Alien-Demo)
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Created an attachment (id=12678)
--> (http://bugs.winehq.org/attachment.cgi?id=12678)
screenshot from the intro sequence, notice the vertical lines
Hi there,
I've set the component to d3d because that's most likely the thing where the
problem originates problem. I'm not completly sure about it, so if someone can
identify a different component then please switch it.
The problems are visual errors in the old DirectX game AvP1 (the alien demo).
Both vertical lines of different color appear and flickering artifacts. See the
screenshots for a better explanation.
The problem does not only appear with AvP1 but also with the System Shock 2
demo, but there we have some more problems.
The demo is free to download from FilePlanet (you just need a (free) account).
I didn't try finding other mirrors.
I also want to point out that the number of lines on the screen seems to be
related to the overall brightness of the screen content. During the startup
sequence of the AvP1 demo a movie is played, producing a sort of lightning
effect which illuminates the screen and therefore increases brightness a lot.
During this lightning the number of lines explodes.
I'm still trying to capture this, but I'm having a hard time finding the right
moment to take a screenshot.
Tests were done on a i915 with:
mesa-7.0.3
xf86-video-intel-2.3.0
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http://bugs.winehq.org/show_bug.cgi?id=12315
Summary: Shiny's Sacrifice (Demo): Too much swap / ulimit problem
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
I wanted to make some D3D/DDraw tests with the demo version of Shiny's
Sacrifice on a system where I don't have root access.
The problem is that the system has 512MB physical memory installed and 8GB of
swap configured. This is too much for Sacrifice and seems to trigger an (32bit
?) integer overflow.
The error message from Sacrifice is:
"Insufficient pagefile space. Please ensure that virtual memory is enabled and
that you have more than 128MB of disk space free on your pagefile drive before
running Sacrifice."
I did a search on Google for that problem and it also appears on Windows if the
system has a large amount of memory (or swap) installed, that triggers the
overflow.
So I was going to use ulimit -v to restrict memory usage by wine, but that does
not seem to work:
user@yui09:~/.wine/drive_c/Program Files/Shiny/Sacrifice Demo$ wine
"Sacrifice.exe"
preloader: Warning: failed to reserve range 00000000-60000000
wine: failed to initialize: /homes/user/local//lib/wine/ntdll.dll.so: failed to
map segment from shared object: Cannot allocate memory
I have tried values for ulimit -v of 64MB, 128MB, 256MB and up to 2GB. Always
the same problem with the preloader and the failed initialization.
Wine doesn't seem to respect the limits set by ulimit. I would really like to
make some tests on this system. Maybe someone can take a look at this ulimit
problem?
Greetings from Germany,
Tobias Jakobi
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http://bugs.winehq.org/show_bug.cgi?id=10670
Summary: restore the systrayed emule cause the window above all
other windows
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sxzzsf(a)gmail.com
Use openbox as the window manager, while restore the emule which minimized to
the system tray, the window is above all other windows and the state of the
window is _NET_WM_STATE_ABOVE while it should be original value or normal here.
This happened in emule 0.9.49 and 0.9.50.
And it is ok in 0.9.48.
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http://bugs.winehq.org/show_bug.cgi?id=11438
Summary: Warcraft III crashes after memory leak grows too large
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ean5533(a)rit.edu
Running Warcraft III for an extended period of time eventually causes the game
to crash. There appears to be a memory leak; periodic examination with "top"
during a run showed the process growing in size over time: virtual 2.6G ->
3.6G, resident 188M - 1.2G.
This happens playing Single Player, LAN, or Battle.net. It happens with both
the newest version of Wine (0.9.54) as well as older versions (0.9.45, maybe
more). Two systems experiencing this error were both AMD64 X2 processors, 2GB
mem, running Ubuntu 7.10 32 bit. One had integrated graphics, the other had an
nVidia 7600GT.
The last few lines of terminal output after a crash:
warn:heap:HEAP_CreateSubHeap Could not allocate 00110000 bytes
warn:heap:HEAP_CreateSubHeap Could not allocate 00110000 bytes
wine: Unhandled page fault on read access to 0x00000028 at address 0x7c2dc9d4
(thread 000f), starting debugger...
warn:heap:HEAP_CreateSubHeap Could not allocate 00110000 bytes
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