http://bugs.winehq.org/show_bug.cgi?id=15312
Summary: Visual Studio 2005 requires SetDIBits to handle a NULL
DC and DOB_RGB_COLORS
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
Created an attachment (id=16144)
--> (http://bugs.winehq.org/attachment.cgi?id=16144)
patch
Currently we have only a FIXME for this case. It seems to cause only a small
visual glitch - the panes' titles backgrounds are black. The attached patch can
be used to check that this is the problem. Of course, it is not a correct
solution of the problem.
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http://bugs.winehq.org/show_bug.cgi?id=14168
Summary: visual studio 2005 install error
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fyreme3_rd(a)yahoo.com
Created an attachment (id=14436)
--> (http://bugs.winehq.org/attachment.cgi?id=14436)
visual studio 2005 install error
Visual Studio 2005 install error
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http://bugs.winehq.org/show_bug.cgi?id=17096
Summary: Visual C++ 2005 Trial can't build project, complains
when starting mspdbsrv
Product: Wine
Version: 1.1.13
Platform: Other
URL: http://download.microsoft.com/download/6/f/5/6f5f7a01-
50bb-422d-8742-
c099c8896969/En_vs_2005_vsts_180_Trial.img
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Since Visual C++ Express 2005 installs, I figured I'd try the trial for
full-on Visual C++ 2005, available at the given url.
Sure enough, it took 30 minutes, but it installed!
Then I tried building a project. I tried both Chromium's net unittest
and a trivial old visual c++ 6 (?) project from codeguru,
http://www.codeguru.com/cpp/g-m/gdi/capturingimages/article.php/c6333/
In both cases, visual c++ 2005 complained during compile:
MSPDBSRV: fatal error: Unable to start server: server already exist
>From +relay, the commandline it's using to start mspdbsrv is
C:\\Program Files\\Microsoft Visual Studio 8\\Common7\\ide\\mspdbsrv.exe -start
-spawn
And sure enough, running
wine mspdbsrv -start -spawn
in directory
C:\\Program Files\\Microsoft Visual Studio 8\\Common\\ide\\
generates the same error message (and a remarkably short +relay log).
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http://bugs.winehq.org/show_bug.cgi?id=18117
Summary: Visual Studio 2005 hangs on install, crashes in
RPCRT4_find_interface
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
URL: http://download.microsoft.com/download/3/f/4/3f435aaa-
49ce-44c3-a2cc-d40bca9af941/ENU/vcssetup.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer, patch
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Looking at bug 18114, I tried the download.
First, needs dotnet20. After using winetricks for that, the (mini)installer has
a crash when attempting to download the main installer:
wine: Unhandled page fault on read access to 0x00000004 at address 0x7e578b46
(thread 0112), starting debugger...
Unhandled exception: page fault on read access to 0x00000004 in 32-bit code
(0x7e578b46).
Backtrace:
=>0 0x7e578b46 RPCRT4_find_interface+0xd6(object=(nil), if_id=0x10b0048,
check_object=0) [/home/austin/wine-git/dlls/rpcrt4/rpc_server.c:132] in rpcrt4
(0x00bae948)
1 0x7e57a6e8 RPCRT4_worker_thread+0x318(the_arg=0x132e20)
[/home/austin/wine-git/dlls/rpcrt4/rpc_server.c:183] in rpcrt4 (0x00bae9b8)
2 0x7efc7b0d worker_thread_proc+0xfd(param=(nil))
[/home/austin/wine-git/dlls/ntdll/../../include/wine/port.h:434] in ntdll
(0x00baea18)
3 0x7efc3ace call_thread_entry_point+0xe() in ntdll (0x00baea28)
4 0x7efc5932 call_thread_func+0x42(rtl_func=<register EDI not in topmost
frame>, arg=<register ESI not in topmost frame>)
[/usr/include/bits/string3.h:85] in ntdll (0x00baeac8)
5 0x7efc5b00 start_thread+0x130(info=0x7ffbcfb8)
[/home/austin/wine-git/dlls/ntdll/thread.c:487] in ntdll (0x00baf3b8)
6 0xf7df24ff start_thread+0xbf() in libpthread.so.0 (0x00baf4b8)
0x7e578b46 RPCRT4_find_interface+0xd6
[/home/austin/wine-git/dlls/rpcrt4/rpc_server.c:132] in rpcrt4: repe cmpsb
(%esi),%es:(%edi)
132 if (!memcmp(if_id, &cif->If->InterfaceId,
sizeof(RPC_SYNTAX_IDENTIFIER)) &&
Below hack 'fixes' it:
diff --git a/dlls/rpcrt4/rpc_server.c b/dlls/rpcrt4/rpc_server.c
index 6214965..4ea520b 100644
--- a/dlls/rpcrt4/rpc_server.c
+++ b/dlls/rpcrt4/rpc_server.c
@@ -124,6 +124,7 @@ static RpcServerInterface* RPCRT4_find_interface(UUID*
objec
UUID* MgrType = NULL;
RpcServerInterface* cif;
RPC_STATUS status;
+ object = NULL;
if (check_object)
MgrType = LookupObjType(object);
Still has a non-fatal crash:
wine: Unhandled page fault on read access to 0x00000000 at address 0xf7d7d4f6
(thread 0025), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef94e0c
err:ole:ifproxy_release_public_refs IRemUnknown_RemRelease failed with error
0x800706be
err:ole:ifproxy_release_public_refs IRemUnknown_RemRelease failed with error
0x800706be
err:ole:ifproxy_release_public_refs IRemUnknown_RemRelease failed with error
0x800706be
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http://bugs.winehq.org/show_bug.cgi?id=14179
Summary: Evil Twin Demo crash
Product: Wine
Version: 1.1.0
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas.vdburgt(a)xs4all.nl
CC: thomas.vdburgt(a)xs4all.nl
Created an attachment (id=14450)
--> (http://bugs.winehq.org/attachment.cgi?id=14450)
Terminal output
The intro movies work, but when the game seems to go to the MainMenu it
crashes. Terminal output is attached, it seems a sound problem (fnx_sound_ds7
?) (note. Sound does work in the intro). I used several sound-drivers, all
crash with the same error.
Wine version 1.10 on Ubuntu 8.04 with:
Nvidia Driver 173.14.05 (nvidia-glx-new-envy from ubuntu repos)
on a Dell Latitude D830.
If I can provide more info somehow, I'll be happy to.
PS. I uploaded the demo to http://www.filedropper.com/eviltwindemo
(Official site is down and only place to download is fileplanet wish requires a
login)
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http://bugs.winehq.org/show_bug.cgi?id=19626
Summary: Half-life engine's software rendering is ridiculously
slow on Intel GMA 945
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richardcavell(a)mail.com
When I play Half-Life on Wine in software rendering mode, the screen renders
really slowly. About one frame every five to ten seconds. What is actually
being displayed is graphically correct, it's just ridiculously slow.
While watching the screen, the top rasterline is updated to the new frame, then
the one below it, then the one below that, and so on, until the line being
updated reaches the bottom of the screen. It then starts on a new frame.
There is no tearing within the middle of a line. The lines are output at a
perfectly constant speed. If I increase the resolution, it is slower to update
an entire frame. My computer is easily able to render Duke Nukem 3D at fast
frame rate, so there has to be a bottleneck or bug somewhere. People who have
non-Intel graphics hardware don't get this problem.
I suspect that Wine is incorrectly waiting for VSync after outputting each
raster line.
The problem occurs also with any Half-Life engine derivative (Counter-Strike,
Condition Zero, etc). Half-Life is capable of rendering in OpenGL, software
rendering or Direct3D, selectable from a menu.
I'm on 64-bit Ubuntu Karmic with all current updates applied. Half-Life and
Steam have updated themselves. Intel video drivers are version 2.8.0. Wine
version 1.1.26. Xserver-xorg version 7.4. Second-generation MacBook using an
Intel GMA 945.
Jaunty uses version 2.6.3 of the Intel drivers, and Half-Life and its
derivatives are basically completely unuseable on those drivers - they're just
too buggy.
I'm happy to perform any experiments that people suggest. Running hl.exe from
console doesn't give any printf output, since the main Half-Life engine isn't
actually in that executable.
Richard
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http://bugs.winehq.org/show_bug.cgi?id=17735
Summary: andrew rudson's drum machine: makes wine segfault upon
start
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://andrewrudson.com/drummachine/main.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: timonator(a)perpetuum-immobile.de
When starting up Drum Machine (see URL for download link; this bug report is
for drum machine version "1.36 beta") Wine crashes with a Segfault like this:
zsh: segmentation fault wine DrumMachine.exe
I can briefly see a window pop up and immediately close again.
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http://bugs.winehq.org/show_bug.cgi?id=15901
Summary: Sibelius 3: wrong tooltips in a child window
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lauri.kentta(a)gmail.com
Created an attachment (id=17070)
--> (http://bugs.winehq.org/attachment.cgi?id=17070)
Screenshot about the bug
Sibelius 3 shows wrong tooltips in the Keypad window. Clearly these are not
"Save As" buttons and such. But somehow the topmost row of five buttons has
still the right tooltips.
Is it possible that the two windows (main & Keypad) would have separate string
resources with overlapping identifiers but Wine just uses the main window's
resources for both?
There was a demo version of the program, but it's not officially available
anymore, as the most recent version is Sibelius 5. However, a Sibelius 3 Demo
might be downloadable here (not tested):
http://www.tempomusic.com/lifeway/download.htm
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http://bugs.winehq.org/show_bug.cgi?id=19944
Summary: Full Tilt Poker: Application never exits
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xlreaper(a)gmail.com
The Full Tilt Poker client Version WIN.FullTilt.COM.11.2 runs fine, but once
you quit the application the FullTiltPoker.exe proccess remains and never quits
- you have to kill it.
Because of this you cannot save any preferences in the app.
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