http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #276 from Xavier Vachon <xvachon(a)gmail.com> 2009-12-05 07:09:22 ---
(In reply to comment #275)
> > 1) HKEY_CURRENT_USER/Software/Wine/DirectInput
> > 2) BoxPixels value=10
> > 3) MouseWarpOverride value=force-box
> >
> > Is that how it is supposed to be?
>
> This is pretty much what I have.
> Did you compile wine after patching ? Installed ?
> I tried it yesterday against 1.1.34 as …
[View More]soon as it was released with Borderlands
> and it worked like it used to.
I did compiled and installed wine after applying the bunch of hacks I use
(including yours).
I will be away this weekend, I will try to find more information for you once I
get back.
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http://bugs.winehq.org/show_bug.cgi?id=18772
Summary: Missing User32.PrintWindow implementation
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: namjos(a)gmail.com
There's a missing function in user32.dll : PrintWindow. It cause crash for an
application:
…
[View More]wine: Call from 0x7bc486d0 to unimplemented function USER32.dll.PrintWindow,
aborting
The specification of the function could be found here:
http://msdn.microsoft.com/en-us/library/dd162869.aspx
BOOL PrintWindow(
HWND hwnd,
HDC hdcBlt,
UINT nFlags
);
It appears that a simple redirection to WM_PRINT SendMessage could work, i.e.
(not tested):
BOOL WINAPI PrintWindow( HWND sourceHandle, HDC destinationHandle, UINT nFlags)
{
return (SendMessageA(sourceHandle, WM_PRINT, (WPARAM)destinationHandle,
PRF_CHILDREN | PRF_CLIENT | PRF_ERASEBKGND | PRF_NONCLIENT | PRF_OWNED));
}
I've tried to test this function by adding it to painting.c, but the program
keeps complain about missing function, don't understand why
Regards
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http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #275 from Thanos Chatziathanassiou <thanos.chatziathanassiou(a)gmail.com> 2009-12-05 06:10:52 ---
> 1) HKEY_CURRENT_USER/Software/Wine/DirectInput
> 2) BoxPixels value=10
> 3) MouseWarpOverride value=force-box
>
> Is that how it is supposed to be?
This is pretty much what I have.
Did you compile wine after patching ? Installed ?
I tried it yesterday against 1.1.34 as soon as it was released with Borderlands
…
[View More]and it worked like it used to.
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http://bugs.winehq.org/show_bug.cgi?id=18343
Summary: Instalation Fails for freely availabel Solidworks 2009
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://www.solidworks.com/sw/esp/ESP_download.htm#
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richardjewell1(a)yahoo.ca
…
[View More]Created an attachment (id=20892)
--> (http://bugs.winehq.org/attachment.cgi?id=20892)
Error messeges on Instal
Installation fails to complete. Stops with error related to browser
requirements.
A large number of Fixme notes also encountered.
Critical error kills process with error textbox:
The installation Manager encountered a problem with Microsoft Web Browser
control and must shut down.
Notify your local support rep.
if running XP, check that you have the latest Service Pack installed.
The latest version of I E is also recommended.
OK
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http://bugs.winehq.org/show_bug.cgi?id=13247
Summary: Emperor - Rise of the middle kingdom does not work w/o
virtual desktop
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maci(a)satgnu.net
see summary
console output:
[maci@notebob …
[View More]EmperorRotMK]$ wine Emperor.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32f7c8,0x00000000), stub!
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Can't handle WINEDDBLT_ASYNC flag
right now.
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
also its extremly slow in fullscreen mode
and does change resolution everytime i click something to my native one the
program goes into a small window and instantly everything is changed back
again.
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http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #274 from Xavier Vachon <xvachon(a)gmail.com> 2009-12-04 21:38:20 ---
(In reply to comment #273)
> > xavier@xavier-pc /wine-git $ patch -p1 < warp-force-box.patch
> > can't find file to patch at input line 3
> > Perhaps you used the wrong -p or --strip option?
>
> Exactly what it says on the tin :)
>
> > The text leading up to this was:
> > --------------------------
> > |--- …
[View More]dlls/dinput/mouse.c.orig 2009-11-17 15:47:35.000573211 +0200
> > |+++ dlls/dinput/mouse.c 2009-11-17 15:53:05.590802272 +0200
> > --------------------------
> > File to patch:
> >
> > Thanos, how did you apply your hack to your tree?
>
> try ``patch -p0 < warp-force-box.patch''
"patch -p0 < warp-force-box.patch" did worked. I wanted to try it with
Assassin's Creed, but I most likely made a mistake somewhere because it does
not work. In regedit I have:
1) HKEY_CURRENT_USER/Software/Wine/DirectInput
2) BoxPixels value=10
3) MouseWarpOverride value=force-box
Is that how it is supposed to be?
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http://bugs.winehq.org/show_bug.cgi?id=20908
Summary: Eve online (Aprocypha and Dominion) hang frequently at
splash screen with many versions of wine including
1.33
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tim(a)…
[View More]timburrell.net
It doesn't always happen, but frequently the client will show the splash
screen, then the splash screen will disappear and nothing else will happen
(although the game exe is still running).
I have to kill every wine process and relaunch the client in order to run the
game. With recent versions it's getting worse to the point where, with 1.33, I
basically can't run the game (maybe 1 out 100 tries it will launch).
I see the following console output before the hang:
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not
registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc}
could be created for context 0x1
fixme:heap:HeapSetInformation 0x8e0000 0 0x33fcac 4
fixme:mixer:ALSA_MixerInit No master control found on USB Uno MIDI Interface,
disabling mixer
fixme:win:EnumDisplayDevicesW ((null),0,0x338f20,0x00000000), stub!
I using the pre-built binary debs for Ubunutu 9.10.
Is there any more info I can provide to help solve this? Or does anyone have a
solution or things I can try?
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http://bugs.winehq.org/show_bug.cgi?id=8978
Xavier Vachon <xvachon(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |xvachon(a)gmail.com
--- Comment #10 from Xavier Vachon <xvachon(a)gmail.com> 2009-12-04 19:57:35 ---
This is still an issue as of wine 1.1.34
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http://bugs.winehq.org/show_bug.cgi?id=7929
--- Comment #106 from MarcoB <malucius(a)gmail.com> 2009-12-04 19:36:34 ---
> Hamachi's IP is not selected by default? As I've indicated, I don't use
> Hamachi so my testing is on a real LAN. It's possible that things are only
> working on the default IP and something goes wrong when you switch to a
> secondary IP. You said you also tested on a LAN, when you did this was the
> correct IP selected by default?
That is …
[View More]correct, It is selected by default. I just go the in options to make
sure before getting into network.
Also turned off hamachi, removed the route, and re-started the game to try a
normal LAN. Again the IP was there correctly selected by default.
Both hamachi and normal LAN (without hamachi) produced the same problem.
> I doubt this impacted it working. Only the list of IPs that would be affected,
> though showing multiple instances of the same IP is undesirable and I'll look
> into fixing it.
The multiple IPs instances happened after I played around with route, adding
gateways and such. So i doubt it's the package problem, don't mind that.
Could you kindly test it in TW and let me know if it works for you?
Now I'm considering buying KW.
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http://bugs.winehq.org/show_bug.cgi?id=7929
--- Comment #105 from Erich Hoover <ehoover(a)mines.edu> 2009-12-04 19:29:21 ---
(In reply to comment #104)
> But I don't understand if it runs for you, what must be going wrong for me?
> This is what make it feel frustrating. I tried everything possible..
>
> I'm running the pre-compiled "wine-kane-1.1.33-2.x86_64" that you provided on a
> clean Fedora 12 install (no wine installed before). The other player was a
> …
[View More]Linux client with the same rpm but on a Suse box. He did the same as me on
> everything below.
Well, it's possible that it has something to do with that alien-ized RPM I sent
you - but I doubt it. It's also possible that the networking works slightly
differently in C&C3: TW than it does in C&C3: KW. I've been testing with KW so
I'll try to do some additional testing with TW.
> ...
> 7) Open the game, change IP to hamachi's and go to Network
> Here I can't see him and he can't see me.
Hamachi's IP is not selected by default? As I've indicated, I don't use
Hamachi so my testing is on a real LAN. It's possible that things are only
working on the default IP and something goes wrong when you switch to a
secondary IP. You said you also tested on a LAN, when you did this was the
correct IP selected by default?
> So I close the game and go to terminal and try:
> 8) Route add -host 255.255.255.255 dev ham0
> 9) Start the game again and same problem
> The other route experiments were probably just shots in the dark (and also made
> my IP repeat, so it probably made it worse).
I doubt this impacted it working. Only the list of IPs that would be affected,
though showing multiple instances of the same IP is undesirable and I'll look
into fixing it.
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