http://bugs.winehq.org/show_bug.cgi?id=4464
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |REOPENED
Resolution|WONTFIX |
--- Comment #34 from Austin English <austinenglish(a)gmail.com> 2009-04-20 16:01:55 ---
We did implement these.
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http://bugs.winehq.org/show_bug.cgi?id=7583
--- Comment #29 from Jeff D. Hanson <jhansonxi(a)gmail.com> 2009-04-20 15:09:43 ---
With 1.1.19 it still behaves as before. Unless I launch it from the Autodesk
Shared directory it can't find the DLLs. I noticed that if I tell the
installer (SETUP.EXE) to launch it at the end of the install it works
immediately. Afterwards the behavior is as before.
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http://bugs.winehq.org/show_bug.cgi?id=6715
--- Comment #17 from Stephan Sokolow <from_wine_bugzilla(a)ssokolow.com> 2009-04-20 13:43:58 ---
Yes. The first screenshot is how text is rendered more or less all the time.
I've also noticed that some other visual novels with similar GUIs show horribly
(almost unreadably) un-antialiased text instead.
(In other words, different results, but both appearing to be side-effects of
something in Wine reducing an alpha blend to one-bit transparency)
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http://bugs.winehq.org/show_bug.cgi?id=7887
--- Comment #6 from joaopa <jeremielapuree(a)yahoo.fr> 2009-04-20 13:23:42 ---
This bug should be marked as fixed not abandonned, since Wine has its own
d3dx9_27 dll no (although its implementation is very basic, but that's another
bug).
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http://bugs.winehq.org/show_bug.cgi?id=15685
Summary: Mouse behavior in game very slow due to lots of
ntdll.RtlFreeHeap() / ntdll.RtlAllocateHeap (,,,)
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)hoogenraad.net
Mouse behavior in game very slow. Logging shows LOTS of ntdll.RtlFreeHeap() /
ntdll.RtlAllocateHeap (,,,) which may make the game very slow.
Attached the output of
WINEDEBUG=+relay wine Startup.exe >&/tmp/output.txt
starting from the main screen view (so excluding all logging while booting).
At the end, I quit the application: at that point, only a black screen was
shown.
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http://bugs.winehq.org/show_bug.cgi?id=7928
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #18 from Austin English <austinenglish(a)gmail.com> 2009-04-20 12:36:20 ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=7692
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2009-04-20 12:36:12 ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=7433
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2009-04-20 12:36:04 ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=4616
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2009-04-20 12:35:56 ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=7887
Bug 7887 depends on bug 7928, which changed state.
Bug 7928 Summary: DirectX installer for Oblivion crashes when trying to load fusion.dll
http://bugs.winehq.org/show_bug.cgi?id=7928
What |Old Value |New Value
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
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