http://bugs.winehq.org/show_bug.cgi?id=7411
Seppo Yli-Olli <seppo.yli-olli(a)iki.fi> changed:
What |Removed |Added
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CC| |seppo.yli-olli(a)iki.fi
--- Comment #19 from Seppo Yli-Olli <seppo.yli-olli(a)iki.fi> 2009-04-14 02:22:49 ---
Just for kinks someone having this bug could try the patches in bug
http://bugs.winehq.org/show_bug.cgi?id=13335 to see if this belongs to the
series of bugs where fglrx can't get to allocate the memory it needs and
behaves odd because of that. (while that bug report is just about a libgl
error, the bug also causes graphical corruption and crashes in some cases so
always worth it to reflect against it to see if the issue on fglrx is separate)
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http://bugs.winehq.org/show_bug.cgi?id=9102
Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
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Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #13 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-04-13 21:08:48 ---
Reported fixed.
Please open a separate report for other problem(s).
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http://bugs.winehq.org/show_bug.cgi?id=18024
Summary: Completion for API "SystemParametersInfo"
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
URL: http://msdn.microsoft.com/en-us/library/ms724947.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Markus.Elfring(a)web.de
I get the following log messages from the command line interface besides
others.
elfring@Sonne:~> WINEDLLOVERRIDES='msxml3=n;' wine
'C:\Spiele\Civilization-4\Civilization4.exe'
...
fixme:system:SystemParametersInfoW Unimplemented action: 55 (SPI_SETMOUSEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
...
This open issue was mentioned in other bug reports already. I would appreciate
if all SPI values will be supported for the parameter "uAction". How are the
chances to complete the implementation for this API function?
http://support.microsoft.com/kb/97142
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http://bugs.winehq.org/show_bug.cgi?id=18032
Summary: Completion for API "IDsDriverBuffer"
Product: Wine
Version: 1.1.19
Platform: Other
URL: http://msdn.microsoft.com/en-us/library/ms890189.aspx
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Markus.Elfring(a)web.de
I get the following log message from the command line besides others.
elfring@Sonne:~> WINEDLLOVERRIDES='msxml3=n;' wine
'C:\Spiele\Civilization-4\Civilization4.exe'
...
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x156470,0x178c48): stub
...
This open issue was mentioned in other reports (like bug #16658 and bug #17923)
already. I would like to add the detail that I can listen to the music from
videos without a problem while I hear no background sounds during the game.
How are the chances to complete the implementation for this interface?
http://source.winehq.org/git/wine.git/?a=blob;f=dlls/winealsa.drv/dsoutput.…
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http://bugs.winehq.org/show_bug.cgi?id=9027
Michael VanDeMar <michael(a)endlesspoetry.com> changed:
What |Removed |Added
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CC| |michael(a)endlesspoetry.com
--- Comment #31 from Michael VanDeMar <michael(a)endlesspoetry.com> 2009-04-13 16:53:21 ---
Ok, got it working!
You have to go into Wine's configuration, click on the Libraries tab, click on
dsound, Edit, and change builtin to native. Works like a charm. :)
Thanks to Damon Kohler for this info, btw:
http://www.damonkohler.com/2008/09/how-to-run-rise-of-nations-with-wine.html
Not sure if this workaround qualifies as a bug fix or not, but hopefully it
will help the developers track down the issue.
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http://bugs.winehq.org/show_bug.cgi?id=5264
David Laursen <davidlaursen(a)gmail.com> changed:
What |Removed |Added
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CC| |davidlaursen(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=7574
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
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AssignedTo|wine-bugs(a)winehq.org |nerv(a)dawncrow.de
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2009-04-13 14:11:28 ---
Assigning.
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