http://bugs.winehq.org/show_bug.cgi?id=7411
Schmaker <smallsmaky(a)seznam.cz> changed:
What |Removed |Added
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http://bugs.winehq.org/show_bug.cgi?id=2221
--- Comment #9 from Mclaud2000 <mclaud2000(a)tutopia.com> 2009-04-12 01:41:53 ---
I tested HyperChem 7.5 using wine 1.1.18, opening and saving a file works, the
bugs seems fixed.
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http://bugs.winehq.org/show_bug.cgi?id=9027
--- Comment #25 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-04-12 01:10:14 ---
I have got this wrong.
Sound doesn't work, only during the installer.
Maybe this one does need to be reopened.
Appdb test results confirm.
God knows what I was thinking.
Can someone please reopen this? I don't think severity is major and I think
the problem is in dsound, not dmusic, or perhaps both!
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Mclaud2000 <mclaud2000(a)tutopia.com> changed:
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--- Comment #8 from Mclaud2000 <mclaud2000(a)tutopia.com> 2009-04-11 18:14:15 ---
I have the 7.5 evaluation version, uploaded to
http://rapidshare.com/files/220221248/HyperChem75Evaluation.exe.html
Hope it helps.
(In reply to comment #7)
> 7.5.x has been superseded by 8.0.x, and 7.5.x doesn't seem to be available
> anywhere to test.
>
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http://bugs.winehq.org/show_bug.cgi?id=18005
Summary: The Settlers VI: The mouse stays in the middle of the
screen
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://thesettlers.uk.ubi.com/download-demo.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
After workaround bug 15177, the next problem with this game is that the mouse
stays in the middle of the screen what makes the game useless.
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http://bugs.winehq.org/show_bug.cgi?id=8354
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
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--- Comment #27 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-04-11 12:57:31 ---
*** Bug 18005 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=18004
Summary: The Settlers VI: The mouse stays in the middle of the
screen
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://thesettlers.uk.ubi.com/download-demo.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
After workaround, the next problem with this game is that the mouse stays in
the middle of the screen what makes the game useless.
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http://bugs.winehq.org/show_bug.cgi?id=7284
--- Comment #44 from Tobias Jakobi <liquid.acid(a)gmx.net> 2009-04-11 08:05:08 ---
It's in the regular DX8 docs. I uploaded them here:
http://www.math.uni-bielefeld.de/~tjakobi/wine/DirectX-8.chm
They provide some pseudocode for the rcp instruction. According to that code
(and the remark that follows later) a w-component of zero generates +infty as
result.
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http://bugs.winehq.org/show_bug.cgi?id=7284
--- Comment #43 from Alexander Dorofeyev <alexd4(a)inbox.lv> 2009-04-11 07:57:30 ---
Tobias Jakobi: after some more tests it looks like you may be right about that
stuff. Seems like result of rcp components multiplied by 0 give 0 or something
that gets converted to a 0 color component, whereas component multiplied by
small values like 0.001 and 0.00001 give 0xFF color component. So e.g.
vs_2_0
dcl_position v0
def c0, 0.0, 0.0, 0.0, 0.0
def c1, 0.0, 0.00001, 0.0, 0.0
mov oPos, v0
rcp r1, c0.x
mul oD0, r1, c1
seems to give green (00FF00). This doesn't look like clamping of rcp result,
rather like +Inf after rcp. Unfortunate, I think clamping was easier to fix.
Then could be either Inf * 0 = 0 or maybe Inf * 0 = NaN and NaN converted to 0
for color output (but somehow different in vs_3_0).
Where did you find about infinity in sdk docs btw?
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http://bugs.winehq.org/show_bug.cgi?id=7284
--- Comment #42 from chris ahrendt <celticht32(a)aol.com> 2009-04-10 21:32:05 ---
I added the comment for the above based on jan's output on :
Comment #39 From Jan Buecken 2009-03-31 10:42:43 [reply]
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