http://bugs.winehq.org/show_bug.cgi?id=14752
Summary: Blood 2 (v. 2.1): mouse input not working
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: vitaliy(a)kievinfo.com
Mouse input with Blood 2 patched to latest version 2.1.233 does not work.
I tested it both with native dinput, dinput8 dlls and builtin variants.
Went back to wine-0.9.25 and still the same issue. So no regression I fear :(
This problem doesn't seem to be releated to the input issues with the B2 demo,
and therefore can't be reproduced there.
Adding Vitaliy Margolen to CC since it is very likely a dinput bug.
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=15868
Summary: Tomb Raider underworld demo big troubles
Product: Wine
Version: 1.1.5
Platform: Other
URL: http://forums.eidosgames.com/showthread.php?t=81768
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: netfab(a)gmail.com
Created an attachment (id=17007)
--> (http://bugs.winehq.org/attachment.cgi?id=17007)
wine tru.exe
Hi,
I tried to run the demo of Tomb Raider Underworld with Wine 1.1.5 :)
The game menu is fine, but when I try to launch the demo level, I have big
troubles (black screen, artefacts), seems to be related with d3d.
I must hit CTRL + C to abort, wine doesn't crash.
I attach the full log compressed with bzip2 (18 Mo unpacked).
The demo can be downloaded from URL.
Just an example :
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElements @ drawprim.c / 261
Thanks ^^
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http://bugs.winehq.org/show_bug.cgi?id=15808
Summary: wine's system tray should not wake the cpu when idle
Product: Wine
Version: 1.1.7
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Currently, the Wine system tray polls every 2 seconds for icons whose owner
window has been destroyed. Wine should detect the missing windows without
polling or, if that's not possible, only poll when there are icons in the
systray.
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http://bugs.winehq.org/show_bug.cgi?id=18394
Summary: Touhou 9 - Phantasmagoria of Flower View, patching from
1.00 to 1.50a breaks the game
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: impfx(a)hotmail.de
Playing the version 1.00 was flawless, except already reported bug 10408, and
that the keyboard layout was changed from my default.
Using the patch available at
http://www16.big.or.jp/~zun/data/soft/th09_ver150a.lzh and properly patching
it, resulted in the game not working anymore.
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http://bugs.winehq.org/show_bug.cgi?id=9853
Summary: Splinter Cell: CT crashes with an unahanfled exception
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: register(a)goodoldalex.net
Created an attachment (id=8329)
--> (http://bugs.winehq.org/attachment.cgi?id=8329)
Wine console log
Splinter Cell: Chaos Theory 1.05 crashes with an "Unhandled exception: page
fault (...)" right on startup.
This affects the cracked version. Originally, SCCT is procted by StarForce
which doesn't allow the game to run at all. Only affects single player
(multiplayer has a different executale, which kinda works).
Sorry if this happens to be a dupe, but I can't know whether other reported
Unhandled exceptions are related to this.
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http://bugs.winehq.org/show_bug.cgi?id=17037
Summary: Wine does not recognise empty DVD-ROMs
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
URL: http://www.invelos.com/Downloads.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stuart(a)houseofanime.org
For app DVD Profiler
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=14707), the
behaviour of drive detection is different under Windows and Wine.
Under Windows, the user can set the system's DVD-ROM drive under 'Tools,
options, system' regardless of whether there is a disc in the drive or not.
Under Wine, the DVD-ROM drive is not available for selection unless there is a
disc in the DVD drive.
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http://bugs.winehq.org/show_bug.cgi?id=16121
Summary: Word 2003 Bold Face Type Bug
Product: Wine
Version: 1.1.8
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: morse.matt(a)gmail.com
Word 2003 in Wine doesn't show bold or face type properly when using Times New
Roman font. It just shows it like regular type but with the 'bold' toolbar
button depressed on the formatting toolbar. When I switched my document to
Arial Narrow font this problem seemed to disappear. It may just be an issue
with this font only. It could also be my video card playing tricks on me as
well but I'm not sure. Here are my hardware and software specs:
OS: Ubuntu 8.04 Hardy Heron
Wine version 1.1.8
Hardware: HP Pavilion dv600t laptop, NVIDIA GeForce Go 7400 graphics card,
Intel Core 2 Duo T5600 1.8ghz cpu, Intel 845GM chipset
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http://bugs.winehq.org/show_bug.cgi?id=17619
Summary: GetDriveTypeW says C: is a network share if /home is an
NFS share, breaking Steam installer
Product: Wine
Version: 1.1.16
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lordhavoc(a)ghdigital.com
Created an attachment (id=19804)
--> (http://bugs.winehq.org/attachment.cgi?id=19804)
Patch to make C: always report as DRIVE_FIXED type
My /home is an NFS share, this means NtQueryVolumeInformationFile returns the
type of ~/.wine/drive_c as a network share, confusing installers (such as
Steam).
I tracked this down to a problem with GetDriveTypeW querying the volume
information and not even calling get_mountmgr_drive_type in some cases (such as
a network share), so any configuration in winecfg had no effect.
I have attached a patch that causes C: to always report as DRIVE_FIXED, which
fixes my problem, and should avoid any problems of this sort in the future.
However this still means that winecfg overrides have no effect on network
shares, this only fixes the most common problem of C: being considered a
network share.
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http://bugs.winehq.org/show_bug.cgi?id=10080
Summary: City of Heroes crashes when costume selection menu
appears
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthew.b.gerber(a)gmail.com
When I request the costume selection menu - either by attempting to access the
Icon Tailor or by bringing it up directly - City of Heroes reports a fatal
video driver error:
"pbuffer creation error: Couldn't query pixel formats."
CityOfHeroes.exe then exits gracefully, so no backtrace is generated.
To ensure clarity - the crash is not on entering the costume *editor*;
character creation works fine. It's on attempting to display the window that
shows you all of your character's costumes and allows you to select one.
OS: Ubuntu 7.0.4
CPU: Core 2 Duo
GPU: NVIDIA GeForce 6800 Ultra
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http://bugs.winehq.org/show_bug.cgi?id=14200
Summary: Crash in Arcanum after some time of playing
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luinnar(a)mail.ru
CC: luinnar(a)mail.ru
Created an attachment (id=14478)
--> (http://bugs.winehq.org/attachment.cgi?id=14478)
output of wine
Hi,
There is a crash in the game Arcanum (1.0.7.0) after about 30-60 minuts of
playing. There are no crashes on Windows in Arcanum.
See the attached output of wine 1.0 after the crash.
Used system: Debian Etch r3.
Run command: wine arcanum.exe -no3d -doublebuffer
Wine was built from the sources.
Thanks and Regards,
Luinnar.
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