http://bugs.winehq.org/show_bug.cgi?id=13181
Summary: Version syntax and output are inconsistent between wine
and wineserver
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryanprior(a)gmail.com
Sample output:
ryan@ryan-laptop:~$ wineserver --version
wineserver: unknown option '--version'
ryan@ryan-laptop:~$ wineserver -v
Wine 1.0-rc1
ryan@ryan-laptop:~$ wine -v
wine: could not load L"C:\\windows\\system32\\-v.exe": Module not found
ryan@ryan-laptop:~$ wine --version
wine-1.0-rc1
There are two problems:
* wineserver expects -v, whereas wine expects --version
* wineserver outputs "Wine 0.1-rc1", whereas wine outputs "wine-1.0-rc1"
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http://bugs.winehq.org/show_bug.cgi?id=13605
Summary: The Settlers II: 10th Anniversary does not start beyond
movies
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mojedokumenty(a)gmail.com
Conducted on a clean wine install. Installation works fine, had to install a
nocd and a directx dll in windows32 according to the game wiki but the game
still bails out after the intro movies producing a box wih error during the
starting game screen:
shared.fx(400,36): warning X4000: Use of potentially uninitialized variable
(_OUT_position)
shared.fx(401,35): warning X4000: Use of potentially uninitialized variable
(_OUT_normal)
shared.fx(400,36): error X4575: Reading uninitialized value
shared.fx(401,35): error X4575: Reading uninitialized value
skin_color_mesh.fx(222,27): ID3DXEffectCompiler::CompileEffect: There was an
error compiling expression
ID3DXEffectCompiler: Compilation failed
This happens no matter whether the latest patch is used or not.
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http://bugs.winehq.org/show_bug.cgi?id=18278
Summary: EVEMon: Missing Toolbar In Skillplanner Window
Product: Wine
Version: 1.1.20
Platform: All
URL: http://evemon.battleclinic.com/downloads/EVEMon-
binaries-1.2.7.1283.zip
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: virgegx(a)gmail.com
Created an attachment (id=20811)
--> (http://bugs.winehq.org/attachment.cgi?id=20811)
Log file, Character Sheet needed to initialize EVEMon, and screenshots of the
toolbar
When being run under Wine, the top toolbar is missing from EVEMon's
skillplanner window. It is somewhat important for the operation of the program,
as it accesses several functions that can not be accessed in any other way.
I do not have any clues as to what is causing the toolbar to go missing.
Notes for reproduction:
1) EVEMon is a .NET 2.0 application and will need the latest runtime installed
in to the prefix via Winetricks.
2) It's necessary to have character data to initialize EVEMon. One of the
included attachments, CharacterSheet.xml, can be used for this purpose.
3) Once installed, you will need to create a new Plan before you may finally
access the skillplanner (AKA the "Plan Queue" tab).
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http://bugs.winehq.org/show_bug.cgi?id=18491
Summary: Mail.ru agent output message fixme actctx
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://exe.agent.mail.ru/magentsetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bagassik(a)gmail.com
wine magentsetup.exe
fixme:reg:RegOpenUserClassesRoot (0x60, 0x0, 0x2000000, 0x33f9e4) semi-stub
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{2933bf90-7b36-11d2-b20e-00c04f983e60} 0x33f9b8
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{2933bf90-7b36-11d2-b20e-00c04f983e60} 0x33f964
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{2933bf90-7b36-11d2-b20e-00c04f983e60} 0x33f2d
mistake to not call, but what do I do next?
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http://bugs.winehq.org/show_bug.cgi?id=18109
Summary: Race Driver: GRID Demo - not rendered correctly when
multisampling enabled
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20546)
--> (http://bugs.winehq.org/attachment.cgi?id=20546)
Demo version
I'm using wine-git (1.1.19) downloaded in 18.04.2009 (compiled using gcc
version 4.3.2 20081105 (Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that Race Driver: GRID Demo is too dark and blurry when 2xmsaa
or 4xmsaa enabled (no problem when multisampling set to off) in both menu and
on the track. It doesn't occur in full version of the game. Game uses pixel
shaders 3.
graphic card: GF 9600M GT
drivers: 185.19 (default configuration)
OffscreenRenderingMode: backbuffer (doesn't work with fbo)
Multisampling: enabled
VideoMemorySize: 512
Overrides: d3dx9_36.dll (3.6 MiB), xinput1_3.dll (67.3 KB), openal32.dll (43.0
KB)
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http://bugs.winehq.org/show_bug.cgi?id=12672
Summary: Unimplemented function mshtml.dll.PrintHTML
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://teach2000.memtrain.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: teach2000(a)basement.nl
Created an attachment (id=12332)
--> (http://bugs.winehq.org/attachment.cgi?id=12332)
Error log
Download Teach2000 from http://teach2000.memtrain.com
Install the program (language English)
Start Teach2000
Choose in the menu [File][Open]
Browse to C:\Program Files\Teach2000\Examples\
Open the file 'Old Roman numbers.t2k'
Choose in the menu [File][Print][Normal]
Exp: Print options dialog is shown
Act: Nothing happens
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http://bugs.winehq.org/show_bug.cgi?id=17950
Summary: Okular configuration disappears after choosing other
configuration tab
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
URL: http://windows.kde.org/download.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjudin+wine(a)iki.fi
Okular configuration window disappears when I try to go to change other
settings than General. Steps how to reproduce:
1. Install KDE 4.2.1 from http://windows.kde.org/download.php including
kdegraphics package
2. Open Okular: wine ~/.wine/drive_c/Program\ Files/KDE/bin/okular.exe
3. Open settings dialog by choosing from main menu Settings -> Configure Okular
4. Choose for example "Accessibility" section and settings dialog disappears.
5. When trying to open settings dialog again, it won't succeed anymore.
On Windows the settings dialog works correctly. I'm using 2.6.29-1-amd64 Debian
testing with gcc version 4.3.3 (Debian 4.3.3-3)
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http://bugs.winehq.org/show_bug.cgi?id=14076
Summary: UT3 Wine C++ Runtime Library
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Gendeck(a)gmail.com
Critical error when i launch the game. I have last wine version.
The game no works with UT3v1.0 and UT3v1.2 with same error.
Wine is compatible with aticrossfire?.. Because i have 2 ati 3850 :)
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http://bugs.winehq.org/show_bug.cgi?id=16636
Summary: Black & White 2 Graphics Glitches and Crash
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryanshow(a)gmail.com
Created an attachment (id=18212)
--> (http://bugs.winehq.org/attachment.cgi?id=18212)
a zipped logfile, made from the command "wine white.exe > bw2err.log 2>&1"
I have the latest wine git as of December 26th 2008. I installed Black and
White 2, with both the version 1.1 and 1.2 patches. I also installed the No-CD
patch for SecuROM reasons.
The game opens just fine. The menus work great. The intro video works great
as well. After the video the game loads and that's where the graphical
glitches begin.
It looks as if there are two seperate rendering schemes going on at the same
time. One of the schemes only renders the game's water, and the other renders
the game's land. I have the game in a 800x600 virtual wine desktop, and the
water rendering portion seems to occupy a 640x480 square in the bottom left
corner of the game. The rest is occupied by the land rendering. Interactive
objects such as the game's "creature" the player hand, and scrolls seem to be
unaffected by this issue. I've also attached a screenshot so that what I'm
saying might be better understood.
The second issue is that the game crashes not long after selecting a creature.
If you skip the tutorial island and go straight to the mainland (by pressing
ESC). The game will progress into an in-game video where you're flying over a
reddish sea to an island. Half-way to that island the game crashes.
The attached log files seem to indicate that I'm running out of memory, but my
computer's memory shouldn't be an issue. I'm running Ubuntu Intrepid 64 bit
with 4 gigs of ram and an nVidia 8600 GTS with 512MB of vram.
Also, for some reason when I attempted to direct the output of stdout and
stderr to the log file, the debug output wasn't fully captured. I've included
the history of my bash prompt so that it shows the debug output of the previous
run as well, which had identical results to the one I captured in the log file.
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http://bugs.winehq.org/show_bug.cgi?id=14586
Summary: Installer fails with "access denied" error.
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://www.anquet.co.uk/demo.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prlewis(a)letterboxes.org
Please note that this is a different installer from the one described in bug
#14585.
When running the demo installer, downloaded from
http://www.anquet.co.uk/demo.aspx (the file should be called
Anquet_Maps_v06_6.2.2.exe, NOT setup.exe), the installer crashes very early on.
Wine produces the following on the console:
C:\windows\temp\WZSE0.TMP>.\AnquetMapsV06.msi
Access denied
Thanks.
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