http://bugs.winehq.org/show_bug.cgi?id=9383
Summary: Test Drive: Unlimited No Sound with ALSA
Product: Wine
Version: CVS
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Created an attachment (id=7676)
--> (http://bugs.winehq.org/attachment.cgi?id=7676)
-d3d,+tid,+dsound,+dsalsa,+alsa
The sound is working with OSS. With ALSA there is no sound at all and the game
crashes randomly.
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http://bugs.winehq.org/show_bug.cgi?id=14596
Summary: Some text does not display in Soundslides
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://soundslides.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=14969)
--> (http://bugs.winehq.org/attachment.cgi?id=14969)
Console output from installing and then launching Soundslides
A Ubuntu 8.04 user posted a message on the forum that Soundslides Plus in Wine
was not displaying some of the text that would normally be displayed in
Windows. She posted screenshots of how it appeared on her computer in both Wine
and Windows.
(http://forum.winehq.org/viewtopic.php?t=1771&postdays=0&postorder=asc&start…)
I downloaded the demo and found that the text did not appear on my system
either; a third forum user also confirmed that they saw the problem, too. One
person, however, tested the demo and did not experience this problem. There
was some discussion as to what differences between our systems might be the
cause, but no clear pattern emerged.
The original poster contacted the program's developer, who noted in his reply
that "All of the missing text is rendered via the same font (coded as "_sans"
which should target to your default sans-serif system font)." The developer
thought the problem might be missing MS core fonts, however, both the original
poster and I already had the core fonts on our systems, and copying them to
Wine's windows/fonts directory did not solve the problem.
I am uploading my console output from installing the program and then launching
it, along with a screenshot of what should be the EULA during the install.
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http://bugs.winehq.org/show_bug.cgi?id=10221
Summary: "make test" fails on d3d9/tests/visual.c
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On my Compaq Presario R3000 running Ubuntu Feisty, "make test"
fails because of the following errors in d3d9/tests/visual.c:
visual.c:2271: Test failed: quad 1 has color 00000000, expected 0x00ffffff
visual.c:2273: Test failed: quad 2 has color 00000000, expected 0x00ffff00
visual.c:2275: Test failed: quad 3 has color 00000000, expected 0x000000ff
visual.c:2277: Test failed: quad 4 has color 00000000, expected 0x00ffffff
visual.c:2345: Test failed: quad 1 has color 00000000, expected 0x0000ff00
visual.c:2349: Test failed: quad 3 has color 00000000, expected 0x00ff0000
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http://bugs.winehq.org/show_bug.cgi?id=18583
Summary: Free Realms crashes with unimplemented
D3DXGetDeclVertexSize
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.freerealms.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mike.kaplinskiy(a)gmail.com
CC: mike.kaplinskiy(a)gmail.com
Created an attachment (id=21254)
--> (http://bugs.winehq.org/attachment.cgi?id=21254)
wine debug log
Working around bug 18549 , we get to a point where the game attempts to launch,
but crashes with the above unimplemented function.
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http://bugs.winehq.org/show_bug.cgi?id=18412
Summary: Lord of the Rings Online, image upside down and more
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otomo(a)breanca.net
Created an attachment (id=21007)
--> (http://bugs.winehq.org/attachment.cgi?id=21007)
Screenshot of the problem
Linux ORION 2.6.28-11-generic #42-Ubuntu SMP Fri Apr 17 01:58:03 UTC 2009
x86_64 GNU/Linux ATI 4850
Image upside down in the main menu (only 3d elements) and other glitches that
could see in the screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=18192
Summary: Notepad can only save as ISO-8859
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=20669)
--> (http://bugs.winehq.org/attachment.cgi?id=20669)
comparison
Windows allows saving notepad files as ANSI, Unicode, Unicode big endian, and
UTF-8. Wine always saves at ISO-8859.
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http://bugs.winehq.org/show_bug.cgi?id=18006
Summary: Mp3tag: Crash when using Tag Sources feature
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: the_unknown(a)gmx.net
Mp3Tag v2.43 under wine 1.1.18 crashes while displaying the tracks found using
the Tag Sources feature.
Steps to reproduce:
0. Download and install Mp3Tag v2.43 from
http://download.mp3tag.de/mp3tagv243setup.exe
1. Open a directory with some mp3 files
2. Select one file in the file view
3. In main menu, click on "Tag Sources -> Amazon.com"
4. Enter "Avril"
5. Select album "X-Posed"
6. Click "Next"
7. The results windows pops up and Mp3Tag crashes right afterwards
Tested on Gentoo Linux with both wine from repository and the current git
version built with default settings.
Quoting Mp3Tag author:
http://forums.mp3tag.de/index.php?s=&showtopic=3646&view=findpost&p=36931
> Mp3tag uses the Listview control in callback mode where items are not
> initialized with the actual item text but with a hint to the control that it
> should ask back if it wants the text for a given item/subitem combination
> (text set to LPSTR_TEXTCALLBACK and mask to LVIF_TEXT | LVIF_PARAM when
> adding items). The application then handles the LVN_GETDISPINFO message and
> provides the text only if necessary.
>
> On native Windows this message is only sent, when there is at least one
> column to display text. This is not the case in Wine where the message is
> also sent for Listviews which have no columns at all. Since the album you've
> used for testing doesn't contain any title information on Amazon side, no
> column was added to the tracks list -- but Wine asked Mp3tag to display text
> for the item in the list.
>
> I think it's somewhere in dlls/comctl32/listview.c at LISTVIEW_GetItemT but
> this is only a vague guess.
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http://bugs.winehq.org/show_bug.cgi?id=17706
Summary: EVE Premium and Geforce 6200: FPS drops to 0 during Warp
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: connormcl(a)hotmail.com
I use WINE 1.1.16 patched for ATI model bug on a Geforce 6200.
EVE Version 6.10.84244 and NVIDIA driver 180.22 on x86-84.
The login warp works fine. On all following warps the fps drops to 0 until the
warp is finished. Wine does not crash.
Console output:
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x3002a 0x00000000
fixme:imm:ImmReleaseContext (0x3002a, 0x138468): stub
connor@sleipnir:/work/evewine1> fixme:reg:GetNativeSystemInfo (0x33b778) using
GetSystemInfo()
fixme:imm:NotifyIME NI_CLOSECANDIDATE
fixme:dsound:DllCanUnloadNow (void): stub
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:imm:NotifyIME NI_CLOSECANDIDATE
fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (c8000014)
fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (c8000014)
fixme:d3d_texture:basetexture_apply_state_changes Unrecognized or unsupported
D3DSAMP_MINFILTER value 2 D3DSAMP_MIPFILTER value 3
fixme:d3d_texture:basetexture_apply_state_changes Unrecognized or unsupported
D3DSAMP_MINFILTER value 2 D3DSAMP_MIPFILTER value 3
Directly after initiating the warp, this is shown:
fixme:d3d_texture:basetexture_apply_state_changes Unrecognized or unsupported
D3DSAMP_MINFILTER value 2 D3DSAMP_MIPFILTER value 3
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http://bugs.winehq.org/show_bug.cgi?id=17318
Summary: winemenubuilder fails to create proper menu structure
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
CC: damjan.jov(a)gmail.com
After installing of any application winemenubuilder fails to create proper menu
structure and puts all the links under "Application".
The bug is in write_menu_file() function:
if (ret)
ret = (rename(tempfilename, menuPath) == 0);
Raname does not work across file systems. And I have /tmp on a separate mount.
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http://bugs.winehq.org/show_bug.cgi?id=17253
Summary: Luka: removal of DIB section hack in WriteFile causes
regression
Product: Wine
Version: 1.1.13
Platform: PC
URL: http://www.luka.polizei-beratung.de/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: julliard(a)winehq.org
The game "Luka und das geheimnisvolle Silberpferd" v1.0.1 is affected by a
regression introduced in
commit e016d2ec5e38a4128840d5444225a2ecfaead5de
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Jan 14 20:20:14 2009 +0100
kernel32: Remove the DIB section hack in WriteFile now that NtWriteFile
takes care of it.
5 lines of code in dlls/kernel32/file.c
Prior to it, it would start fine. Since then, it exits soon after start,
reporting fifty thousand times the following error:
err:wgl:X11DRV_wglGetPixelFormatAttribivARB (0x220): unexpected
iPixelFormat(<NNNNNNNNNN>) vs nFormats(16), returns FALSE
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