http://bugs.winehq.org/show_bug.cgi?id=13922
Summary: configure script produces misleading warning about
libhal
Product: Wine
Version: 1.0-rc4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shacklein(a)gmail.com
This is true in 1.0-rc5, but I can't select that as a Version.
The following warning produced by the configure script can be misleading:
configure: libhal development files not found, no dynamic device support.
This warning occurs on Debian Unstable/amd64, where there is no
/usr/lib32/libdbus-1.so by default. Creating a symlink that points to
/usr/lib32/libdbus-1.so.3 fixes the error.
It would be more helpful if the message indicated missing dbus.
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http://bugs.winehq.org/show_bug.cgi?id=13917
Summary: Supreme Commander won't let me select high fidelity
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
This game let's me select high fidelity in the options on Windows on the same
hardware. In Wine, I can only choose between Low and Medium.
I think the game determines the available options on the graphics capabilities
that get reported to it. So I don't know if it's really a Wine problem or one
of the Linux Nvidia driver (I use 169.12 on GF8600GT. Even a 6800LE on Windows
allows for high fidelity)
I'm happy to help in case of further questions (like testing what capabilites
the game asks for)
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http://bugs.winehq.org/show_bug.cgi?id=13705
Summary: keyboard does not work in Trackmania Nations Forever
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=12137
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: boeser.wolff(a)web.de
Created an attachment (id=13720)
--> (http://bugs.winehq.org/attachment.cgi?id=13720)
stderr from TMNF test run
During a testing run with win 1.0rc2 on Debian lenny/sid (almost all packages
from testing) I found the keyboard is not working:
I cant enter any text inside a game, thus I cant create any accout to test it
further.
Instead the characters entered appear on stderr and are passed to the shell on
exit.
See attachment lines 262-267:
user@host:~/.wine/drive_c/Programme/TmNationsForever$
CFGCCFGasdfsdsdfaasccfadsfsdaddfasdCFfixme:d3d9:Direct3DShaderValidatorCreate9
stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x1622f8) : stub
fixme:dsound:DllCanUnloadNow (void): stub
-bash: CFGCCFGasdfsdsdfaasccfadsfsdaddfasdCF: command not found
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http://bugs.winehq.org/show_bug.cgi?id=13266
Summary: ArchiCad 11 installer: Crashes after extraction (Java
related?)
Product: Wine
Version: 1.0-rc1
Platform: PC
URL: http://archicad.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kopseng(a)stud.ntnu.no
Created an attachment (id=13111)
--> (http://bugs.winehq.org/attachment.cgi?id=13111)
Output from running AC11-NOR.exe, and Setup.exe manually after extraction
Trying to run the installer for ArchiCad 11, it fails after extraction.
Going into the directory c:\windows\temp\ArchiCad 11, where the files were
extracted, and starting up Setup.exe, if fails within a second with a page
fault.
Before Setup crashes, a "Installing Java Runtime" briefly flashes on screen.
I can't read the output, but it might be Java related, seeing that the Java
Runtime that comes with the demo also crashes (but that might be a whole other
bug report). ArchiCad is java based, so the JRE install is vital.
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http://bugs.winehq.org/show_bug.cgi?id=12169
Summary: Supreme Commander: Black bar obscuring screen when
fidelity >low
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
As soon as the fidelity is set from low to medium, there will be a black bar
obscuring half of the screen (terrain textures, to be to the point)
This seems to be somehow related to shadows. Enabling shadows to either low or
medium settings results in the black bar shrinking from the upper half of the
screen to only obscuring the upper right corner.
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http://bugs.winehq.org/show_bug.cgi?id=12137
Summary: Test Drive: Unlimited slow performance
Product: Wine
Version: 0.9.57.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Created an attachment (id=11533)
--> (http://bugs.winehq.org/attachment.cgi?id=11533)
console log
Gameplay is almost impossible. Guessing from the output in the console, its
searching for suitable pixelformat.
wine is 0.9.58
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http://bugs.winehq.org/show_bug.cgi?id=11942
Summary: Trouble with actor's shadow in "Journey to the Center of
the Earth"
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://www.journey-earth.com/data/eng/homepage_eng.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iliotropion2006(a)yandex.ru
Created an attachment (id=11251)
--> (http://bugs.winehq.org/attachment.cgi?id=11251)
screenshot
Actor's shadow displayed incorrectly since wine 0.9.57. In wine 0.9.56 it's OK.
See screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=10981
Summary: Anti-Grain Geometry GDI Demo does not run
Product: Wine
Version: 0.9.52.
Platform: PC
URL: http://www.antigrain.com/demo/index.html
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
The Anti-Grain Geometry GDI Demo cannot run due to the following unimplemented
gdiplus functions:
GdipGraphicsClear (the one it actually crashes on)
GdipFillEllipse
GdipCreateAdjustableArrowCap
GdipDrawImagePointRectI
GdipCloneImage
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http://bugs.winehq.org/show_bug.cgi?id=10551
Summary: When emulating Sprint-Layout the mouse doesn't catch
obercts
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P4
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chiliov(a)yandex.ru
Sprint Layout - a very good and simple CAD program for PCB design. On windows
OS it works fine, but when emulated the mouse doesn't catch tracks, routes and
pads. I must make a group with the mouse to move something, and that decreases
the productivity a lot. Here's the Sprint-layout homepage:
http://www.abacom-online.de/uk/html/sprint-layout.html
See what you can do. Regards!
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