http://bugs.winehq.org/show_bug.cgi?id=11578
Summary: Windows Mesenger doesn't run (infinite loop)
Product: Wine
Version: 0.9.54.
Platform: PC
URL: http://www.microsoft.com/Downloads/details.aspx?FamilyID
=a8d9eb73-5f8c-4b9a-940f-9157a3b3d774&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elicoten(a)live.co.uk
Created an attachment (id=10752)
--> (http://bugs.winehq.org/attachment.cgi?id=10752)
Console output
Windows Messenger will not start. In the AppDB, some have reported connection
errors, but I can't even get it to start.
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http://bugs.winehq.org/show_bug.cgi?id=11281
Summary: CJK input many issues
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)centrum.cz
Created an attachment (id=10369)
--> (http://bugs.winehq.org/attachment.cgi?id=10369)
An approximation of Japanese legacy application
There are so many issues I don't know where to start.
The good thing is the input sort of works so there must be something present in
Wine that handles it one way or another. However, it is unusable in its current
state.
First, a CJK font is needed which is not normally present in Wine. Also Wine
cannot pull characters that do not exist in current font from other fonts so
all relevant system fonts have to be mapped to something that actually contains
the characters.
For Japanese the font Kochi Gothic is quite useful but it does not contain much
in the latin range.
Now in the Wine notepad the Japanese characters are displayed only if you go to
the font selection, select a font with Japanese characters, and select the
Japanese script. I don't know why is that, some Latin accented characters are
displayed even if Japanese script is selected but not the other way around.
Now typing Kana (and even Kanji) works with scim in notepad except the cursor
is always positioned in front of the part just inserted (is not moved after
inserting characters). Doing some cursor movement appears t orestore the cursor
to the right position.
However, typical win32 application is codepage based, and would only work with
SJIS encoding. After generating a SJIS Japanese locale and executing the
included test application with
LANG=ja_JP ./testwin.exe
I get the text displayed correctly. Unfortunately, now the input does not work
because scim runs in UTF-8, and wine in SJIS. This is the same as any other X
applications run in that locale. However, starting a whole X session in an
obscure Japanese locale is not a solution (although it seems the application
would work).
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http://bugs.winehq.org/show_bug.cgi?id=11251
Summary: Photoshop CS2 update process funky
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Installing and running CS2 trial now works if you do
winetricks vcrun6 corefonts
The built-in updater has some quirks.
First, the dialog that says updates are available
has a "Details" button. If you click that,
it gives you a tree control with checkboxes
for each updatable component. Clicking on
one of the checkboxes causes the dialog to
be dismissed! This is surprising and probably wrong.
Second, once update is complete, it asks whether
you want to update. Whatever you do, the app
keeps running. Even restarting the app doesn't
make the update finish; you have to explicitly quit and
run wineboot by hand.
Other than that, it seems offhand to work.
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http://bugs.winehq.org/show_bug.cgi?id=10862
Summary: Hitman bloody money crashes by entering the main menu
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehqbugs(a)bugmenot.com
Created an attachment (id=9755)
--> (http://bugs.winehq.org/attachment.cgi?id=9755)
wine HitmanBlo...exe
I have installed HBM with wine0951 when i start the game i see the intro videos
and then it crashes
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http://bugs.winehq.org/show_bug.cgi?id=10656
Summary: EQ2 Fullscreen Crash
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam(a)thenerdshow.com
When run fullscreen I get a null pointer exception, then it tries to do a
SymInitialize(ffffffff,00000000,00000001) with the value followed by
fixme:dbghelp:SymInitializeW what to do ?? Log attached.
Windowed mode works.
AMD64
nVidia 6800
2GB RAM
Fedora 8_64
custom built wine-git
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http://bugs.winehq.org/show_bug.cgi?id=18618
Summary: Call of Cthulhu: Slow preformance in main menu and
inventory
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=5957
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knaprigt(a)gmail.com
This problem was previously reported as bug 12250 (
http://bugs.winehq.org/show_bug.cgi?id=12250 ) but closed again as resolved
with Wine 0.9.60, which doesn't seem to be the case, at least not on my system.
The following is the original bug as reported by Viktor Kojouharov:
-----------
In Call of Cthulhu (
http://appdb.winehq.org/objectManager.php?sClass=application&iId=3981 ), the
mouse movement in the main (or any other) menu, as well as the inventory
system, is extremely slow and jerky. When moving the mouse, the cursor will not
move, but after a second or two, will teleport somewhere in the intended
directory.
This is actually a regerssion. Prior to 0.9.56, the mouse was slow, but with
0.9.56, the problem was fixed. With 0.9.57 however, the problem was
resurrected, and it is still present in 0.9.58.
-----------
I'm having the exact same problem using Wine 1.1.22, 1.1.21 and 0.9.60 (which
was the version reported to solve it).
Besides using different versions of Wine I've tried various values for
OffscreenRenderingMode, same thing for VideoMemorySize, running Wine without
sound, running in a virtual desktop, running in fullscreen, using different
video drivers, using different window managers, etc. etc.
One (strange) thing that seems to effect the slowdown in the main menu is
running Wine with WINEDEBUG=+d3d. This actually kills the lag in the menu, but
on the other hand brings the rest of the game down to a crawl, which makes the
"trick" pretty useless. WINEDEBUG=+dinput also makes a differnce but not as
much as +d3d, while other debug settings that spit out a lot of stuff to the
terminal like, +dsound or +heap doesn't seem to effect the problem at all.
Also, I'm using driver version 180.51 from Nvidia (also tested with ver.
173.14.16) with a GeForce 9600 card, x86 Gentoo system with a 2.6.29 kernel.
Attaching output of "WINEDEBUG=+d3d wine Engine/CoCDCoTELauncher.exe". The
interesting part (in the main menu) should proly start around line 12880, I
think.
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http://bugs.winehq.org/show_bug.cgi?id=18706
Summary: Assassin's Creed: unable to play with ORM=fbo
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
I'm using Wine 1.1.22 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
ORM=fbo
GFX NV GF 9xxx (drivers 185.18.14)
The problem is that game (patched to 1.02) after some time is unable to play.
The image freezes. I can do mouse movement and sometimes I see that something
changes on the screen but image does still look like freezed so i cannot play.
I do hear sound. The game doesn't crash.
The problem doesn't occur at all when ORM=backbuffer
In terminal there is repeating
fixme:d3d_surface:surface_load_ds_location (0x463d0e0) Not supported with fixed
up depth stencil
fixme:d3d_surface:surface_load_ds_location (0x463d0e0) Not supported with fixed
up depth stencil
fixme:d3d_surface:surface_load_ds_location (0x463d0e0) Not supported with fixed
up depth stencil
fixme:d3d_surface:surface_load_ds_location (0x463d0e0) Not supported with fixed
up depth stencil
fixme:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY
(0x505) from glGetTexImage() @ surface.c / 210
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http://bugs.winehq.org/show_bug.cgi?id=14305
Summary: DII: Lord of Destruction Install Fails w/ CVS and
20040615
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://appdb.winehq.org/appview.php?versionId=315
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iconrad01(a)cox.net
CC: Curtisbeckler(a)yahoo.com, carlos.eduardo.br(a)gmail.com,
ningo(a)gmx.net, iconrad01(a)cox.net
+++ This bug was initially created as a clone of Bug #2367 +++
The installer for Lord of Destruction fails when trying to patch d2char.mpq.
The bug is apparent in the recent CVS and 20040615 versions of wine.
To reproduce this bug:
1) Install Diablo II. I've experienced the problem with both the multiplayer
and full installation levels. I'd recommend using the multiplayer install just
because its faster.
2) Attempt to install the Lord of Destruction Expansion. About midway through
the process the bug presents itself.
If you are using 20040615, the installer will appear to freeze after copying
the
file c:\Program Files\Diablo II\xreadme.htm
If you are using cvs, an additional error window will appear that displays the
following message:
Setup was unable to add the following file to c:\Program Files\Diablo
II\d2char.mpq:
binkw32.dll
Error 0x85200064:
(P:\Data\D2\TOOLS\Diabinst\Source\MpqUtil.cpp:32)
Installation aborted.
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http://bugs.winehq.org/show_bug.cgi?id=15326
Summary: ntdll:NtCreateFile is not parsing the file create string
correctly so fails
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
ntdll:NtCreateFile
L"\\??\\D:\\everquest\\C%3A\\Program%20Files\\Sony\\Station\\LaunchPad\\" not
found (c000003a)
should actually be:
c:\\Program Files\\Sony\\Station\\LaunchPad\\
not the above where it adds the execution directory in front of the string
and it should translate %3A to : and %20 to < >
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