http://bugs.winehq.org/show_bug.cgi?id=18269
Summary: Keep "Show all tests" expanded when selecting test
results
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Go to an app in the db.
Click on "Show all tests".
Select a test.
View goes back to showing five tests.
To view another older test.
Click on "Show all test".
Select a test....
At the moment, this has to be repeated every time you want to view an old test
(which you might want to do when looking for regressions, for example).
Is it possible to change this to remember that you've clicked on "Show all
tests" for that app? I don't mean permanently, just while you're browsing the
test result for that app.
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http://bugs.winehq.org/show_bug.cgi?id=18664
Summary: Merging an application with itself causes all child
objects to be deleted
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=appli
cation&iId=9759
OS/Version: other
Status: NEW
Keywords: source
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Just happened with this app:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=9759
Rosanne had processed this app just before I opened it to process. The result
being that the appdb found a duplicate entry: but it was the same app.
(Carelessly) I merged the app with itself, this deleted all versions and test
data.
A number of possible solution:
1. Apps shouldn't find themselves as duplicates (identifiable by their numeric
ID).
2. An error message should appear when attempting to merge an app with itself.
3. It certainly shouldn't delete all objects at a bare minimum.
Better yet of course: Once an app is processed, attempting to process it again
should report an error and fail, e.g. "App already processed."
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http://bugs.winehq.org/show_bug.cgi?id=19112
Summary: Can't install Need for Speed 3 in WinXP environment
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Hi,
when i try to run Need for Speed 3's "wine setup.exe" and Winecfg is set to
Windows XP, i will get following error message:
"Sorry, Need For Speed III only runs in Windows 95 and Windows 98."
But the real problem will be somewhere else, because i'm able to run the
setup.exe under true MS's WinXP without any problem.
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http://bugs.winehq.org/show_bug.cgi?id=5278
Saulius K. <saulius2(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|unspecified |20050930
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http://bugs.winehq.org/show_bug.cgi?id=18665
Summary: Duplicates page reports permission denied
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
URL: http://bugs.winehq.org/duplicates.cgi
OS/Version: other
Status: NEW
Keywords: source
Severity: trivial
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Blocks: 16715
http://bugs.winehq.org/duplicates.cgi
"An error occurred opening today's dupes file: Permission denied."
Unless it's been moved?
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http://bugs.winehq.org/show_bug.cgi?id=7698
jasonathey(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jasonathey(a)gmail.com
--- Comment #178 from jasonathey(a)gmail.com 2009-06-28 20:11:50 ---
In wine 1.1.24 I was receiving this crash with most every 'hl2.exe' based
game--
fixme:font:WineEngRemoveFontResourceEx :stub
fixme:font:WineEngRemoveFontResourceEx :stub
fixme:avifile:AVIFileExit (): stub!
wine: Unhandled page fault on read access to 0x00000024 at address 0xe0bb423
(thread 0041), starting debugger...
Putting in the entry entry for hl2.exe to always start as 'Win98' instead of
'WinXP' caused this problem to go away entirely using -dxlevel 81, -dxlevel 90,
and -dxlevel 95
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http://bugs.winehq.org/show_bug.cgi?id=5720
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2009-06-28 19:22:17 ---
Reported fixed.
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http://bugs.winehq.org/show_bug.cgi?id=19113
Summary: Need for speed 3 - wrong detection wheel
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Hi,
when i try to setup wheel's dead zones under Need for speed 3 (NFS), it
incorrectly detects wheel. Wheel is detected twice and one has wrong dead zone
setting.
In wine-1.1.24 NFS detects the wheel twice with the same correct name of wheel.
In wine-0.9.58 NFS detects the wheel once with the correct name of wheel and
once like /dev/input/event8.
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http://bugs.winehq.org/show_bug.cgi?id=5720
jim <jimportal(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jimportal(a)gmail.com
--- Comment #7 from jim <jimportal(a)gmail.com> 2009-06-28 17:57:46 ---
I Tested with 1.1.24 (clean .wine directory) and could not get it to crash.
Terminal output is the same as Austin's without the crash at the end.
Looks fixed to me.
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http://bugs.winehq.org/show_bug.cgi?id=9221
--- Comment #31 from Wylda <wylda(a)volny.cz> 2009-06-28 17:19:18 ---
Hi,
during playing of Need for speed 3 (NFS):
1. I'm missing some force feedback effects like engine's rumble or effects when
driving on dust/grass/wooden bridge
2. There is wrong behavior when hitting right or left side of car, the wheel's
force is always to the left
3. Console is flooded all the time by message:
fixme:dinput:LinuxInputEffectImpl_Download Could not upload effect. Assuming a
disconnected device 47 "Invalid argument".
4. In Menu "Control" there is a console message:
fixme:dinput:joy_polldev joystick cannot handle type 21 event (code 96)
Wine-1.1.24 and no need to apply here mentioned patch to get force feedback to
work.
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