http://bugs.winehq.org/show_bug.cgi?id=19515
Summary: Warcraft 3 crash
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edgar_trania(a)yahoo.com
seems like resolution couldnt back to normal display settings
after
game crash from the start nothing can see but black screen
attached is details please see
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http://bugs.winehq.org/show_bug.cgi?id=9888
Summary: Transformers (Game): No Pixel Shaders 1.1 support!
Product: Wine
Version: 0.9.46.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dark.guy.2008(a)gmail.com
Created an attachment (id=8381)
--> (http://bugs.winehq.org/attachment.cgi?id=8381)
Wine's console output
On a working box with Windows XP which can run Transformers very happily, it
won't even start on WINE, saying there's no pixel shaders 1.1 support.
The game requires d3dx9_31.dll and xinput1_3 to be copied on the game's root
folder (or wine's c windows\system32) in order to keep running (else it says it
can't find those files).
After that's done, the following errors occur (shown in attachment).
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http://bugs.winehq.org/show_bug.cgi?id=17119
Summary: DiscSpeed throws numerous errors using Wine 1.1.13
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scorpiondb(a)scorpiondb.com
Created an attachment (id=18963)
--> (http://bugs.winehq.org/attachment.cgi?id=18963)
errors that were displayed after trying to run DiscSpeed
Kubuntu 8.10 64-bit
KDE 4.1.3
DiscSpeed 4.11.2.0
Wine 1.1.13
I tested DiscSpeed v4.11.2.0 using Wine 1.1.13 and was unable to open the
application. The attachment contains all of the errors that were displayed
after running "wine DiscSpeed.exe".
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http://bugs.winehq.org/show_bug.cgi?id=19528
Summary: ConText: Program Error (winemenubuilder.exe)
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmpeters63(a)gmail.com
When installing ConText v0.98.5 on Ubuntu 9.04 (Jaunty Jackalope) everything
seems to be fine but a Program Error pop up window appears stating the
following:
"The program winemenubuider.exe has encountered a serious problem and needs to
close. We are sorry for the inconvenience."
The funny thing is ConText works fine otherwise with Wine? - Not sure why that
pop up occurs. Because it also occurs when running the application through wine
once installed. I simple close and go about my work and like I said ConText
seems to work just fine otherwise.
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http://bugs.winehq.org/show_bug.cgi?id=9158
Sjors Gielen <dazjorz(a)dazjorz.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dazjorz(a)dazjorz.com
nathan.n <saturn_systems(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |saturn_systems(a)yahoo.com
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|patch |
Component|-unknown |ntdll
Summary|"Microsoft .NET Framework |"Microsoft .NET Framework
|3.0 Redistributable |3.0 Redistributable"
|Package" fails to install |install fails to skip file
| |with , fails
--- Comment #19 from Sjors Gielen <dazjorz(a)dazjorz.com> 2009-05-24 13:39:23 ---
(In reply to comment #18)
> I've been thinking about how to handle FILE_ATTRIBUTE_HIDDEN in Wine. In
> Nautilus (and probably other file managers) you can hide files by creating a
> file called ".hidden" and listing the names of the files you wish to hide.
>
> Once possible proper fix for this bug (aside from the workaround posted) is to
> alter create_file (server/file.c) to add an entry to a .hidden file in the
> destination directory when a file is created with FILE_ATTRIBUTE_HIDDEN set.
> Then FindFirstFile/FindNextFile could check this file (if it exists) and ignore
> any files listed.
>
> This should give the behaviour needed without having to rename the files so
> they are prefixed with a dot.
As far as I can see, '$shtdwn$.reg' is not prefixed with a dot or anything, so
that can't be the problem here... Right?
--- Comment #20 from Austin English <austinenglish(a)gmail.com> 2009-05-24 14:16:32 ---
(In reply to comment #19)
> As far as I can see, '$shtdwn$.reg' is not prefixed with a dot or anything, so
> that can't be the problem here... Right?
The problem is the installer expects the file to be hidden, in the Windows way,
e.g., not a '.', but given the hidden attribute, which Wine does not support.
--- Comment #21 from Sjors Gielen <dazjorz(a)dazjorz.com> 2009-05-25 15:24:50 ---
(In reply to comment #20)
> The problem is the installer expects the file to be hidden, in the Windows way,
> e.g., not a '.', but given the hidden attribute, which Wine does not support.
You said:
> This should give the behaviour needed without having to rename the files so
> they are prefixed with a dot.
I thought this was the way Wine does it now :)
What about this: Wine gets (for case insensitivity) a solution like ciopfs: all
files are stored in lower case, and then Wine keeps a database file (sqlite or
so?) containing the original filename and other non-ext properties, like
whether they are hidden. Using SQLite, it wouldn't be too slow; Wine doesn't
need to read all files in the directory since the files are lowercase.
It only needs to search if the lowercase file does not exist, in which case it
does search and if it finds a file, it renames it to lowercase and adds it to
the database to speed up future searches; this is necessary to merge from older
Wine versions. This solution will only be noticeably slow when an application
continuously asks for a non-existent file; and it will be just as slow as the
old Wine solution. It will also be backwards compatible, only older versions of
Wine will not return the original filename but the lower case one (since they
search the whole directory anyway).
Any objections, except that SQLite support is needed?
--- Comment #22 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-05-25 16:05:44 ---
(In reply to comment #21)
> Any objections, except that SQLite support is needed?
You forgetting that Wine doesn't have it's own FS. Nothing prevents a program
outside of Wine to copy a file into "C:".
Also what about the rest of the root file system (/)?
This can only be supported for files created from within Wine. The actual
attributes can be stored in the special hidden file in the same directory
(preferred) or the globally (not portable).
--- Comment #23 from Sjors Gielen <dazjorz(a)dazjorz.com> 2009-05-25 17:48:39 ---
(In reply to comment #22)
> (In reply to comment #21)
> > Any objections, except that SQLite support is needed?
> You forgetting that Wine doesn't have it's own FS. Nothing prevents a program
> outside of Wine to copy a file into "C:".
That's only a real problem as far as that program only writes lowercased
files... I think that's an acceptable thing, isn't it?
> Also what about the rest of the root file system (/)?
It would just work like wine works now; readdir() I guess. :)
> This can only be supported for files created from within Wine. The actual
> attributes can be stored in the special hidden file in the same directory
> (preferred) or the globally (not portable).
Ok. I agree the main flaw in the idea (the fact that from outside wine, the
case insensitivity isn't enforced) makes it a no-go. I could implement this
special hidden file support (or even generally, extra file flag support) in
Wine, but it may take a moment since I'm totally not accustomed to Wine's
source, I've never seen a bit of it.
If there's anything I should read about the plans related to this before I
start, please drop me some links and I'll get coding. (that's apart from the
normal stuff a beginning Wine developer should read, I can find those on my own
;) )
--- Comment #24 from Dan Kegel <dank(a)kegel.com> 2009-07-30 13:40:43 ---
maybe one could use xattr to store a user.wine.hidden
attribute with the file... but Ubuntu doesn't ship with
/home mounted with user_xattr, so that's not likely to
fly any time soon.
--- Comment #25 from Dan Kegel <dank(a)kegel.com> 2009-07-31 15:42:37 ---
Changing description as suggested by AF to just the hidden file bug,
changing category to ntdll.
Will file another bug for the next remaining problem.
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http://bugs.winehq.org/show_bug.cgi?id=3231
--- Comment #12 from Nikolay Sivov <bunglehead(a)gmail.com> 2009-07-31 15:19:24 ---
Created an attachment (id=22742)
--> (http://bugs.winehq.org/attachment.cgi?id=22742)
Column reordering implementation
Hi, this patch should complete column reordering implementation. It should
apply cleanly on current (wine-1.1.26-232-g39876f4).
I'd like to see any feedback/test results here to catch any possible
regressions, test it please with all ListView applications available for you.
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http://bugs.winehq.org/show_bug.cgi?id=5977
Christoph Korn <c_korn(a)gmx.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |c_korn(a)gmx.de
--- Comment #14 from Christoph Korn <c_korn(a)gmx.de> 2009-07-31 13:21:36 ---
In wine-1.1.26 there are additionally these lines in the log:
err:d3d_surface:IWineD3DSurfaceImpl_ModifyLocation 0x1e1970: Surface does not
have any up to date location
fixme:d3d_surface:surface_load_ds_location No up to date depth stencil location
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http://bugs.winehq.org/show_bug.cgi?id=19447
Summary: Paint Shop Pro 6.02 demo crashes on startup
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.oldversion.com/download/psp602.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=22588)
--> (http://bugs.winehq.org/attachment.cgi?id=22588)
Paint Shop Pro 6.02 demo backtrace
With wine-1.1.26-231-gfe9d360, starting Paint Shop Pro 6.02 immediately results
in a crash, with the application simply hanging afterwards. A backtrace is
attached.
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http://bugs.winehq.org/show_bug.cgi?id=5829
--- Comment #12 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-07-30 23:36:15 ---
If it's a regression since the time it's been reported fixed please perform
the regression test.
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http://bugs.winehq.org/show_bug.cgi?id=19521
Summary: Command and Conquer Generals (Zero Hour) doesn't draw
ground textures (possible shader issue)
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: inciner(a)gmail.com
CC: inciner(a)gmail.com, 35shikoku(a)gmail.com
Created an attachment (id=22719)
--> (http://bugs.winehq.org/attachment.cgi?id=22719)
No ground textures in 1.1.26; output log here
+++ This bug was initially created as a clone of Bug #5829 +++
The ground in the game stays a particular colour rather than being the texture
it should be. i.e. the island in the intro the ground is just white and
starting another skirmish map where the ground should also be desert it starts
out white then after clicking on any unit/building changes to an off shade of
pale green. All units and buildings etc are textured fine.
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