http://bugs.winehq.org/show_bug.cgi?id=13382
Summary: Visual Trader - Cannot connect to server
Product: Wine
Version: unspecified
Platform: Other
URL: http://www.cmsfx.com/en/trading-software/
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2gaz(a)yahoo.com.au
A bug was recently fixed with Visual Trader in this new edition of wine. That
has been resolved and now a new problem. I cannot log into Visual Trader using
wine because it fails to detect and connect to the server.
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http://bugs.winehq.org/show_bug.cgi?id=19606
Summary: Ultravnc: vncviewer screen is skew
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.uvnc.com/download/1064
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stefan.Leichter(a)camLine.com
Created an attachment (id=22860)
--> (http://bugs.winehq.org/attachment.cgi?id=22860)
Screenshot
See the attached screenshot. The screenshot contains in the left top corner a
vmware console running windows 2000. Ultravnc SC is running inside the console
sending the GUI to the UltraVNC vncviewer 1.6.0.4 running in wine (lower right
corner). Vncviewer is started in listen mode.
Ultravnc SC was created today at http://www.heise.de/netze/tools/fernwartung
System is Debian Lenny 32bit
Nvidia GeForce4 Ti 4200
nvidia-glx-legacy-96xx_96.43.07
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http://bugs.winehq.org/show_bug.cgi?id=7974
dachande(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dachande(a)gmx.net
--- Comment #7 from dachande(a)gmx.net 2009-08-06 15:49:40 ---
It looks like there is a workaround for this bug.
If you want to configure the controls, start Soldat in a virtual desktop. Then
click on the key you want to configure. The mouse disappears. Move it up until
you reach the titlebar of the virtual desktop (the mouse will appear again) and
focus it by clicking on it. Then type the key/mousebutton you want to assign.
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http://bugs.winehq.org/show_bug.cgi?id=19587
Summary: Download URLs are not being saved
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=appli
cation_queue&sTitle=Submit+Application&sAction=add
OS/Version: Linux
Status: NEW
Keywords: regression, source
Severity: minor
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Download URLs are not being saved when submitting new apps or new versions.
To recreate:
Click submit app.
Fill in details (including download URL).
Hit preview (or save).
The download URL is lost.
This has only changed recently.
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http://bugs.winehq.org/show_bug.cgi?id=18589
Summary: Merging versions does not move all child objects
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
I've just merged the Google Chrome versions as there was entries for each minor
version with one test result in each.
Unfortunately, on doing so, comments and bug links were deleted and not moved.
Comments are no big loss, but having to search for the bugs and add them again
is a pain. No emails are sent to say what bugs were deleted.
Is this intentional, or has something gone wrong?
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http://bugs.winehq.org/show_bug.cgi?id=8724
Denilson F. de Sá <denilsonsa(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |denilsonsa(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=19603
Summary: Windows Media PLayer 10 plays almost perfect
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vaneulinh(a)gmail.com
i download Windows media player 10 cracked without genuine key validations
system and download a offline version and it worked however i get some minor
errors display box...
MSG Box
Program error
"The program wmplayer.exe has encountered serious problems and needs to close.
We are sorry for the inconvenience.
"This can be caused by a problem in the program or a deficiency in wine"
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http://bugs.winehq.org/show_bug.cgi?id=19591
Summary: TeXnicCenter does not start
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=22845)
--> (http://bugs.winehq.org/attachment.cgi?id=22845)
console output
TeXnicCenter is an open-source WYSIWYG TeX editor. It does not start under Wine
1.1.26.
The console output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=17670
Summary: SvenCoop4B: Disconnect-reconnect-disconnect-... loop
after joining
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jounijarvis(a)gmail.com
CC: jounijarvis(a)gmail.com
After I've joined a server, I get disconnected and automatically reconnected,
then disconnected and reconnected. This loop keeps occurring endlessly.
My report:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=14980&iTesting…
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http://bugs.winehq.org/show_bug.cgi?id=16889
Summary: Very bad performance in Monolith games (NOLF, F.E.A.R.)
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zarquon(a)t-online.de
Many Monolith games show very bad performance (at least in some levels). The
most extreme one is naturally F.E.A.R. (although AFAIK I have everything set to
medium and optimized my WINE settings according to AppDB, e.g. hardware shaders
and offscreen rendering to FBO), but since I also encountered rather hefty
performance problems in the much older "No one lives forever" series I think
the bottleneck is probably code typically used in many Monolith games,
isolating which may be much simpler in older games like NOLF, as opposed to
pretty cutting edge stuff like F.E.A.R.
I have an x86_64 dual core Linux system with 4 GB of main memory and an Nvidia
GF7900GS with 512MB RAM, which can run even Prey under Wine like a charm. In
F.E.A.R. OTOH, frame rates dropped to something like 4 FPS on the most extreme
occasions, despite medium settings. When I monitored my graphics card's
temperatures during one session, it looked like it wasn't really doing much, so
the bottleneck has to be somewhere in the emulation layer.
Looks like you can download a demo version of NOLF here:
http://www.fileplanet.com/49582/40000/fileinfo/No-One-Lives-Forever-Demo
and NOLF2 would be here:
http://www.gamespot.com/pc/action/noonelivesforever2asihw/download_2880459.…
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