http://bugs.winehq.org/show_bug.cgi?id=18423
Summary: Wine 1.1.21 + uTorrent 1.8.2
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drightler(a)technicalogic.com
After upgrading wine from 1.1.20 to 1.1.21 the UPnP port mapping in uTorrent
1.8.2 stops working. Downgrading back to 1.1.20 fixes the issue.
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http://bugs.winehq.org/show_bug.cgi?id=18364
Summary: utorrent with an https tracker url stops working
Product: Wine
Version: 1.1.20
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: howl.nsp(a)gmail.com
Created an attachment (id=20926)
--> (http://bugs.winehq.org/attachment.cgi?id=20926)
utorrent dump files with .19 and .20 wine
uTorrent 1.8.x crashes after time running when at least one torrent with an
https url tracker is on it. The program tray icon stays and if you double click
on it the window program is shown but it doesn't paint anything. Also the
bittorrent connections stops to work.
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http://bugs.winehq.org/show_bug.cgi?id=18040
Summary: Mass Efffect GPF Regression. 1.1.19
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chadwick(a)clan-mac.com
So I tried this with the binary from Scott Ritchie for ubuntu 1.1.19 and Mass
Effect Pops up this GPF window.
I have a backtrace I'll post now too.
If you give me commands to run I'll run them.
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http://bugs.winehq.org/show_bug.cgi?id=17581
Summary: Steam will not begin installation, segmentation fault,
perhaps
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julian.lam(a)gmail.com
Created an attachment (id=19738)
--> (http://bugs.winehq.org/attachment.cgi?id=19738)
Error Log, WINE output
Steam runs and logs in as normal, but I cannot install any games using the
"Games" menu, as the program freezes immediately after pressing the "Install"
button. As far as I know, there are no alternate methods of installation, and I
must go through the Steam menu to install games.
I've attached a log detailing the applicable error messages.
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http://bugs.winehq.org/show_bug.cgi?id=17532
Summary: Satori Bulk Mailer - adding modules fails
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
URL: http://www.satorisoftware.com/Products/request-
trial.aspx
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=19658)
--> (http://bugs.winehq.org/attachment.cgi?id=19658)
error screenshot
Got some trial software at work today, tried it under Wine.
Registry key works fine, but attempting to add a registration key for one of
its modules (address correction) fails. It accepts the key as valid, but shows
the expiration date as 00/00/0, then won't let you install, since you don't
have any valid addons.
Seems you can request a free cd, for those wanting to test.
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http://bugs.winehq.org/show_bug.cgi?id=16658
Summary: Scratchiness of sound in aimp 2.5 and other audio
players
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yast4ik(a)yahoo.com
Scratchiness appears when I play any audio file type.
The output is following:
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x14e6c0,0x162f88): stub
err:ole:CoGetClassObject class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e}
could be created for context 0x1
fixme:keyboard:UnregisterHotKey (0x30058,2): stub
fixme:font:ExtTextOutW flags ETO_NUMERICSLOCAL | ETO_NUMERICSLATIN | ETO_PDY
unimplemented
fixme:dsound:DllCanUnloadNow (void): stub
And to my view almost any audio players under WINE give bad result excluding
Audacity 1.3. The sound in Audacity is OK (but it's audio editor, not player).
This output you can partly see at
http://thread.gmane.org/gmane.comp.emulators.wine.user/34775 (2 Nov 11:40
essention)
This bug makes WINE almost useless for audio playing and I appreciate your fix
of it.
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http://bugs.winehq.org/show_bug.cgi?id=16525
Summary: Angels Online: Black screen in windowed mode.
Product: Wine
Version: 1.1.10
Platform: All
URL: http://ao.igg.com/
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cmaiku(a)gmail.com
Created an attachment (id=17980)
--> (http://bugs.winehq.org/attachment.cgi?id=17980)
Log when run windowed.
When Angels Online is run windowed, the default mode, the window is completely
black. When it's run fullscreen it displays fine.
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http://bugs.winehq.org/show_bug.cgi?id=15812
Summary: 3DS MAX 7.0: Any attempt to change viewport
configuration results in a crash
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://files.filefront.com/3dsmax7exe/;10541739;/fileinf
o.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rockinup1231(a)gmail.com
In 3DS Max 7.0 there is an option for changing the arrangement and types of
viewports displayed, whether they be 3D perspective viewports, or 2D ones
displaying various sides of geometry generated in the program.
For some reason, if you attempt to change the viewport arrangement, it crashes
with a crash report window. Also, if you have one of the viewports maximized,
it will crash before even opening the viewport configuration window.
I'm guessing this is related to d3d (when the crash occurs there are now errors
produced about the crash in the terminal). I'll have to do a trace.
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http://bugs.winehq.org/show_bug.cgi?id=13024
Summary: Regressions in Trackmania Nations Forever
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tom(a)dbservice.com
>From Wine-0.9.52 (the oldest version I tested, probably works with earlier
versions too) until commit 9e9ef6238a5f27423e28c8f95f69fb02b98d8f27 TMNF work
fine. No crashes etc. That commit breaks TMNF completely so that it won't even
start. No error message, it just exits after a few seconds. Starting with
commit 69a40127c64ddce1908d72556bc0d6dcec86b396 the game starts again, but
often crashes. Seems like some kind of memory leak in the D3D code, as
GL_OUT_OF_MEMORY errors often precede the crash. Starting with commit
bd68237096eb7731239359a2b4941163be015f42 the in-game menus are not displayed
correctly. I can see the menus as transparent and blurred areas, but no buttons
etc are visible.
Here are the full commit messages listed for your convenience:
commit 9e9ef6238a5f27423e28c8f95f69fb02b98d8f27
Author: Roderick Colenbrander <thunderbird2k(a)gmx.net>
Date: Fri Mar 21 21:41:59 2008 +0000
wined3d: Remove unneeded code in CheckDeviceFormat.
All these checks are done during the capability checks which are
performed under the resource type checks.
commit 69a40127c64ddce1908d72556bc0d6dcec86b396
Author: Roderick Colenbrander <thunderbird2k(a)gmx.net>
Date: Sat Mar 22 21:41:30 2008 +0000
wined3d: Add D3DUSAGE_QUERY_PIXELSHADER_BLENDING to CheckDeviceFormat.
commit bd68237096eb7731239359a2b4941163be015f42
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Sat Mar 29 13:55:59 2008 +0100
wined3d: Implement TSSARGTEMP with register combiners.
If I revert all three commits, I can play TMNF, no more crashes. Reverting just
one or two of them isn't enough, I have to revert all three.
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http://bugs.winehq.org/show_bug.cgi?id=12816
Summary: CheckTextureCapability at ATI1 ATI2 AL16 R16 RAWZ INTZ
DF24 DF16
Product: Wine
Version: 0.9.60
Platform: Other
URL: http://paste.ubuntu-nl.org/64623/
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sjbayer3(a)yahoo.com
Fresh Install of Ubuntu 8.04 amd64.
Fresh Install of Wine .60 from wine repository
Application: Age of Conan
Program first asks for 2 dlls d3dx9_36.dll and xinput1_3.dll
Putting them in sys32 I can then get the program window to appear and I get
errors for CheckTextureCapability at ATI1 ATI2 AL16 R16 RAWZ INTZ DF24 DF16
(each error appears on a seperate line in terminal) the application then
crashes and asks me to submit a bug report to Funcom (the makers of the
application).
First bug report, I hope I did this correctly.
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