http://bugs.winehq.org/show_bug.cgi?id=7269
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2009-09-18 20:04:17 ---
Works fine in git, in XP and 98 modes.
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http://bugs.winehq.org/show_bug.cgi?id=7269
--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2009-09-18 20:04:00 ---
Works fine in git, in XP and 98 modes.
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http://bugs.winehq.org/show_bug.cgi?id=4812
--- Comment #14 from Austin English <austinenglish(a)gmail.com> 2009-09-18 19:56:19 ---
Still present.
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http://bugs.winehq.org/show_bug.cgi?id=729
--- Comment #24 from Austin English <austinenglish(a)gmail.com> 2009-09-18 19:51:22 ---
Looks a bit better now. Some of the text is still messed up...
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http://bugs.winehq.org/show_bug.cgi?id=12627
Summary: Trackmania Nations Forever : d3d missing feature
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samuel.v(a)sava.be
When trying to start the game TrackMania Nations Forever the window comes up
for a short periode and then the application crashes because of an d3d error.
"fixme:d3d:debug_d3dformat Unrecognized 1280070990 (as fourcc: NULL)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1280070990) in the
format lookup table
wine: Call from 0x7b844360 to unimplemented function
d3dx9_36.dll.D3DXAssembleShader, aborting"
I also get a load of
"err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_A32B32G32R32F
err:d3d:getColorBits Unsupported format: WINED3DFMT_A32B32G32R32"
messages.
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http://bugs.winehq.org/show_bug.cgi?id=16836
Summary: Medieval Total War 2: Encounters Unspecified Error
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Holosiren(a)gmail.com
Created an attachment (id=18548)
--> (http://bugs.winehq.org/attachment.cgi?id=18548)
Output of errors
After installing Medieval Total War 2 on 1.1.12, trying to run medieval2.exe
yields an error message: "Medieval Total War 2 has encountered an unspecified
error and will now exit."
I have not patched or edited the game in any way. The root of the bug seems to
be d3dx9_36.dll.D3DXAssembleShader. Full command line output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=5829
--- Comment #13 from Incinerator <inciner(a)gmail.com> 2009-09-18 18:29:09 ---
I performed a test on 0.9.24 (this version was released after 2006-10-21; see
comment #3) and the result is as disappointing as on 1.1.26 (current git,
1.1.28, 1.0, 1.1.2, 1.1.12, 0.9.40, 0.9.30, 0.9.58). So, it surely doesn't
works. However, i'd like to clarify that Zero Hour lost ground textures after i
migrated to GeForce 6800 GS from Radeon 9800 Pro (it was flawless on ATI). So,
as far as i can tell, this looks like a compatibility problem of nvidia driver
with generals' engine (or whatever) in wine (or something like that).
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http://bugs.winehq.org/show_bug.cgi?id=3542
--- Comment #31 from Benjamin Silvestre <robinetron(a)yahoo.fr> 2009-09-18 14:25:42 ---
My patch allows playing dungeon keeper (and deeper dungeon) gold but the
direct3D version is still broken (last time I tried, the game crashed after the
main menu).
I don't know if it matter but I currently run wine 1.1.27. with an ati based
card (fglrx driver).
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http://bugs.winehq.org/show_bug.cgi?id=9216
MatDivaret <pianoedjoe(a)free.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |pianoedjoe(a)free.fr
--- Comment #5 from MatDivaret <pianoedjoe(a)free.fr> 2009-09-18 10:54:34 ---
The error is not the same (Application error - Access violation) but it still
crashes with wine 1.1.29
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