http://bugs.winehq.org/show_bug.cgi?id=18492
Summary: Lord of the Rings Online: game does not register
unmodified mouse clicks on objects in the world
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bentron.winehq(a)gmail.com
After a fresh start, mouse clicks register as expected. Some time later, the
game no longer registers unmodified (ie, without holding Ctrl or Shift) mouse
clicks on objects in the game world such as players, NPCs, corpses, or resource
nodes.
Mouse clicks, with or without Ctrl or Shift, function normally on most of the
UI elements. Moving items in inventory, interacting with menus, clicking
buttons on quickbars, buying/selling at a vendor, etc work as expected.
Right clicking on chat tabs, player portrait, companion portrait, and possibly
other items should open a context menu, but does not after the bug presents
itself.
Left clicking players, NPCs or objects in the game world to select them as the
active target does not work. However, if floating names are displayed,
clicking on the NPC/object/player's floating name does work to target.
Right clicking a corpse, resource node, or interactable item (such as a quest
object or door) does not work. However, holding shift and right clicking does.
In the case of a corpse or resource node, it functions to "auto loot" (loot
all items without confirmation). In the case of a quest object or door, it
functions as a normal right click should (presumably because this is no action
associated to shift+right click for such objects).
Holding left or right click while moving the mouse functions as expected to
move the camera and player character. Hovering the mouse over
players/NPCs/objects in the world does highlight the object as well.
This bug may be related to Bug 17267 (
http://bugs.winehq.org/show_bug.cgi?id=17267 ).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19117
Summary: Magic Jack Phone Software/Device fails to work in wine
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://www.magicjack.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=22076)
--> (http://bugs.winehq.org/attachment.cgi?id=22076)
dialog box
When plugging in my magic jack device it mounts in winecfg as drive E: to
/media/PHONE, when right clicking on autorun.inf it comes back with a dialog
stating file not found.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18205
Summary: mapi:MAPISendMail produces extra slashes before mail
address
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=14768
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: boeser.wolff(a)web.de
While testing Mankind its bug reporting tool (Debug.dll) is launched due to a
crash.
The email address generated has extra slashes:
"\\bugs(a)mankind.net" instead of "bugs(a)mankind.net"
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17900
Summary: RenderTargetLockMode=disabled required for playable
display
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
On at least two games (Thief 2 and Jedi Knight Dark Forces II, I've not tried
others of this vintage yet) unless the key Wine/Direct3D/RenderTargetLockMode
is set to disable the game display is completely unplayable.
Of course, disabling this key has undesirable side effects: in JKDF2 the HUD is
overlaid by the game display, in Thief2 the in game menu is unusable -- but
this must be a strong clue as to what is going wrong here.
I've tried setting this key to default, readtex, texdraw, textex, and in all of
these cases the effect is a sort of upside-down shimmering stripes. This
visual effect may be a side effect of what's really going on, because any
attempt at a screen shot capture either a good image or an upside down image.
I think what is actually happening is that the image is constantly alternating
between upsidedown and rightside up!
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16017
Summary: Counter Strike Source Stutters
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nheinen(a)gmail.com
Hardware: AMD X2 3800+ nVidia GF 6600GT 128MB
Kernel 2.6.27
Wine 1.18
Drivers 177.80 nVidia
Description:
The games runs smooth 60+ fps otherwise. When this bug occurs the screen
stutters/hitches/freezes and sounds will repeat(usually a grenade being thrown
or exploding seem to be commond sounds that play when this happens). This can
last from 1 to 5 seconds. The Hud will often redraw. After this the game is
playable again but occurs frequently, every 2-3 rounds of play. This occurs on
all maps while playing online. It occurred on both 64bit and 32 bit builds of
linux.
There doesn't seem to be any meaningful output from the console.
This bug does not occur using windows operating system on my hardware. It only
occurs when using wine. I think it is related to this.
http://half-life.wikia.com/wiki/Source_Engine#Stutter
heres a whole webpage dedicated to it
http://www.blep.net/hl2stutter/
I have tried dxlevel 7 8 and 8.1
In winecfg audio acceleration Full, Standard, and Basic
I've tried all the suggested solutions on the second url above.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9468
Summary: Mortal Kombat Trilogy crashes
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rchayster(a)gmail.com
Created an attachment (id=7810)
--> (http://bugs.winehq.org/attachment.cgi?id=7810)
output
I have Mortal Kombat Trilogy, patched to version 1.1. The game crashes on
startup. When I run $ wine MKTRILW.EXE
The wine outputs:
err:wgl:X11DRV_wglGetProcAddress (wglMakeContextCurrentARB) - not found
err:wgl:X11DRV_wglGetProcAddress (wglGetCurrentReadDCARB) - not found
fixme:win:EnumDisplayDevicesW ((null),0,0x33f688,0x00000000), stub!
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x125ce0) : stub,
simulating 64MB for now, returning 64MB left
And just stucks there. When I press ctrl+c wine outputs this and quits:
The program encountered a problem at address 00432252 and cannot continue
I'm putting the WINEDEBUG=+all debug log here as an attachment. It's the last
1000 lines.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20012
Summary: Implement HalGetBusDataByOffset for the
PCIConfiguration BusDataType
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Created an attachment (id=23551)
--> (http://bugs.winehq.org/attachment.cgi?id=23551)
Scren capture showing example code working
With the fix http://bugs.winehq.org/show_bug.cgi?id=19966 SIV
(http://rh-software.com/) no longer crashes when run under Wine, however none
of the PCI Bus reporting actually works. As an experiment I wrote some code to
read the PCI confutation data from "/sys/bus/pci/devices/0000:bb:dd.f/config"
where bb:dd:f are the Bus, Device and Function numbers (the Device and Function
are bits 7...3 and 2...0 of the slot number. The attached screen shot you can
see I was able to read the data what HalGetBusDataByOffset() should return. I
actually did this using the Windows API functions using the following code:
if( ( fhl = CreateFile( file_name,
GENERIC_READ,
FILE_SHARE_READ | FILE_SHARE_WRITE,
NULL,
OPEN_EXISTING,
0,
NULL ) ) != INVALID_HANDLE_VALUE )
{
if( ReadFile( fhl, data, sizeof( data ) &len, NULL ) )
{
...
}
CloseHandle( fhl );
but I would expect the Unix/Linux Native API should be used were this to be
implemented. I am concerned that different Unix/Linux systems may have
different device names, but looking at the lspci source there seems to be a pci
library to address this. I could try and work-a-round this within SIV, but as
SIV would probably not be able to use the Unix/Linux pci library that solution
would be less portable than implementing a solution within
HalGetBusDataByOffset() within Wine. For systems where this data could not be
returned then the current return of 0 (PCI Bus does not exist) would be made.
Note that in the case of the Bus existing and the slot being empty a return of
2 is expected.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17618
Summary: winecfg does not set drive type correctly for Local Hard
Disk choice
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lordhavoc(a)ghdigital.com
The Drives panel in winecfg has a Type: dropdown which allows Auto-detect,
Local Hard Disk, Network Share, Floppy Disk, or CD-ROM to be chosen for each
drive.
Each of these sets a registry value, except for Auto-detect and Local Hard Disk
which simply remove the registry value for the respective drive.
Local Hard Disk should set the registry value for the drive to "hd".
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20746
Summary: Bug with bibleworkshop 4.4 loaded with wine on Ubuntu
Karmic
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.bibleworkshop.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lgimelfarb(a)gmx.ch
Created an attachment (id=24815)
--> (http://bugs.winehq.org/attachment.cgi?id=24815)
Print screen of the failure
Msg after closing program : BClient.dll must close and wenn I open the
programme again, the registration of the product key have to be enter again.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21563
Summary: Risiko! Digital does not start
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lucak3(a)gmail.com
Created an attachment (id=25985)
--> (http://bugs.winehq.org/attachment.cgi?id=25985)
Rsisiko! Digital console log
Using wine-1.1.37-230-g3ed5df1 and a clean prefix
I tried to launch the game directly from its directory, but it does not change
anything: i issue the command to load the game and almost instantly closes.
I did not use winetricks.
It seemed to me that installation went correctly, but i will attach the setup
log in a second.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.