http://bugs.winehq.org/show_bug.cgi?id=21563
Summary: Risiko! Digital does not start
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lucak3(a)gmail.com
Created an attachment (id=25985)
--> (http://bugs.winehq.org/attachment.cgi?id=25985)
Rsisiko! Digital console log
Using wine-1.1.37-230-g3ed5df1 and a clean prefix
I tried to launch the game directly from its directory, but it does not change
anything: i issue the command to load the game and almost instantly closes.
I did not use winetricks.
It seemed to me that installation went correctly, but i will attach the setup
log in a second.
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http://bugs.winehq.org/show_bug.cgi?id=20335
Summary: Uninitialised memory reference in
X11DRV_DIB_SetImageBits()
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I think this is one of the first valgrind warnings
I ever ran into in wine, and it's still here.
Nowadays Wine gives better warnings, so it's a little
easier to see where these are coming from.
Running chromium's base_unittests.exe (and probably
lots of other apps) in valgrind yields this warning:
Conditional jump or move depends on uninitialised value(s)
at XcursorImageHash (xlib.c:294)
by XcursorNoticePutBitmap (xlib.c:365)
by _XNoticePutBitmap (CrGlCur.c:202)
by XPutImage (PutImage.c:1042)
by X11DRV_DIB_SetImageBits (dib.c:3670)
by X11DRV_SetDIBits (dib.c:4040)
by SetDIBits (dib.c:361)
...
Uninitialised value was created by a client request
at RtlAllocateHeap (heap.c:187)
by X11DRV_DIB_SetImageBits (dib.c:3543)
by X11DRV_SetDIBits (dib.c:4040)
by SetDIBits (dib.c:361)
...
Presumably adding HEAP_ZERO_MEMORY to the allocation
at dib.c:3543 would do the job, but maybe there's a
smarter way.
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http://bugs.winehq.org/show_bug.cgi?id=20508
Summary: F/A-18 PSF Mouse control stops working in 3d view
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bgoodwin91006(a)yahoo.com
The mouse works correctly in all menus. On entering the 3D cockpit view, it
works correctly for a few seconds; long enough to take-off. In flight, the
control becomes less and less responsive. The plane noses down and crashes.
Using a joystick instead of the mouse works correctly but I prefer mouse
control because it's smoother and there's no convenient place to put the
joystick with my small desk and chair. The mouse control works correctly under
WindowsXP.
The problem has been the same for a long time (several years.) and through a
steady migration from Fedora 3 to my current Fedora 11.
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http://bugs.winehq.org/show_bug.cgi?id=20807
Summary: SolidWorks 2008 can't render parts
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdavis(a)mines.edu
Created an attachment (id=24921)
--> (http://bugs.winehq.org/attachment.cgi?id=24921)
Wine 1.1.32-641-ga7bfd6d Log +wgl on Mac OS X
When you create a part, SolidWorks attempts to create a bitmap GL context to do
offscreen rendering. The call to SetPixelFormat() on the bitmap DC fails,
however, because the depth of the pixmap (32) doesn't match the depth of the
visual that winex11 chose (24). (You can add a trace to
create_bitmap_glxpixmap() to see this for yourself.) SolidWorks, however, does
not check the result of SetPixelFormat(), expecting it to succeed, so it goes
ahead and tries to create a GL context. This fails because no pixel format is
set in the DC. As a result, no rendering of parts is done.
I've attached a log showing what happens. There's a second issue that is
demonstrated by that log, so I'm going to file another bug shortly.
I think this is somehow related to Roderick Colenbrander's Xrender patches,
given that we're dealing with a 32-bit pixmap (which wasn't possible until
Xrender support was added).
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http://bugs.winehq.org/show_bug.cgi?id=20808
Summary: SolidWorks 2008 displays a black screen
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdavis(a)mines.edu
Created an attachment (id=24922)
--> (http://bugs.winehq.org/attachment.cgi?id=24922)
Wine 1.1.32-641-ga7bfd6d Log +wgl on Mac OS X
Like I said in bug 20807, there's a second issue with SolidWorks' rendering. If
you get past the issue in bug 20807, you see only a black screen when it tries
to render parts. I will once again attach the log from bug 20807.
>From reading the log, it seems like SolidWorks is looking for a particular
pixel format. First it tries the pixel format it got back trying to create a
bitmap context earlier. Then it enumerates every pixel format supported by the
driver. Failing that, it tries to create a bitmap context anyway, but fails
because once again no pixel format is set in the DC.
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http://bugs.winehq.org/show_bug.cgi?id=19871
Summary: Cusom CWnd component redraw flicker
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://www.jtagtest.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)hinner.info
See bug: http://bugs.winehq.org/show_bug.cgi?id=17394
Window repainting is flickering under Wine. Native Win32 works fine (or at
least I cannot see anything). Can provide "closed" source code of the component
to person who will be dealing with this stuff.
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http://bugs.winehq.org/show_bug.cgi?id=16069
Summary: VC6 debugging not working
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kresander(a)yahoo.com
I have used Wine to compile and run fairly large programs (more than 75 source
files and 2GB, 5GB of source code). Background is available in my post at Wine
User's forum under title Cannot install Visual C++ version 6.0 (VC6). My last
reply in the thread is this:
+++ begin +++
So far, I have tried four projects from Windows to Linux/Wine. All compiled
using VC6 on Wine and ran ok the first time. The two largest contained 78 and
105 cpp files with approximate source file sizes 2GB and 5GB.
Features used:
GUI: most standard and extended controls via dialog calls/macros
and CreateWindow, various window positioning/resizing functions,
messageboxes
GDI: most except paths
CHARS: most functions defined by <tchar.h>
FILES: fopen,fread, fwrite, ftell, fseek, fclose, _findfirst,
_findnext, _mkdir, remove, _tunlink
MEMORY new,delete and most memory and <string.h> functions.
Did not use MFC or ATL frameworks, just plain, Windows API functions
and as few of these as I could manage.
Did not use Windows file and directory functions.
Did not use c++ exception handling
Did not use Windows memory allocation function or older mallocs.
BUT
could not get the debugging to work.
1. on entry to the Windows main program:
int PASCAL WinMain( ...)
{
WNDCLASS wc;
MSG msg;
int a = 1; // for testing debug
int b = a + 1 ; // testing debug
hmodule = fhInstance ; <<< put breakpoint here
Values of variables a and b were reported as unknown expressions.
2. a little bit further into WinMain at call to CreateWindow for
main window:
hwndmain = CreateWindow( "GenericAppClass", ....
The program entered CreateWindow, but never returned.
Does debugging work, or have I entered unchartered waters?
+++ end +++
I don't write bigger and more resource-demanding programs than those mentioned
above. The VC6 compiled these with ease, ran without a single glitch and the
IDE behaved as I was used to see it. With debugging working there is no reason
for me to be on Windows any more. Have wanted to leave for years.
VC6 is an excellent product (too good to be Microsoft) and it now seems it can
offer cross-development on Linux. Really worth pursuing in my view.
You can reach me at kresander(a)yahoo.com.
Best regards
Ken Resander
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http://bugs.winehq.org/show_bug.cgi?id=19761
Summary: RollerCoaster Tycoon: Wrong background colour in some
menus.
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
Created an attachment (id=23139)
--> (http://bugs.winehq.org/attachment.cgi?id=23139)
In-game screenshot depicting the problem
The game RollorCoaster Tycoon (with the Loopy Landscapes add-on) shows a wrong
background colour (see attached image) in a menu, where all occurred events are
logged. The colour shouldn't be the green but the grey you see in the
background of the ride menu in the lower left corner.
Testsystem:
- AMD Athlon XP (1.2GHz)
- 1.5 GB RAM (DDR)
- ATI Radeon R300 (with the radeon driver, v6.12.2)
If you need further information, feel free to ask.
Kind regards,
Kai Wasserbäch
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http://bugs.winehq.org/show_bug.cgi?id=16006
Summary: Problem getting 'Wordtalk' Addin working in MS Word 97
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://www.wordtalk.org.uk
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: graemebruce(a)aspects.freeserve.co.uk
Created an attachment (id=17211)
--> (http://bugs.winehq.org/attachment.cgi?id=17211)
Output following boot up of Word97 and click on Wordtalk configure icon.
Trying to run Wordtalk with Word 97 on an Asus Eeepc (Xandros) through Wine
1.0.
Both Word and Wordtalk appear to install satisfactorily and the Wordtalk
tooolbar appears in Word. However on clicking icons on the bar nothing works. I
have set oleaut.dll to native and installed riched20 and riched30 from
Winetricks. This seems to enable the Visual Basic Editor but still can't get
the macros in Wordtalk to run.
Wordtalk is an addin which is extremely imporatnt for dyslexic users. It
'echoes' text and reads the spellcheck list. I am very keen to get this running
for school pupils in our area so priority is quite high! Anny help most
welcome.
A log of console output is attached, following boot up of Word and click on the
'configure' icon on Wordtalk tooolbar (black spanner)
I've tried using Word 2003 instead - similar results. Would prefer to use
Word97 because the Asus Eeepc has limited hard disc space so a compact
installation is preferable.
Word 97 was installed with the 'typical' installation option and the 'full'
version of Wordtalk was used. The Wordtalkstartup utility is installed and
working correctly.
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http://bugs.winehq.org/show_bug.cgi?id=17334
Summary: Ethernet card emulator
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sudheerss(a)gmail.com
I have a Win app which needs a license to run. The license needs to verify the
mac-id of the machine on which it is installed. So, when I start the app, I get
the message - "No ethernet adapater is found on this machine". I know that the
app is correctly installed since it almost opens up, but gives this message and
then ends. Is there a way in Wine to 'trick' the app and pass a desired value
of the mac-id, so that the app can then run? All that the app needs is a
mac-id.
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