http://bugs.winehq.org/show_bug.cgi?id=20829
Summary: Borderlands : Patcher fails
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
When I attempt to patch Borderlands to version 1.01, the patcher fails with the
following output. I use current git (1.1.33).
xavier@xavier-pc ~/jeux-addons/b-patch $ wine Setup.exe
fixme:advapi:SetEntriesInAclA 1 0x33f73c (nil) 0x33f774
fixme:advapi:SetSecurityInfo stub
fixme:advapi:LookupAccountNameW (null) L"xavier" (nil) 0x33f580 (nil) 0x33f584
0x33f578 - stub
fixme:advapi:LookupAccountNameW (null) L"xavier" 0x1493b8 0x33f580 0x149440
0x33f584 0x33f578 - stub
fixme:advapi:SetEntriesInAclA 1 0x33f728 (nil) 0x33f770
fixme:advapi:SetSecurityInfo stub
fixme:advapi:SetEntriesInAclA 1 0x33f748 (nil) 0x33f790
fixme:advapi:SetSecurityInfo stub
fixme:system:SetProcessDPIAware stub!
fixme:dwmapi:DwmIsCompositionEnabled 0x33f098
fixme:iphlpapi:NotifyAddrChange (Handle 0xe5e8d8, overlapped 0xe5e8e0): stub
fixme:iphlpapi:GetAdaptersAddresses no support for IPv6 addresses
err:msi:ITERATE_Actions Execution halted, action L"ExitNotInstalled" returned
1603
A backtrace test could only provide this :
Wine-dbg>cont
fixme:advapi:LookupAccountNameW (null) L"xavier" (nil) 0x33f580 (nil) 0x33f584
0x33f578 - stub
fixme:advapi:LookupAccountNameW (null) L"xavier" 0x1493b8 0x33f580 0x149440
0x33f584 0x33f578 - stub
err:msi:ITERATE_Actions Execution halted, action L"ExitNotInstalled" returned
1603
Process of pid=0030 has terminated
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Summary: Plants vs. Zombies misbehaves when fullscreen
Product: Wine
Version: 1.1.21
Platform: Other
URL: http://www.popcap.com/games/pvz
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://www.mydellmini.com/forum/dell-mini-9-discussion/8077-fun-things-do-y…
mentioned that this game "didn't work as well in linux", so I tried it.
The game installs fine, and starts fine if launched from the installer,
but thereafter it seems to misbehave when it puts up the
launcher fullscreen.
http://ubuntuforums.org/showthread.php?p=7288092
mentions that telling the game to not do fullscreen helps.
I couldn't figure out how to do that at the time (it
was quite unhappy), but running it in a wine virtual desktop
definitely worked for me.
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Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #1018|application/octet-stream |text/plain
mime type| |
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http://bugs.winehq.org/show_bug.cgi?id=3844
Detlef Riekenberg <wine.dev(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |WORKSFORME
--- Comment #2 from Detlef Riekenberg <wine.dev(a)web.de> 2010-01-08 12:16:28 ---
The test result Page was updated month ago.
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http://bugs.winehq.org/show_bug.cgi?id=8365
--- Comment #18 from Xavier Vachon <xvachon(a)gmail.com> 2010-01-07 17:38:57 ---
I experience the same behaviours that I reported earlier as of current git
(1.1.35). Focus works fine in windowed mode, in full screen alt+tab makes the
game crash without terminal output.
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Zhenya <Zenitur(a)yandex.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Zenitur(a)yandex.ru
--- Comment #50 from Zhenya <Zenitur(a)yandex.ru> 2010-01-07 17:10:58 ---
This error appears in Wine 1.1.35 too. I don't know name of native library, but
with this setup finish correctly.
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Detlef Riekenberg <wine.dev(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #12 from Detlef Riekenberg <wine.dev(a)web.de> 2010-01-07 16:38:39 ---
Pattch was accepted:
http://source.winehq.org/git/wine.git/?a=commitdiff;h=220af426b3f55fa2297fd…
The directory is now <windir>\SYSTEM
When the unchanged case for the Windows Directory is still a problem, please
reopen this bug.
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Albert Lee <trisk(a)forkgnu.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |trisk(a)forkgnu.org
--- Comment #49 from Albert Lee <trisk(a)forkgnu.org> 2010-01-07 15:10:53 ---
(In reply to comment #47)
> I included the required libxml2-devel i386 rpm on my system and then rebuilt my
> wine release from existing 1.1.30 source code I already had. Now the install of
> WMP9 using winetricks works and my game install is proceeding along further.
>
> So it appears that having support for xml2 in your build of wine is critical
> the WMP9 install.
Yes, libxml2 is necessary for the msxml* implementations in Wine. Those dlls
are in turn necessary for many programs to run, so don't build Wine without
libxml2 support unless you know what you're doing.
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--- Comment #48 from Jaime Rave <jaimerave(a)gmail.com> 2010-01-07 14:32:23 ---
You should test with a more recent version of wine. The latest is Wine 1.1.35.
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--- Comment #47 from Steven DuChene <linuxjagnut(a)cox.net> 2010-01-07 14:18:33 ---
(In reply to comment #46)
> (In reply to comment #45)
> > I am getting this same issue with wine-1.1.30
> >
> > I am using winetricks to attempt an install of WMP9 in order to facilitate an
> > install of a game. When I try the install of WMP9 I get a dialog window that
> > says:
> >
> > Setup is currently unable to detect available updates. Please try again later.
> >
> > This dialog window with the above text is appearing on top of a larger install
> > window for Windows Media Player 9.
> >
> > I tried installing IE6 as some of the comments here seemed to indicate this
> > might help but that made no difference.
>
> I do notice that there is some output in the terminal window I am runnign
> winetricks from that states:
>
> Executing wine /home/sad/.winetrickscache/wmp9/MPSetup.exe
> This program tried to use an XMLDocument object, but
> libxml2 support was not present at compile time.
>
> Is this critical or not?
I included the required libxml2-devel i386 rpm on my system and then rebuilt my
wine release from existing 1.1.30 source code I already had. Now the install of
WMP9 using winetricks works and my game install is proceeding along further.
So it appears that having support for xml2 in your build of wine is critical
the WMP9 install.
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