http://bugs.winehq.org/show_bug.cgi?id=19986
Summary: can't start imap gis of my town. it work under winxp.
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kruvalig(a)gmail.com
Created an attachment (id=23514)
--> (http://bugs.winehq.org/attachment.cgi?id=23514)
log of the command 'wine imap_september_2009.exe'
I install program imap_september_2009.exe. This is a GIS of my town. And this
is a programm on russian language. It hase wisard to install. And seems that
programm installed normal. But i can't start it.
When i start it with command wine iMap.exe i see error: 'Error initialisation
when call file jet VBAjET.dll for 16 bit version.... error 3447. Whould you
like to see hel?' i press no. Then i see window that i can see in windowsxp.
This window is a window of loading this program. On this window i press NEXT,
and then i see dialog of error.
i use wine under Fedora 11.
http://imap58.ru/download/ - this is link on page with this program.
http://imap58.ru/dl/0 - this is link on file with this program.
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http://bugs.winehq.org/show_bug.cgi?id=21185
Summary: Ankh: no more mouse movement
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=25436)
--> (http://bugs.winehq.org/attachment.cgi?id=25436)
Attached +d3d,+d3d_caps log, 200KB lzma, 126MB uncompressed
Sadly, fixing bug #20960 in one app causes a new bug in another app:
commit 0e270bbd226c34bd2831673c1c546f8db76b0487
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Dec 14 20:49:52 2009 +0100
wined3d: Send window messages through the swapchain before sending them to
the application.
causes the mouse in Ankh (the first from the trilogy) to remain frozen.
It is not the subsequent commit
wined3d: Filter window messages generated by switching to fullscreen and
back.
that causes the regression.
Same behaviour in both desktop window and fullscreen modes.
Curiously, Ankh2 (Herz des Osiris) is not affected.
Using Ubuntu Intrepid with Intel i915 graphics.
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http://bugs.winehq.org/show_bug.cgi?id=20254
Summary: Wine 1.1.30 - Mission 7 on Warcraft III crashes with
blank screen.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tigerfishdaisy(a)gmail.com
Mission 7 on the Human Campaign of Warcraft III crashes with a blank screen,
for no apparent reason.
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http://bugs.winehq.org/show_bug.cgi?id=8594
--- Comment #7 from hondasid(a)gmail.com 2010-01-05 17:50:01 ---
Created an attachment (id=25562)
--> (http://bugs.winehq.org/attachment.cgi?id=25562)
colsole output
This is the console output after running the program. I started with a fresh
Puppy and Wine install, with the same xdialog errors as previously stated.
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http://bugs.winehq.org/show_bug.cgi?id=7853
Detlef Riekenberg <wine.dev(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |win16
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http://bugs.winehq.org/show_bug.cgi?id=21242
Summary: Warcraft 3: Freeze on entering Battle.net
Product: Wine
Version: 1.1.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Simon80(a)gmail.com
This happens every time I try to log into Battle.net using Warcraft 3: TFT
1.24.2.6378. The game freezes as the menu system transitions into Battle.net,
and the following is printed shortly before the freeze:
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL"
priority
fixme:crypt:CRYPT_CriticalExtensionsSupported unsupported critical extension
"2.5.29.32"
fixme:crypt:CRYPT_CriticalExtensionsSupported unsupported critical extension
"2.5.29.32"
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
When this happens, I have to kill the game. If it is fullscreen, I have to log
into a VT to do it, but it still dies happily.
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http://bugs.winehq.org/show_bug.cgi?id=13086
Summary: Hard Truck Apocalypse fails to initialize 3D
Product: Wine
Version: 0.9.61.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johan.palmqvist(a)home.se
Created an attachment (id=12858)
--> (http://bugs.winehq.org/attachment.cgi?id=12858)
D3D error message screenshot
With default Wine settings Hard Truck Apocalypse fails to initialize 3D.
There's a "FindTextureFormat failed for 1" message in the game engine log
followed by "ERROR! Application::init -- cannot initialize 3d".
If OffscreenRenderingMode is set to fbo the game still fails to run but
complains about not being able to load a keyboard layout instead (dinput
related).
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http://bugs.winehq.org/show_bug.cgi?id=4768
Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #23 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2010-01-05 08:36:58 ---
Closing invalid.
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http://bugs.winehq.org/show_bug.cgi?id=7242
Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #18 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2010-01-05 08:35:53 ---
Closing invalid.
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http://bugs.winehq.org/show_bug.cgi?id=3864
Detlef Riekenberg <wine.dev(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|--- |1.2.0
--- Comment #12 from Detlef Riekenberg <wine.dev(a)web.de> 2010-01-05 06:18:55 ---
Next Step is:
Move AddPrinterW to localspl
Then update [OpenPrinter|ClosePrinter] to use the Monitor
(OpenPort and ClosePort)
Remaining Steps:
[StartDocPrinter / EndDocPrinter] by using the Monitor
[StartPagePrinter / EndPagePrinter] by using the Monitor
[ReadPrinter|WritePrinter] by using the Monitor
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By by ... Detlef
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