http://bugs.winehq.org/show_bug.cgi?id=21034
Summary: 8BallClub fails to launch due to unimplemented msxml
functionality
Product: Wine
Version: 1.1.34
Platform: PC
URL: http://www.8ballclub.com/Downloads/Install8BC.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=25231)
--> (http://bugs.winehq.org/attachment.cgi?id=25231)
8BallClub standard error output
After working around bug 21033, launching 8BallClub results in a "Runtime
error!" dialog box being displayed with caption "Microsoft Visual C++ Runtime
Library". Pertinent output just before the crash is:
fixme:msxml:httprequest_QueryInterface Unsupported interface
{00000126-0000-0000-c000-000000000046}
fixme:msxml:httprequest_open stub (0x470a100)
fixme:msxml:httprequest_QueryInterface Unsupported interface
{df0b3d60-548f-101b-8e65-08002b2bd119}
fixme:msxml:httprequest_abort stub (0x470a100)
fixme:msxml:httprequest_QueryInterface Unsupported interface
{df0b3d60-548f-101b-8e65-08002b2bd119}
Using winetricks to install native msxml3 resolves the crash.
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http://bugs.winehq.org/show_bug.cgi?id=10796
Summary: Problems with font and layout of InstallShield
Product: Wine
Version: 0.9.51.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Ronny.Standtke(a)gmx.net
Created an attachment (id=9656)
--> (http://bugs.winehq.org/attachment.cgi?id=9656)
Screenshot of Installshield when running on wine showing font shadows and an
incomplete line border
I noticed that InstallShield has problems with some fonts and layouts when
running on wine.
I will attach some screenshots...
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http://bugs.winehq.org/show_bug.cgi?id=24506
Summary: The Elder Scrolls 4 - Oblivion not displaying
correctly
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: singledaddy82(a)gmail.com
Hi guys,
First off, thanks for an amazing product!
I am running Oblivion and have been doing so successfully under Wine 1.2
As soon as the 1.3.3 version was installed, the video in the game was rendered
differently.
Everything in the game is still functional, with the exception of anything that
needs to be rendered in 3d.
The status displays (2d) are rendered correctly, as is the mouse icon. These
are still dynamic.
The sounds and the interactivity are the same, including the physics.
The menus are functional as well.
I have tried reloading different saves and creating a new game, thinking that
perhaps it was just a corrupted save tree... but no :(
I would really like to get this game working again, the regression is a pain in
the ass, but I don't want to have to go back to 1.2 unless I have no other
choice...
Thanks in advance!
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http://bugs.winehq.org/show_bug.cgi?id=5693
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #19 from Alexandre Julliard <julliard(a)winehq.org> 2010-10-15 12:50:05 CDT ---
Closing bugs fixed in 1.3.5.
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http://bugs.winehq.org/show_bug.cgi?id=24726
Summary: Everquest 2 extended: solid blue color where waterfall
should be in character select screen
Product: Wine
Version: 1.3.4
Platform: x86
URL: http://everquest.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
Run everquest 2 and login. Where you select your character, in the bottom
right, there's a blue washout.
This seems to be a regression in today's eq2e update. Before I didn't have this
problem. Native d3dx9_36 works around it.
Terminal shows:
err:d3dcompiler:assemble_shader Asm reading failed
fixme:d3dcompiler:D3DCompile data 0x27b690b0, data_size 284, filename (null),
defines (nil), include (nil), entrypoint "main",
target "ps_3_0", sflags 0, eflags 0, shader 0x4aac39c, error_messages 0x4aac3a0
stub!
this will occur with shader 1 or 3. With shader 3 enabled and complex distance
set to anything > -1, you'll get some black washout on the left/top of the
screen.
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http://bugs.winehq.org/show_bug.cgi?id=24672
Summary: [WineALSA] Winamp cannot exit gracefully
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
I cannot normally quit WinAMP when I'm using ALSA output plugin in Wine, WinAMP
keeps running for extra 120 seconds and crashes while I'm getting these
messages in console:
When I start WinAMP I see:
fixme:msg:ChangeWindowMessageFilter c03f 00000001
fixme:msg:ChangeWindowMessageFilter 323 00000001
fixme:msg:ChangeWindowMessageFilter 326 00000001
fixme:msg:ChangeWindowMessageFilter 111 00000001
fixme:dwmapi:DwmSetWindowAttribute (0x10066, 7, 0x7ac0c8, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x10066, a, 0x7ac0c8, 4) stub
fixme:heap:HeapSetInformation 0xcc0000 0 0x7ab96c 4
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1a7ef8,0x1a8688): stub
WinAMP is now running normally. These messages appear when I try to exit
Winamp:
err:ole:RevokeDragDrop invalid hwnd (nil)
err:ole:RevokeDragDrop invalid hwnd 0x10066
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 0022, blocked by 000b, retrying (60 sec)
wine: Critical section 00110060 wait failed at address 0x7bc346ab (thread
0022), starting debugger...
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 0022, blocked by 000b, retrying (60 sec)
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x7bc346ab
When I change wine audio output plugin to OSS, Wine exits just fine.
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http://bugs.winehq.org/show_bug.cgi?id=5776
--- Comment #26 from Rico <kgbricola(a)web.de> 2010-10-15 11:25:57 CDT ---
A workaround was posted to http://bugs2.winehq.org/attachment.cgi?id=6623 (not
sure if it still applies) - see #6. So I think the problem is well known and
not fixed. You could read the comment, it describes the problem very well.
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http://bugs.winehq.org/show_bug.cgi?id=10230
Summary: FIFA98 rtwc doesnt install
Product: Wine
Version: 0.9.47.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jfarroyo82(a)hotmail.com
Created an attachment (id=8850)
--> (http://bugs.winehq.org/attachment.cgi?id=8850)
FIFA98 rtwc log
error running FIFA 98 Road to World Cup installation.
i set up previously Wine to work as Win98 with this game, and added the new
drive, but no installs
here is the log.
it does not crash, but the debugger starts and it seems to freeze.
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http://bugs.winehq.org/show_bug.cgi?id=24750
Summary: msvcrt _wgetenv crashes in DDO Online patchclient.dll
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edwintorok(a)gmail.com
appdb: http://appdb.winehq.org/objectManager.php?sClass=application&iId=2910
With latest wine it crashes here everytime (when running patch from PyLotro)
(dlls/msvcrt/environ.c):
for (environ = *environ_p; *environ; environ++)
This patch fixes the crash and allows patchclient.dll to continue:
diff --git a/dlls/msvcrt/environ.c b/dlls/msvcrt/environ.c
index 6ceeebb..7687903 100644
--- a/dlls/msvcrt/environ.c
+++ b/dlls/msvcrt/environ.c
@@ -54,8 +54,11 @@ MSVCRT_wchar_t * CDECL _wgetenv(const MSVCRT_wchar_t *name)
{
MSVCRT_wchar_t **environ;
unsigned int length=strlenW(name);
+ MSVCRT_wchar_t ***environ_p = __p__wenviron();
+ if (!environ_p || !*environ_p)
+ return NULL;
- for (environ = *__p__wenviron(); *environ; environ++)
+ for (environ = *environ_p; *environ; environ++)
{
MSVCRT_wchar_t *str = *environ;
MSVCRT_wchar_t *pos = strchrW(str,'=')
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http://bugs.winehq.org/show_bug.cgi?id=24749
Summary: [PCMARK04 build 130] Running program gives "Unhandled
page fault"
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
Running PCMark with wine set to windows 2000 shows the splashscreen and
terminal output shows: wine: Unhandled page fault on read access (see
attachment)
With wine default of windows xp terminal output only shows "Bus error"
With wine set to windows 98 shows splashscreen and freezes system (unable to
see terminal output as I had to power off system (not happy))
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